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Board Game:
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Language:
English
Uploaded By:
Ben Tinney
Australia
Whyalla
South Australia
mbmbmb
License: © All rights reserved
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Files
Jan 11, 2012
PR Setup Aid v1.4.pdf (143 KB) (Log in or Register to download.)
Storage inserts and reference cards to speed up your setup. Divides the variable components of game setup based on player number. Playing 2 player game? Use the 2+ player bags. 3 player? The 2+ and 3+ bags and so on. Also includes cards summarizing setup. Themed to fit in with existing game materials (to the best of my limited abilities :)) Note: references to 2 player game are for the Kungfro variant.
Version 1.3 (Oct 2011)
Version 1.4 (Jan 2012) - Changed setup card for 5 player game to show correct number of prospector role cards
Downloads:355
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Ben Tinney
Australia
Whyalla
South Australia
mbmbmb
Made myself some little cards a while ago to attempt to cut down on what is in my opinion the biggest issue with this game: setup time.
Essentially I divided the fiddly components up, putting everything needed for a 2 player Kungfro game into 2 bags. I then counted how many additional bits are needed for a 3 player game and put them in some bags. Then how many on top of the total 3 player components are needed for a 4 player game and so on.

I realise that all this essentially does is move the fiddly setup of bits from the start of the game while setting up to the end of the game as you pack up but it works a charm for me. I find that I'm a lot more motivated to put in the effort of putting everything back in the right spot when we're still in the post game "debrief" and excitedly talking about the successful (or in my case catastrophically poor) strategies employed. It was getting to the stage of us going to play a board game and deciding against Puerto Rico due to the required initial stuff around; for us at least these cards have helped no end in getting it back on our table.

I also added some reference cards to help me remember which ships and roles to use without having to break out the rule book (haven't committed them to memory yet).

Please give them a try and let me know if you have any ideas for improvements
 
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  • Posted Fri Nov 4, 2011 12:15 am
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Jx Rd


msg tools
Hello,

I like the idea, but there is definitely something wrong with the prospectors used!
 
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  • Posted Mon Jan 2, 2012 2:00 pm
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Ben Tinney
Australia
Whyalla
South Australia
mbmbmb
Ooops, don't know how I let that one slip through.
Thanks for picking up on that Jx Rd, version 1.4 is up for approval now and shows the correct number of prospectors for the 5 player game.
 
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  • Posted Wed Jan 11, 2012 11:01 pm
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J McDonald
United States
Brandon
Mississippi
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mbmbmbmbmb
2 player (didn't check the others) is missing some info.
some of the quarry should be taken out.

then again i dont know if kungfro is the same as the one i use. thought there was an official version?
 
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  • Posted Mon Jan 30, 2012 10:37 am
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Ben Tinney
Australia
Whyalla
South Australia
mbmbmb
Quote:
then again i dont know if kungfro is the same as the one i use


The kungfro variant specifically states that you leave all the quarries in the game

http://www.boardgamegeek.com/filepage/62907/two-player-varia...

If there is sufficient demand I'll have a go at making an offical 2 player variant, but as far as I can tell the kungfro variant is the most popular
 
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  • Posted Sun Feb 12, 2012 7:39 am
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