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Board Game::Files Doom: The Boardgame
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Title
1 Doom: The Boardgame:: Doom chinese rules
Submitted By: victorywt
DOOM cn.pdf 452 KB
Doom chinese rules
Jan 19, 2012
3 Doom: The Boardgame:: FAQ-Errata-Aide
Submitted By: Roolz
DoomFAQ_Roolz_FR_v1.pdf 1.14 MB
Compilation de la FAQ-Errata de Edge et du Guide de ligne de vue de kungfro. Compilation of Edge's french FAQ and of my translation of kungfro's LoS guide (thanks to him).
Dec 31, 2011
3 Doom: The Boardgame:: Aide de jeu: Feuille de référence
Submitted By: Roolz
DoomREF_Roolz_FR_v1-1.pdf 1.98 MB
Aide de jeu pour DooM. Imprimer recto-verso, découper, laminer. Note: les spécificités de l'Extension ne sont pas incluses
Dec 31, 2011
23 Doom: The Boardgame:: Serinity Campaign
Submitted By: StefanSasse
Großlevel [ENG].doc 4.56 MB
The main levels. With this document, all Serenity documents are online. Have fun!
Aug 31, 2011
Standardlevel [ENG].pdf 3.79 MB
The standard levels.
Aug 27, 2011
Campaign Mod.rar 161 KB
After the great success of the original German campaign (http://www.boardgamegeek.com/filepage/64947/serenity-kampagne) here comes the English version at last. In this first load you find all the rules and sheets necessary to play. I have not translated the pictures (there's text in them), but that isn't necessary. If you care to do yourself, the boxes on the Marine simply are there so you can put all your tokens somewhere, and they read "ammo", "health" and all the stuff. :) When the levels are uploaded at some future date, their pictures won't be translated either. "Gebiet" translates as "area", "Felder" as "spaces". More text shouldn't be in them anyway.
Aug 19, 2011
13 Doom: The Boardgame:: Doom the Boardgame Dice Simulator - Android version
Submitted By: qdqp
doom_exp_dice_sim.apk 1.69 MB
This is the Android version of my Doom the Boardgame Dice Simulator. It has the same functionality as the Windows version but now you can run it on your Android phone! Check here for more information http://www.qdqp.nl/index.php?menuitem=dicesim This app can also available on the official Android Market. Recent changes (v1.1): - Added support for QVGA (320x240) and HVGA (480x320) resolutions - Menu options added (switching between monsters and weapons, due to screenspace restrictions in QVGA mode)
Jul 3, 2011
5 Doom: The Boardgame:: Doom. Ayuda de juego en castellano
Submitted By: kalala
Doom ayuda de juego.doc 101 KB
Ayuda de juego muy útil para evitar recurrir a las reglas.
Jun 3, 2011
11 Doom: The Boardgame:: Doom Semi-Random Mission Creator
Submitted By: Knuckles Eki
dsrmc_v1.1.pdf 2.44 MB
This file contains rules and cards to semi-randomly generate scenarios for Doom. Some cards require the use of the expansion. Note I did NOT make this, Kunthar is the maker. However, the website with this file is now gone, so I'm uploading it here for others to use.
May 18, 2011
6 Doom: The Boardgame:: Regex horizontal tuckboxes for sleeved Doom marine cards
Submitted By: regex
Marine Cards Tuckbox.pdf 1.12 MB
Ever had your sleeves caught in the flap of the tuckbox when you were closing it? So here's a new design with an horizontal layout that will keep your sleeved cards well protected. This is a smaller box for the marine cards. Look for the invader cards tuckbox too. Based on the generator by Craig P Forbes.
May 6, 2011
4 Doom: The Boardgame:: Regex horizontal tuckboxes for sleeved Doom invader cards
Submitted By: regex
Invader Cards Tuckbox.pdf 2.79 MB
Ever had your sleeves caught in the flap of the tuckbox when you were closing it? So here's a new design with an horizontal layout that will keep your sleeved cards well protected. This is a bigger box for the Invader cards. Look for the player cards tuckbox too. Based on the generator by Craig P Forbes.
May 6, 2011
2 Doom: The Boardgame:: Doom dice simulator for Java phones v.2.0
Submitted By: regex
DoomDiceSim.jar 224 KB
Simulates dice rolling on Java enabled phones. Based on the work by qdqp with the following enhancements: - Works on older phones - Scale dice to screen size - Nice icon If you tried it on your phone, please post a comment with your impressions and the phone model.
Apr 21, 2011
8 Doom: The Boardgame:: A crossover between Doom and Space Crusade
Submitted By: VolkoV
doomcrusade.zip 793 KB
Print and cut all three PDFs for each player.
Apr 9, 2011
0 Doom: The Boardgame:: Karty Marines PL
Submitted By: nightbomber
Karty Marines PL.pdf 31 KB
Karty Marines po polsku.
Apr 2, 2011
18 Doom: The Boardgame:: 15 New Standalone Maps!
Submitted By: Damoqles
Doom_Maps_Damoqles_21-35.pdf 4.86 MB
Sorry for the kinda messed up PDF again... Created with TileSystem Version 3.0.4. Playtested mostly with 2 Marines. Any feedback appreciated.
Mar 31, 2011
18 Doom: The Boardgame:: 11 New Standalone Levels
Submitted By: Damoqles
Doom_Maps_Damoqles_10-20.pdf 3.73 MB
Round 2! Created with TileSystem Version 3.0.4. Playtested mostly with 2 Marines. Any feedback appreciated. More levels to come.
Mar 22, 2011
25 Doom: The Boardgame:: 9 Standalone Maps
Submitted By: Damoqles
Doom_Maps_Damoqles_01-09.pdf 2.40 MB
Created with TileSystem Version 3.0.4, playtested mostly with 2 Marines. Any feedback appreciated. More levels to come.
Mar 17, 2011
22 Doom: The Boardgame:: Serenity-Kampagne
Submitted By: StefanSasse
Serenity-Kampagne.rar 8.00 MB
Gigantisches Kampagnenpaket für die größte, komplexeste und beste Doom-Kampagne aller Zeiten. Leider nur auf Deutsch verfügbar. - Gigantic Campaign-Package for the biggest, most complex and best Doom-Campaign ever. Available only in German, unfortunately.
Mar 10, 2011
2 Doom: The Boardgame:: Halo Weapon Tites
Submitted By: jeffwithpower
Halo Weapons Individual.zip 1.51 MB
I ziped all the weapons individually incase someone wants them
Feb 17, 2011
4 Doom: The Boardgame:: Beckikaze´s Kampagne: Mission 4/5 - Teleporter Chaos
Submitted By: Beckikaze
Doom-Teleporter_Chaos.pdf 2.70 MB
In mission 4 the marines will be in serious trouble. Manipulated teleporters, moving walls...fight against your fears. This time the marines have to show their balls... ;) Mission 4/5 of my german DOOM campaign. Thanks for EARLEYE whoe helped me with the design. This campaign is designed and playtested for at least 2 Marines. Enjoy.
Jan 17, 2011
4 Doom: The Boardgame:: Beckikaze´s Kampagne: Mission 3/5 - Orientierungslos
Submitted By: Beckikaze
Doom-Orientierungslos_3von5.pdf 1.35 MB
After the first two missions the marines are splitted-up and have to reorganize before they have to defeat the true evil on Mars. Mission 2/5 of my german DOOM campaign. Thanks for EARLEYE whoe helped me with the design. This campaign is designed and playtested for at least 2 Marines. Enjoy.
Jan 17, 2011
5 Doom: The Boardgame:: Beckikaze´s Kampagne: Mission 2/5 - Delta Labs - Sektor A
Submitted By: Beckikaze
Doom-Delta_Labs-Sektor_A_2von5.pdf 1.33 MB
Mission 2/5 of my german DOOM campaign. Thanks for EARLEYE whoe helped me with the design. This campaign is designed and playtested for at least 2 Marines. Enjoy.
Jan 17, 2011
8 Doom: The Boardgame:: Beckikaze´s Kampagne: Mission 1/5 - Alpha Labs
Submitted By: Beckikaze
Doom-Alpha_Labs_1von5.pdf 1.19 MB
This is a german campaign designed for at least 2 Marines (figures - not players). It is playtestes and should be balanced so far - but tough. :) Best greetings to EARLEYE who helped me with the artwork. Enjoy your trip to the shores of hell on Mars again. :)
Jan 17, 2011
11 Doom: The Boardgame:: Scenario - Intelligence Recovery (version 1)
Submitted By: Mkem
intel_recovery.zip 1.96 MB
Version 1 of a scenario I made for Doom: The Boardgame so that it fits on my small table. Uses 2 new game mechanisms that I made up. They're not complicated, but should you have any problems understanding them, just ask.
Dec 6, 2010
28 Doom: The Boardgame:: DoomGen2.3
Submitted By: Uncle Gus
doomgen2.3.zip 5.52 MB
DoomGen 2.3 DoomGen now pregenerates the entire scenario and reveals one area at a time to make the scenario less predictable for solo play.
Sep 30, 2010
12 Doom: The Boardgame:: RanDOOM map.
Submitted By: Knuckles Eki
ranDOOM1.pdf 624 KB
A very special thanks to my friend who have DoomEdit for letting me have it again. This is the same scenario but made using DoomEdit for better presentation.
Sep 28, 2010
Randommap1.zip 373 KB
I got RanDOOM v3 and used it to make this map, randomly generated. All flavor text is taken from RanDOOM, which is a program made by Tibs using the Nightmare difficulty. So a word of warning, this map can be a little unfair. Also I deleted my Doomedit by accident and cannot replace it, so I used tilesystem to make the map.
Sep 20, 2010
18 Doom: The Boardgame:: DoomGen2.1
Submitted By: Uncle Gus
doomgen2.1.zip 5.48 MB
DoomGen 2.1, with added key progression feature.
Sep 8, 2010

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