The Hotness
Games|People|Company
Princes of the Dragon Throne
Total War
Mage Knight: Board Game
Infiltration
Winter Tales
Eclipse
Empires of the Void
The Lord of the Rings: Nazgul
Dominion
Lords of Waterdeep
Doctor Who: The Card Game
Ground Floor
Mice and Mystics
Descent: Journeys in the Dark (Second Edition)
Virgin Queen
A Game of Thrones: The Board Game (Second Edition)
Android: Netrunner
Twilight Struggle
King of Tokyo
Glory to Rome
The Lord of the Rings: The Card Game
Dominion: Dark Ages
Agricola
Agricola: All Creatures Big and Small
Hegemonic
Snowdonia
Conquest Tactics
Munchkin
7 Wonders
Pirate Dice: Voyage on the Rolling Seas
7 Wonders: Cities
Arkham Horror
Through the Ages: A Story of Civilization
7 Wonders: Catan Island
Village
1989: Dawn of Freedom
Among the Stars
Race for the Galaxy
The Castles of Burgundy
Libertalia
Dominant Species
War of the Ring
Last Night on Earth: Timber Peak
Ora et Labora
King of Tokyo: Heidelbärger Brockenbär Promo Character
Star Wars: X-Wing Miniatures Game
Space Pirates
City of Horror
Kingdom Builder
Goa
File Info Subscribe sub options | File Rolls
Board Game:
Title:
Language:
English
Uploaded By:
Christopher Dearlove
United Kingdom
Chelmsford
Essex
SoRCon 5 2-4 Feb 2012 http://www.sorcon.co.uk
badge
Avatar
mbmbmbmbmb
License: © All rights reserved
Tags:
Your Tags: Add tags
Popular Tags: [View All]
Recommendations:
Recommend
131 
 Thumb up
8.80
 tip
Files
Sep 28, 2011
A Few Acres of Snow FAQ list.txt (6 KB) (Log in or Register to download.)
This is an FAQ list for Martin Wallace's game A Few Acres of Snow. Its main purpose is to collect questions and answers about cases that the rules do not fully cover, or are sufficiently unusual that, although the rules do cover it, the case is worth confirming. Two basic questions about the game are included for completeness.
Downloads:3190
Post Comment
Severus Snape
Canada

Nulli Secundus
badge
One of them was a Slytherin and he was probably the bravest man I ever knew.
Avatar
mbmbmbmbmb
Thanks to Christopher, for his continual involvement in, and passion for, A Few Acres of Snow. Thanks to Martin Wallace for continuing to support his fine design.

goo

5 
 Thumb up
 tip
 Thumb up
  • Posted Sat Sep 10, 2011 11:23 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Alan Paull
United Kingdom
STROUD
Gloucestershire
designer
Avatar
mbmbmbmbmb
Quote:
Q: If I have an empty draw deck and discard pile, when do I next reshuffle?

A: When your discard pile next has cards in it.


I think we know that this is insufficientwhistle. From: http://www.boardgamegeek.com/article/7425357#7425357

My own suggestion would be:

"A: After any action when your discard pile next has cards in it."
2 
 Thumb up
 tip
 Thumb up
  • Posted Sun Sep 11, 2011 10:04 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Alan Paull
United Kingdom
STROUD
Gloucestershire
designer
Avatar
mbmbmbmbmb
Christopher

And double thanks for making it a text file. So much easier to view and re-model than the usual PDFs or Word docs.

Alan
3 
 Thumb up
 tip
 Thumb up
  • Posted Sun Sep 11, 2011 10:05 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christopher Dearlove
United Kingdom
Chelmsford
Essex
SoRCon 5 2-4 Feb 2012 http://www.sorcon.co.uk
badge
Avatar
mbmbmbmbmb
Alan Paull wrote:
Quote:
Q: If I have an empty draw deck and discard pile, when do I next reshuffle?

A: When your discard pile next has cards in it.


I think we know that this is insufficient


I think we don't know that. So far no one is actually arguing that they really believe the cards are played one by one. The question as to whether a question is needed remains open in my opinion.

Quote:
My own suggestion would be:

"A: After any action when your discard pile next has cards in it."


But that doesn't work, it is definitely wrong. But I will leave it as an exercise to spot why, and anyone taking time to puzzle over why may spot why rules aren't always as easy as they look.

Incidentally I suggest discussions are better (will be seen by more people) up in the Rules Forum rather than down here.
2 
 Thumb up
 tip
 Thumb up
  • Posted Sun Sep 11, 2011 8:52 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Severus Snape
Canada

Nulli Secundus
badge
One of them was a Slytherin and he was probably the bravest man I ever knew.
Avatar
mbmbmbmbmb
Quote:
But I will leave it as an exercise to spot why, and anyone taking time to puzzle over why may spot why rules aren't always as easy as they look.


Christopher, what follows is said in a friendly, if quietly exasperated tone:

This is one of my concerns about any set of rules, and a point I was making on the other thread when people were repeating "them thar rules is as clear as the wart on my nose!" and that sort of stuff.

I have been a teacher for many years, and a student--before and after--for many, many years. From both sides of the desk I know that communication, both oral and written, is sometimes difficult. Intelligent students and teachers read, misread, hear, mishear, what they hear and read.

It is no easy task to be a game designer. It is a gift. The best of the bunch are better than designers, they are artists. But rulebooks seem to not be read or edited or questioned by their target audiences, the gamers themselves.

There are some designers who will brook no questioning of the rules, and woe be to those who dare to differ. Thankfully, Martin Wallace is not among them.

Mr. Dearlove, you take it upon yourself to answer our questions, for which you should be appreciated. But remember the mysteries of human communication, and try to be patient with the rest of us who are but mortals.

And for what you do: thank you. I have seen too many of the older games that I still love have questions raised that never receive answers.

goo

3 
 Thumb up
5.25
 tip
 Thumb up
  • Posted Sun Sep 11, 2011 10:06 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christopher Dearlove
United Kingdom
Chelmsford
Essex
SoRCon 5 2-4 Feb 2012 http://www.sorcon.co.uk
badge
Avatar
mbmbmbmbmb
bentlarsen wrote:
This is one of my concerns about any set of rules, and a point I was making on the other thread when people were repeating "them thar rules is as clear as the wart on my nose!" and that sort of stuff.


Of course that's completely irrelevant to the point you quoted.

Quote:
But remember the mysteries of human communication, and try to be patient with the rest of us who are but mortals.


I have deliberately left this one unexplained, unlike I think every other case, to make a point about how the other side of the problem - the difficulty of writing rules. If anyone gives up and really wants to know the answer either start a thread or drop me a line.

Now when it comes to rules, I'm afraid most rules questions, about any game, can be answered by reading the rulebook. Which not enough people do carefully. But putting that on one side, what should you do about a question that can be answered by "see page X, paragraph Y, where it says Z, which means that the answer to your question is no."?

I have now written two rules FAQ lists, and have taken the opposite approach in the two cases. In the other one, the FAQ list is mostly full of answers that can be deduced from the rulebook, and explains how. This one take a more minimal approach. There are reasons for each - and in the case of the other one plenty of people said "just give me the hard ones" (which I later created a short list of, though even some of those can be deduced).

In the case of this one (AFAoS) if people want answers to questions that can be answered from the rulebook they can ask them here, and someone (who may or may not be me) will probably answer them. But I don't intend to put them in the FAQ list, that's not this particular list's purpose. (Which basically is that the rulebook plus the list, plus careful reading and use of game-related common sense, is sufficient. No more, no less. Of course we may or may not be there yet.)
2 
 Thumb up
 tip
 Thumb up
  • Posted Sun Sep 11, 2011 10:29 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christopher Dearlove
United Kingdom
Chelmsford
Essex
SoRCon 5 2-4 Feb 2012 http://www.sorcon.co.uk
badge
Avatar
mbmbmbmbmb
bentlarsen wrote:
Of
Quote:
course that's completely irrelevant to the point you quoted.


No, Christopher. It is not. That you do not understand proves the point to the value of Pi and beyond.


Rubbish. The point you quoted was:

Quote:
But I will leave it as an exercise to spot why, and anyone taking time to puzzle over why may spot why rules aren't always as easy as they look.


That's about me leaving a puzzle that relates the difficulty of writing rules. It says nothing about the difficulty of reading rules. And the latter is what you went off on a tangent about.
1 
 Thumb up
 tip
 Thumb up
  • Posted Sun Sep 11, 2011 11:51 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Severus Snape
Canada

Nulli Secundus
badge
One of them was a Slytherin and he was probably the bravest man I ever knew.
Avatar
mbmbmbmbmb
Quote:
Now when it comes to rules, I'm afraid most rules questions, about any game, can be answered by reading the rulebook. Which not enough people do carefully. But putting that on one side, what should you do about a question that can be answered by "see page X, paragraph Y, where it says Z, which means that the answer to your question is no."?


There are things to unpack here.

First, how does one define "most"? Will your definition of "most" match, or closely match, another passionate proponent of the game? Or an game?

Second, we turn to the word "carefully," where the same questions, and the issues that come from such, appear.

A person can share your understanding of "most" and "carefully" and what then? Keep hashing things out, on and off the board.

I know intelligent human beings who have taught other intelligent human beings how to read and how to write. If it was all as easy as "most" and "carefully," reading and writing teachers would have to maybe take up math.

Quote:
common sense, is sufficient


First, "common sense" is not common. It is a school of thought, a philosophy, a way at looking at various aspects of life. Second, it is subjective and personal. If confused, scroll back to how we define "most" and "carefully." Third, there is that idea of what makes something "sufficient."

I guess the best way to sum up this attitude is to paraphrase from the book of Job and to say that "you are the one and wisdom will die with you."

goo

1 
 Thumb up
 tip
 Thumb up
  • Posted Sun Sep 11, 2011 11:54 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
A L D A R O N
United States
Boston
Massachusetts
flag msg tools
A L D A R O N
badge
-} 1 {-
Avatar
mb
Great FAQ. Really exactly what's needed; nothing more (a rare and very good thing) and nothing less!
 
 Thumb up
 tip
 Thumb up
  • Posted Sun Sep 11, 2011 11:56 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christopher Dearlove
United Kingdom
Chelmsford
Essex
SoRCon 5 2-4 Feb 2012 http://www.sorcon.co.uk
badge
Avatar
mbmbmbmbmb
bentlarsen wrote:
There are things to unpack here.


You can "unpack" all you like. Won't make any difference. I'll listen to anyone who wants to make a concrete point that such-and-such should be in the FAQ list. Some I'll agree with, some I'll disagree with. In the latter case people may try to persuade me to change my mind (and in at least one case have already succeeded). And if Martin asks me to put something in, in it will go. But the word games you're playing will have absolutely no effect at all.
1 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 12, 2011 12:17 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Severus Snape
Canada

Nulli Secundus
badge
One of them was a Slytherin and he was probably the bravest man I ever knew.
Avatar
mbmbmbmbmb
Christopher, it is not "rubbish" from where I stand. This senseless argument only further demonstrates my point over the challenge of communication, whether written or verbal. Whether it is the current exchange between the two of us, or interpreting a set of rules, none of it is as easy as it might sometimes seem.

If you do not understand this, it is best to let it drop because we will just go round in circles; and when the cows finally do come home one day, they will be dizzy in the extreme.

I deleted the previous post at the request of the moderators.

goo
1 
 Thumb up
 tip
 Thumb up
  • Edited Mon Sep 12, 2011 3:22 am
  • Posted Mon Sep 12, 2011 3:12 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Severus Snape
Canada

Nulli Secundus
badge
One of them was a Slytherin and he was probably the bravest man I ever knew.
Avatar
mbmbmbmbmb
Dearlove wrote:
bentlarsen wrote:
There are things to unpack here.


You can "unpack" all you like. Won't make any difference. I'll listen to anyone who wants to make a concrete point that such-and-such should be in the FAQ list. Some I'll agree with, some I'll disagree with. In the latter case people may try to persuade me to change my mind (and in at least one case have already succeeded). And if Martin asks me to put something in, in it will go. But the word games you're playing will have absolutely no effect at all.


Asking for definitions of words like "most" and "carefully" and "common sense" are not word games; it is a request for clarification. Such clarification, setting aside my sarcasm, can build bridges for understanding.

Maybe you should take off the mantle of being Martin Wallace's medium between his game and his gamers and allow him to shoulder this burden. I do not believe that I asked you any rule questions, though I could be wrong. I do recall thanking you for taking the trouble to put together the FAQ.

goo

2 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 12, 2011 3:21 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Alan Paull
United Kingdom
STROUD
Gloucestershire
designer
Avatar
mbmbmbmbmb
Dearlove wrote:
[big snip]
use of game-related common sense, is sufficient...


Games rules have nothing to do with common sense, game-related or otherwise. What is needed (and what all rules writers try to do, I believe) is to write rules clearly and concisely, so that they cover precisely the meaning that is to be conveyed without having to rely on the reader's preconceptions or interpretations.

Many of the threads questioning the rules of AFAoS have been about historical accuracy or historical interpretation. In terms of rules, these are not relevant, because in most cases, the rules have covered these points. However, there are cases in many games (including this one), in which the 'common sense' of one person is the opposite of the 'common sense' of a second person.

In fact the writing of rules is very different from writing FAQs or answering questions about rules. I sympathise with the problem that many questions are in fact already answered clearly in the rules (I find it peeving when I get questioned about my own games by someone who may even say "I haven't read the rules, but ..."). However, if the FAQ is in any sense 'official', then it will probably have to cover some of those, on the grounds that they're Frequently Asked Questions. This is different from rules errata of course.

I learned a massive amount from participating in the rules forums relating to Magic The Gathering, and after a few months I found that I could be a competent 'rules lawyer' for that game system. One of the things soon learned by participants answering questions was a measure of humility that even the most expert would exhibit in spades.
2 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 12, 2011 9:10 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christopher Dearlove
United Kingdom
Chelmsford
Essex
SoRCon 5 2-4 Feb 2012 http://www.sorcon.co.uk
badge
Avatar
mbmbmbmbmb
Alan Paull wrote:
[q="Dearlove"][big snip]
use of game-related common sense, is sufficient...


Far too big a snip. It misses out the context, which I'll get to below, and that there was something else listed as well.

Quote:
Games rules have nothing to do with common sense, game-related or otherwise. What is needed (and what all rules writers try to do, I believe) is to write rules clearly and concisely, so that they cover precisely the meaning that is to be conveyed without having to rely on the reader's preconceptions or interpretations.


Missing the point. That's discussing writing rules. I was discussing reading rules. And there is definitely common sense (tempered by experience, a word I might have mentioned if I wrote the piece again, game-related was my attempt) in reading rules, except possibly the mythical perfect rule set. An example is if the rules don't mention something is it (a) allowed, (b) disallowed, (c) need more information. Examples of all three are easy to find, and common sense often puts things into (a) or (b).

Quote:
However, if the FAQ is in any sense 'official', then it will probably have to cover some of those, on the grounds that they're Frequently Asked Questions.


Don't agree, and have already said so. The approaches which I may call "minimal" and "maximal" are both valid, and I've done both in my time. But for various reasons this is going close to the former (not quite perfectly there, or I'd drop at least one Q&A). You can argue whether this is your ideal of an FAQ list, but it's what I'm offering. It's also what some people want, and I do know you can't please all of the people all of the time. (On my other list I had the opposite - people who wanted it shorter, as well as people who were happy.)

Quote:
This is different from rules errata of course.


Errata to me is a precise specification of how to edit the rulebook to produce a revised rulebook.
1 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 12, 2011 6:58 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clyde Wright
United States
Washington
Dist of Columbia
flag msg tools
Avatar
mbmbmb
I could be wrong, but I believe the rules for raiding through fortified locations are slightly confusing. Obviously you cannot raid through an opponent's fortified location, but can you raid through your own? This question came up recently and while I did not consult the rules, I was told the rules were ambiguous, stating something like, "You cannot raid through a fortified location."
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 12, 2011 11:29 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christopher Dearlove
United Kingdom
Chelmsford
Essex
SoRCon 5 2-4 Feb 2012 http://www.sorcon.co.uk
badge
Avatar
mbmbmbmbmb
clydeiii wrote:
I could be wrong, but I believe the rules for raiding through fortified locations are slightly confusing. Obviously you cannot raid through an opponent's fortified location, but can you raid through your own? This question came up recently and while I did not consult the rules, I was told the rules were ambiguous, stating something like, "You cannot raid through a fortified location."


This has had a slightly complicated history, but Martin's most recent answer is the one in the FAQ list. Take a look at that and see if it answers your question. If not, tell us why (I think it should, but we'll see).
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 12, 2011 11:31 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
A L D A R O N
United States
Boston
Massachusetts
flag msg tools
A L D A R O N
badge
-} 1 {-
Avatar
mb
clydeiii wrote:
...can you raid through your own?

How did it come up?
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 12, 2011 11:31 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clyde Wright
United States
Washington
Dist of Columbia
flag msg tools
Avatar
mbmbmb
Dunno, I wasn't part of the game, but they came over to mine and asked me. Obviously, you know, they wanted to raid through their own fort, but their opponent said, "Look at the rules, that's illegal." No clue really and my memory is horrible.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 12, 2011 11:33 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Clyde Wright
United States
Washington
Dist of Columbia
flag msg tools
Avatar
mbmbmb
Dearlove wrote:
clydeiii wrote:
I could be wrong, but I believe the rules for raiding through fortified locations are slightly confusing. Obviously you cannot raid through an opponent's fortified location, but can you raid through your own? This question came up recently and while I did not consult the rules, I was told the rules were ambiguous, stating something like, "You cannot raid through a fortified location."


This has had a slightly complicated history, but Martin's most recent answer is the one in the FAQ list. Take a look at that and see if it answers your question. If not, tell us why (I think it should, but we'll see).
Hrm, I don't see this anywhere:

Quote:
Rules: Raids
------------

Q: Where can I launch raids?

A: Where the map indicates a river, wagon trail or Indian path. These are
generally clear, but two cases may be noted: Fort Frontenac should really be
located at the end of Lake Ontario, so that it can be raided from, and raid,
Montreal, but the same is not true of Oswego, and Tadoussac can neither raid
or be raided. Martin Wallace has made a map of all legal raids available at
http://files.boardgamegeek.com/file/download/7aboa9817b/Snow...

Q: Can I raid into or from a besieged location?

A: No.

Q: Can I raid through a besieged location?

A: You can raid through a besieged location if you are the besieging party and
the location is not fortified. You cannot raid through a location that your
opponent is laying siege to.

Q: Can I raid from a location that I have settled, but is not in supply?

A: Yes, being out of supply only means you cannot use the location card. But you
do not need the location card to launch a raid.

Q: What happens if one of my town locations is raided successfully but I have no
village cubes available to downgrade it to?

A: You lose the location.

Q: Do I win if I successfully raid Quebec (or New York, or Boston) twice?

A: No. But if you later settle the now empty location then you do.
1 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 12, 2011 11:35 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
A L D A R O N
United States
Boston
Massachusetts
flag msg tools
A L D A R O N
badge
-} 1 {-
Avatar
mb
clydeiii wrote:
Dunno...

The question must have been regarding raiding through one of your own while it is besieged (answered in the FAQ) since in any other situation you'd raid from it.
 
 Thumb up
 tip
 Thumb up
  • Edited Mon Sep 12, 2011 11:38 pm
  • Posted Mon Sep 12, 2011 11:37 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christopher Dearlove
United Kingdom
Chelmsford
Essex
SoRCon 5 2-4 Feb 2012 http://www.sorcon.co.uk
badge
Avatar
mbmbmbmbmb
Aldaron wrote:
clydeiii wrote:
Dunno...

The question must have been regarding raiding through one of your own while it is besieged (answered in the FAQ) since in any other situation you'd raid from it.


Yes. Or at least now you mention it that was my reaction when I first read that answer.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Sep 12, 2011 11:45 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Robert Sohn
United States
Cranbury
New Jersey
Avatar
mbmbmbmbmb
Christopher,

Just wanted to make sure that all these answers to the FAQs have been given official "blessings" from Martin Wallace and not just concensus from this board? Thank you for compiling this.
 
 Thumb up
 tip
 Thumb up
  • Edited Tue Sep 13, 2011 8:28 pm
  • Posted Tue Sep 13, 2011 8:28 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christopher Dearlove
United Kingdom
Chelmsford
Essex
SoRCon 5 2-4 Feb 2012 http://www.sorcon.co.uk
badge
Avatar
mbmbmbmbmb
robsohn wrote:
Just wanted to make sure that all these answers to the FAQs have been given official "blessings" from Martin Wallace and not just concensus from this board?


Yes. See what it says about reviewed and revised by MW.
1 
 Thumb up
 tip
 Thumb up
  • Posted Tue Sep 13, 2011 11:37 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
nathaniel fisher
United Kingdom

ENGLAND
the rules state that you can only win by successful siege of Quebec or Boston or New york so i dont think you could raid twice and then settle them to win the game?
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Sep 14, 2011 12:12 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christopher Dearlove
United Kingdom
Chelmsford
Essex
SoRCon 5 2-4 Feb 2012 http://www.sorcon.co.uk
badge
Avatar
mbmbmbmbmb
ruffalo wrote:
the rules state that you can only win by successful siege of Quebec or Boston or New york so i dont think you could raid twice and then settle them to win the game?


The FAQ list contains Martin's answer that indicates that you can, adding to the rules.
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Sep 14, 2011 12:31 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
nathaniel fisher
United Kingdom

ENGLAND
coolthanks, that makes sense, you better protect those capitals from raids i guess!
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Sep 20, 2011 12:21 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Richard G
United States
Los Angeles
California
Quote:
Q: If I have lost a location to a raid, but I have it, a fortification card, and the means to resettle it in my hand, can I resettle it and fortify it in the same turn?

A: Yes.


How would this be possible? First action: Play Settler and Location card. Second action: Play Fortification and....erp, the Location card is in the discard pile.

 
 Thumb up
 tip
 Thumb up
  • Posted Tue Jan 10, 2012 7:29 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christopher Dearlove
United Kingdom
Chelmsford
Essex
SoRCon 5 2-4 Feb 2012 http://www.sorcon.co.uk
badge
Avatar
mbmbmbmbmb
rgnet1 wrote:
Quote:
Q: If I have lost a location to a raid, but I have it, a fortification card, and the means to resettle it in my hand, can I resettle it and fortify it in the same turn?

A: Yes.


How would this be possible? First action: Play Settler and Location card. Second action: Play Fortification and....erp, the Location card is in the discard pile.


Different location cards. You settle with an adjacent location card, you fortify with the actual location card.
3 
 Thumb up
 tip
 Thumb up
  • Posted Tue Jan 10, 2012 11:16 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Tracy Smith
United States
Bothell
Washington
Avatar
mbmbmbmbmb
Quote:
Q: Can I put an unusable location card into my reserve?

A: Yes.

Planning to update this to reflect the rules update?
 
 Thumb up
 tip
 Thumb up
  • Posted Fri Jan 20, 2012 6:30 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Christopher Dearlove
United Kingdom
Chelmsford
Essex
SoRCon 5 2-4 Feb 2012 http://www.sorcon.co.uk
badge
Avatar
mbmbmbmbmb
Puquak wrote:
Quote:
Q: Can I put an unusable location card into my reserve?

A: Yes.

Planning to update this to reflect the rules update?


I've commented elsewhere I plan to update the list, and have created a draft, but am waiting for a reply from Martin on a couple of details.
3 
 Thumb up
 tip
 Thumb up
  • Posted Fri Jan 20, 2012 8:20 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Ludovic Roy
Canada
Gatineau
Québec
flag msg tools
Avatar
mbmbmbmbmb
The new rules are now available for download on the treefrog site

http://www.warfroggames.com/
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Feb 9, 2012 12:41 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.