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Board Game:
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Language:
English
Uploaded By:
Pieter van der Knaap
Netherlands
Unspecified
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License: © All rights reserved
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Files
May 1, 2012
CRAR v3.0_Def.pdf (480 KB) (Log in or Register to download.)
An alternate ruleset for Crusader Rex with some different ground rules, like:
* Drastically altered victory conditions which forces the Saracen player into action * Returning Order blocks
* Altered siege rules, and some optional rules to make them even harder * Penalty for attacking with more blocks then the Command Rating
* Disrupting Command Range for pinned and besieged leaders
* Removed concept of withdraw
Downloads:18
Feb 17, 2012
CRAR_2.02.pdf (480 KB) (Log in or Register to download.)
No changes with ruleset 2.01, but corrected a few typos and a wrong cross reference.
Downloads:35
Feb 13, 2012
CRAR_2.01.pdf (563 KB) (Log in or Register to download.)
Update to previous Alternate ruleset, changes:
* Streamlined wording
* Increased penalty for attack with more blocks then the Command Rating
* Disrupting Command Range now only applies to pinned or besieged leaders
* Removed concept of withdraw
* Block draw when Victory City is lost, but not if volunteery abandoned
Downloads:23
Dec 3, 2011
CRAR_Def_v2.pdf (501 KB) (Log in or Register to download.)
An alternate ruleset for Crusader Rex with some different ground rules, like:
* Returning Order blocks
* Other siege rules
* Etc..

Try for yourself, I hope you`ll enjoy it.
Downloads:34
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