One of the most challenging things about learning the game is learning all the unit differences since they are sprinkled throughout the rules with little to no call-out. I've tried to collect all the differences and identify them as advantages (in green) or disadvantages/restrictions (in red) organized by unit type by section of the rules. Even if this doesn't help during play, it certainly helps the newbie understand all the strengths and weaknesses of each type. Please GM me or leave comments with corrections or potential clarifications.