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4

YOKOHAMA:: Official English Player Aid By: ryo_nyamo
summaryEn.pdf (359 KB)
English player aid of "YOKOHAMA" from OKAZU brand. (Version 1.0)
May 29, 2016

0

Race for the Galaxy: The Brink of War:: Reglas tradumaquetadas en Español By: thorhispano
RFTG_BoW_ES_v.1.0_por_ThoR.pdf (5.80 MB)
Reglas maquetadas como el original en Español. Si ves algún fallo escribelo para solucionarlo.
May 29, 2016

0

Memoir '44:: Danish command cards By: l-hansen
Memoir 44 Danish cards.pdf (1.50 MB)
Dansk udgave af alle command cards (ikke sector cards). Lavet af min svoger så han kunne spille med sin datter som på daværende tidspunkt ikke var så stærk i det engelske.
May 29, 2016

4

Archer: Fast and Loose:: Mission cards By: bleached_lizard
Mission cards - yellow.pdf (8.43 MB)
Mission cards (yellow) - print at home format - 1 copy of each card, same back for all cards. Combine with red and blue missions for full deck.
May 29, 2016
Mission cards - red.pdf (8.68 MB)
Mission cards (red) - print at home format - 1 copy of each card, same back for all cards. Combine with blue and yellow missions for full deck.
May 29, 2016
Mission cards - blue.pdf (8.59 MB)
Mission cards (blue) - print at home format - 1 copy of each card, same back for all cards. Combine with red and yellow missions for full deck.
May 29, 2016
Mission cards - yellow.zip (7.57 MB)
Mission cards (yellow) - professional printing format - 1 copy of each card, same back for all cards - poker card size. Combine with red and blue missions for full deck.

Ignore any graphical anomalies around the edges of the cards - these will not appear when printed.
May 23, 2016
Mission cards - red.zip (7.59 MB)
Mission cards (red) - professional printing format - 1 copy of each card, same back for all cards - poker card size. Combine with blue and yellow missions for full deck.

Ignore any graphical anomalies around the edges of the cards - these will not appear when printed.
May 23, 2016
Mission cards - blue.zip (7.66 MB)
Mission cards (blue) - professional printing format - 1 copy of each card, same back for all cards - poker card size. Combine with red and yellow missions for full deck.

Ignore any graphical anomalies around the edges of the cards - these will not appear when printed.
May 22, 2016

0

Star Wars: Rebellion:: Star Wars Rebellion Rules Reference By: Duke Leto
STAR WARS REBELLION - Rules Reference.docx (18 KB)
For rules references above and beyond what is in the Learn to Play Rules
May 29, 2016

0

Eldritch Horror:: Rhan-Tegoth nuovo grande antico By: baical
Rhan-Tegoth Italiano.pdf (6.23 MB)
Mini espansione amatoriale trovata in inglese su questo sito e tradotta in italiano.
May 29, 2016

45

Shadows of Brimstone: City of the Ancients:: HexCrawl: The Expansion [Title pending] By: paddirn
HexCrawl_AdventureBook.v1.0_DRAFT.pdf (14.14 MB)
DRAFT upload of the Adventure Book for commenting/critiques/review. This includes Newerer & updateder rules, a set of HexCrawl Missions (not specifically tied to HexCrawl, but every other Adventure Book has them, so why break tradition), More Campaign options, and a Short Story Campaign. This is still a rough draft, so please don't waste money printing this! I can and will be making changes to this. Note that some components/sheets mentioned in this are still being worked on and will be released after updates/commenting/critiques/feedback are incorporated into the document.

Any comments or feedback are very much welcome and appreciated!
May 29, 2016
HexCrawl_EncountersBook.v1.0_DRAFT.pdf (7.06 MB)
DRAFT Update to the Encounters Book. Shows the updated formatting I'll be going with for this and the Adventure Book. This is just a draft that will sit around for a bit for an open period while I work on the Adventure Book, then I'll come back in and make any updates to formatting/artwork that I missed the first time around. If anyone sees anything amiss or something isn't making sense, by all means let me know as I'll be making updates before I consider it final final.
May 5, 2016
HexCrawl_Expansion - charts_Injuries-Madness-TownTraits_v1.5.pdf (10.78 MB)
HexCrawl Expanded Town Traits, Injury, and Madness charts
Additional Town Traits Chart added in the style of the Injury/Madness Charts, expanded from a 2d6 roll up to a D36 roll (similar to the Mutation Chart). The Expanded Injury & Madness charts now include over 30 possible Injuries or Madnesses to afflict your Hero with. More specific ailments, more challenging consequences, and you get to roll more dice. Suffer from being impaled with foreign objects, butchered genitals, alcoholism, nyctophobia, monsteromania, or even have a gender identity crisis! You'll hate when it happens, but statistically there's a low chance you'll hate it the same way twice.

This file page will at first be a collection of PDFs housing various homebrew material I've been working on, more or less pre-release PDFs. Eventually as things begin to take form I'll collect these together into a more cohesive package that will become the "official" HexCrawl expansion. Print these PDFs at your own risk, keep in mind much of this material may go through some rework or revisions based on feedback or arbitrary change of mind.
May 17, 2015
HexCrawl_Occultist.v.2.pdf (16.74 MB)
HexCrawl Occultist class v2.0
Updated Occultist class that makes use of a new system of magic that is a bit more different than the Preacher, but uses roughly the same underlying mechanics. Includes Class sheets, rules, Starting Upgrades & Gear, Upgrade chart, and even an Occultist Enemy sheet.

This file page will at first be a collection of PDFs housing various homebrew material I've been working on, more or less pre-release PDFs. Eventually as things begin to take form I'll collect these together into a more cohesive package that will become the "official" HexCrawl expansion. Print these PDFs at your own risk, keep in mind much of this material may go through some rework or revisions based on feedback or arbitrary change of mind.

For now, incoming PDFs include: Jobs Board, NPC events/missions, More Human-themed missions and others.
May 1, 2015
HexCrawl_Map_Jargono_v.0.1.pdf (4.54 MB)
HexCrawl Jargono Hex map
New Hex map of a portion of Jargono, perfect for use with Klutz' Swamp Village homebrew material. Otherwise, there's no specific rules I've written up for anything on this map. At this point, anything goes more than usual.

This file page will at first be a collection of PDFs housing various homebrew material I've been working on, more or less pre-release PDFs. Eventually as things begin to take form I'll collect these together into a more cohesive package that will become the "official" HexCrawl expansion. Print these PDFs at your own risk, keep in mind much of this material may go through some rework or revisions based on feedback or arbitrary change of mind.

For now, incoming PDFs include: More Human-themed Missions, Expansion Rules, New Class (?), and others.

Mar 26, 2015
HexCrawl_Expansion - New Enemies_0.2.pdf (2.83 MB)
HexCrawl New Enemies v.02
Human Enemies based on the Hero classes + Jungle Raptors (updated/fixed some abilities, increased consistency & tweaks all around)

This file page will at first be a collection of PDFs housing various homebrew material I've been working on, more or less pre-release PDFs. Eventually as things begin to take form I'll collect these together into a more cohesive package that will become the "official" HexCrawl expansion. Print these PDFs at your own risk, keep in mind much of this material may go through some rework or revisions based on feedback or arbitrary change of mind.

For now, incoming PDFs include: More Human-Themed Missions, Jargono Otherworld HexCrawl map, Expanded Injury & Madness tables, and others.
Mar 26, 2015
HexCrawl_Expansion - Human-Themed Mission.pdf (2.03 MB)
HexCrawl Human-themed Missions
For now it's a single Mission. This adds some new rules and will eventually be expanded into a set of Mission types that are focused around using the new Human enemies. This one is a basic variation on the For a Few Dark Stone More, just to get things rolling with it.

This file page will at first be a collection of PDFs housing various homebrew material I've been working on, more or less pre-release PDFs. Eventually as things begin to take form I'll collect these together into a more cohesive package that will become the "official" HexCrawl expansion. Print these PDFs at your own risk, keep in mind much of this material may go through some rework or revisions based on feedback or arbitrary change of mind.

For now, incoming PDFs include: Jargono Otherworld HexCrawl map, Expanded Injury & Madness tables, and others.
Mar 26, 2015

2

Darkest Night (Second edition):: Darkest Night (Second edition) Beta Rules By: bodam2005
BaseGameRules(Web)v2.pdf (5.17 MB)
Beta rules for the 2nd edition of the game
May 29, 2016

2

Orléans:: Orleans 3D printable organizer trays By: JJtheJetPlane
OrleansTrays.zip (1.08 MB)
I designed these trays to hold all of the base, non-kickstarted components. I have included the .stl files for printing and the .skp Sketchup files if you wish to remix/modify them. I printed these in ABS on a SeeMeCNC Orion delta printer.

The walls are modeled at 3mm wide, so I'm not sure if the design will work perfectly if translated to foamcore.

These were 100% designed from scratch and I release the files under Creative Commons Attribution + Noncommercial
May 28, 2016

7

Unconditional Surrender! World War 2 in Europe:: Spanish Civil War Variant Scenario By: srd5090
Spanish Civil War 1936_1939_v1.pdf (429 KB)
Variant fan-made scenario for Unconditional Surrender: World War 2 in Europe. Pits the Nationalist movement against the Republican force of Spain from 1936 to 1939.

Current version is v1.
May 28, 2016

0

Warfighter: The Tactical Special Forces Card Game:: Warfighter Resource Point Variant v1 By: Ryanmobile
Warfighter Resource Point Variant v1.xlsx (40 KB)
Background: See thread here: Utilizing High Cost Soldiers...looking for ideas. I want to be able to utilize higher resource cost Soldiers in my campaign. Though the steady creep from small resource point missions in a campaign to increasingly higher resource point missions is a fun way to see your options and capabilities steadily increase, the values as they currently exist don't allow the player to utilize the higher value soldiers in a campaign.

This workbook offers players several ways to alter the resource points available for a mission. When Resource Point values are altered from the value given on the mission card this variant also changes the Mission Timer value and Objective Location in an attempt to maintain balance. When using this variant the player can select from options that:

1) Maintain the ratios of Location/Resource Points (RP) and Timer/RP present on the mission cards but apply them randomly or;
2) Maintain the ratios of L/RP and T/RP on every mission and randomly apply them as a pair, reducing variability from 1) above, or;
3) Maintain the ratios of L/RP and T/RP for each mission, removing any other randomness and keeping the ratios the same for each mission identical to the "stock/official" values.

I haven't yet playtested this in an actual campaign. When I playtest, I will start by retaining the Campaign Point award (Objective Location) as printed on the Mission card and not inflating it to the modified Objective Location. I also think it would be good to retain the steady increase in RP as the campaign progresses to retain the feel present in the official rules. For example, I may increase the first mission to 70 RP, 80 RP for the 2nd mission, 90 RP for the 3rd, 95 RP for the 4th, etc.

Any help and ideas are welcome.

version 1.
May 28, 2016

2

Starlight Stage:: Paste-ups - English By: NineEdgeFirst
Starlight Stage English Pasteups 1.1.pdf (62 KB)
Card paste-ups for Starlight Stage Base Set and Expansion Sets 1 and 2 in English. Letter (8.5" x 11") format. Translation by NineEdgeFirst.
May 28, 2016
Starlight Stage English Pasteups 1.0.pdf (54 KB)
Card paste-ups for Starlight Stage Base Set and Expansion Set 1 in English. Letter (8.5" x 11") format. Translation by NineEdgeFirst.
Apr 6, 2016

12

Arkham Horror:: Arkham Horror Ancient One Guide By: Wolfpack48
ArkhamHorror_AncientOne_Guide_color_v1.1.pdf (2.80 MB)
(Color) A consolidated and alphabetized Ancient One reference for Arkham Horror and all Arkham Horror expansions (v1.1, May16). This reference lists all Ancient Ones as well as associated monsters and adjusted statistics for each based on the Ancient One's cult and following. Heralds and Guardians are also included. Finally, added are several charts showing different views of the Ancient Ones, with status and suggested Heralds/Guardians pairings. Clarifications have also been added from the FAQ throughout.

As always, feedback and suggestions for improvement are welcome!

v1.1: Corrected color version to match black and white version
May 28, 2016
ArkhamHorror_AncientOne_Guide_bw_v1.0.pdf (2.77 MB)
(Black & White) A consolidated and alphabetized Ancient One reference for Arkham Horror and all Arkham Horror expansions (v1.0, May16). This reference lists all Ancient Ones as well as associated monsters and adjusted statistics for each based on the Ancient One's cult and following. Heralds and Guardians are also included. Finally, added are several charts showing different views of the Ancient Ones, with status and suggested Herald/Guardian pairings. Clarifications have also been added from the FAQ throughout.

As always, feedback and suggestions for improvement are welcome!
May 27, 2016

0

Piratoons:: Piratoons rules summary By: Grimnir
Piratoons rules summary v1.pdf (218 KB)
Piratoons rules summary that I use to teach the game.
May 28, 2016

2

Fields of Battle Volume 1, The Great Northern War:: Clarifications and Errata - 5-29-16 By: Arnie
Errata for FOB GNW.docx (12 KB)
Clarifications and errata based on input and comments from games.
May 28, 2016

2

Inhabit the Earth:: Inhabit the Earth - Foamcore Insert Sketchup Plans By: colinmarsh
Inhabit_the_Earth_Foamcore_Plans.pdf (2.31 MB)
3d plans for building foamcore storage solution described here - https://www.boardgamegeek.com/thread/1582658/inhabit-earth-f...
May 28, 2016

0

Apex Theropod Deck-Building Game: Suchomimus Expansion Deck:: Portuguese Paste-ups By: gravitypool
Apex Suchomimus PT-BR.pdf (320 KB)
Paste-ups em português. Traduzidos por Gravitypool, revisados por Lunamarx.
May 28, 2016

31

Fields of Arle:: Translation of designer notes / historical background booklet By: SgtFoyle
Fields of Arle - Historical Background P 1-9.pdf (1.44 MB)
Pages 1-9
May 28, 2016
Fields of Arle - Historical Background v.0.6 P. 1-7.pdf (1.23 MB)
Pages 1-7
Apr 27, 2016
Fields of Arle - Historical Background v.0.1.pdf (520 KB)
Hi there,

More or less for test purposes, I have translated the first 2 pages. If desired, I can try to continue, but that depends a bit on my time budget, which will probably be a bit reduced during the next montths.

I am sorry if my english is not the best, and unfortunately I am also not a historian, therefore I might have used the wrong translation for some details. If someone has remarks, constructive criticism or corrections, you are welcome to contribute.

And, probably most importantly: Obviously, I don't own any rights regarding the game's content, so I am not quite sure if it's okay to put the translations on BGG. I would greatly appreciate some input, if someone has some knowledge about these things.

In any case, I think it should be obvious that this can only be for personal and noncommercial use, if it can be posted here at all.

Cheers!
Apr 1, 2016

0

ORIGINZ The Superpowered Card Game:: Originz Rulebook (updated 5/27/2016) By: FlavorFactionStudio
Rulebook 44pdf.pdf (2.23 MB)
Originz Rulebook (updated 5/28/2016)
May 28, 2016

1

Artifacts, Inc.:: x2 chits for cube shortages By: frog213
x2-chit-sheet of 16pcs.png (81 KB)
Black and white version so you can color your own.
May 28, 2016
x2-chit-sheet of 16pcs-COLOR.png (85 KB)
Color page of 16 chits. 4 in each color. Use these to represent 2 cubes, if you are running low on cubes. I also have a black and white version so you can color your own.
May 26, 2016

1

Murderer's Row:: Ardillas en Guerra - Reglas (Murderer´s Row) By: aznarel
ARDILLAS EN GUERRA - Reglas.pdf (369 KB)
Rules of the Re-theme "Ardillas en Guerra" in spanish.

Reglas del re-diseño de Murderer´s Row "Ardillas en Guerra (en español).
May 28, 2016

1

Murderer's Row:: Murderer´s Row "ARDILLAS EN GUERRA" (español) By: aznarel
Murderer´s Row - ARDILLAS EN GUERRA (español).pdf (10.03 MB)
Re-theme of the game in spanish. Squirrel Design. This re-theme of Murderer’s Row follows the same rules as the original.

Rediseño del juego Murderer´s Row que utiliza las mismas reglas del juego original pero que tiene un diseño de Ardillas en Guerra.
May 28, 2016

0

Fool of the Feast:: Fool of the Feat - Cards v.01 (A4 format) By: hoek
Kingsfeast_multiple.pdf (10.28 MB)
All the 18 original cards used to play Fool of the Feast. Duplex print on the long side.
May 28, 2016

0

Fool of the Feast:: Fool of the Feast - Rules v.01 By: hoek
Fool_OT_Feast_Rules.pdf (1001 KB)
The first rules of Fool of the Feast. 5" x 3,5 duplex
May 28, 2016

1

Moogh:: Moogh Cards v.01 By: hoek
Moogh_Cards.pdf (2.44 MB)
All cards and board needed to play Moogh v01. 8.5" x 11" format. Duplex print - flip on the long side.
May 28, 2016

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