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Files - Sorted By Date Star Wars: X-Wing Miniatures Game

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5

Star Wars: X-Wing Miniatures Game:: X-Wing Junior - A replacement for the core rules suitable for younger gamers By: MOTHDevil
XWing Junior rules v1.pdf (593 KB)
V1 of the X-Wing Junior rules I drafted for my 7 y/o nephew.

X-Wing Junior changes some frustrating rules for kids, simplifies some mechanics, and focuses on the small-ship dogfight element versus the list building element of the game. This doc is intended to be a drop-in replacement for the core rules.

The structure of this document is based on the wonderfully succinct v2.3 rules summary from Universal Head, using images available from FFG's online rulebooks.
Dec 1, 2016

20

Star Wars: X-Wing Miniatures Game:: Defenders of the Empire By: Storgar
Rebel Elite v2.pdf (523 KB)
Rebel Elite v2
Finally got around to making my own Elite for the rebels.
12 pilots so far.
4 x wing
2 E, A, B, Y Wing.
Dec 1, 2016
Scum_AI_and_Elite_v3.pdf (1.25 MB)
Scum AI & Elite
by treatrangeasrange2
Now includes:
Scyk
Y wing
Z95
Firespray
HWK-290
Protectorate starfighter
Kihraxz
Dec 1, 2016
Imperial player cards v3.pdf (797 KB)
Imperial player cards v3 (v2 didn't get uploaded)
These have been graphically redone from scratch, also upgrade slots have been edited.

I am going to modify the Defender - the last mod slot will be PS10 and there will be a PS 10 Elite as well.
Nov 29, 2016
Defenders of the Empire v1.4.pdf (2.10 MB)
A fairly major overhaul.
Graphics redone, mission scaling redone, M4 undergone more testing. Elite talents added.
Nov 10, 2016
Rebel AI v5.pdf (2.28 MB)
The AI cards have had a graphical overhaul and some amendments to upgrades.
Nov 10, 2016
Rebel Elite.pdf (3.00 MB)
These are the Rebel Elite produced by Jameson Courage. I have resized them to fit 8 on a page, if you would prefer the original size they are in James's Imperial campaign rules in the files section.
Sep 1, 2016

23

Star Wars: X-Wing Miniatures Game:: Imperial Star Destroyer Scenario - It's a Trap! By: Biff
Imperial Star Destroyer v0.342 161126.pdf (1.23 MB)
My third major revision at a scenario that pits the Rebel forces against an Imperial Star Destroyer with screening TIEs. This scenario uses the energy management system of a huge ship to operate the ISD weapons and to regenerate its shields.

This update addresses a few things we saw during the first play test. Although we were happy with the overall scenario and its mechanics, the balance of power was too much in favor of the Imperials. These updates hope to bring more power to the Rebels while reducing some of the effectiveness of the ISD.

My win analysis was flawed, so this version also includes an adjustment to the VPs. The VP bonus given to the Imperial player if the Rebels have less than 4 ships on the map at game end should be 5, not 4.

Additional changes to the rules to clarify which arc is a weapon's primary firing arc and to allow for use of the Dual Laser Turret.

Previous downloads: 146
Previous version downloads: 406
Nov 26, 2016
Imperial Star Destroyer Player Aids 0.34.pdf (634 KB)
Player aids for the new 0.34 version of this scenario.

These sheets are designed to be slipped into page protectors so a dry erase marker may be used to mark off damage. Trimmed down card sleeves can be attached to the protector, allowing the player to slip hard point and missile upgrade cards into the sleeves.

Previous downloads: 36

A 36" x 72" map image may be downloaded from here, for use in playing this scenario:

http://i1039.photobucket.com/albums/a480/bcdenzerBiffindy/IS...
Nov 21, 2016

33

Star Wars: X-Wing Miniatures Game:: X-Wing Squadrons By: VolcanoMan
X-Wing_Squadrons_v8-1b.zip (2.31 MB)
Tired of playing stand alone missions and dogfights? Want to have some sort of long term purpose and meaning to those dogfights and missions? Try "X-Wing Squadrons" where the goal is to manage resources and destroy the other persons squadron through long term play (multiple gaming sessions).

Intent:

Provide purpose to otherwise stand alone missions and dogfights, and to introduce resource management while also maintaining a simple and common sense system that can be used with any situation (it works with any mission, dogfight, or campaign). Also, provide a fun way to maintain a "high score" record to beat (i.e. in your gaming group, who can make the longest squadron run and/or have the squadron with the most kills? Who can accumulate the highest SPP before "retiring" the squadron? etc).

Basic Rules:

Just about everything is carefully outlined on the record sheets regarding rules, in condensed comments, and the general rules should be common sense. However, not everything can fit on the record sheet. For specifics see the included "X-Wing Squadrons Rules" document.

Feel free to change any point values in the record sheets. These values were tested and tuned to be difficult, but you can change anything here to suit your tastes.

HAVE FUN!

NOTE:
If you like X-Wing Squadrons, then try Armada Fleets!
https://www.boardgamegeek.com/filepage/128112/armada-fleets
Nov 21, 2016
X-Wing_Squadrons_v7.zip (2.29 MB)
This is the version before adding SPP for crippled huge ship sections and a spot to track the number of mission victories and other minor adjustments.
Dec 10, 2015
X-Wing_Squadrons_v6.zip (2.29 MB)
This is the version before making XP accumulation identical for all factions. Note that this change was made because the Imperials have some more advanced fighters, and the Rebels now have the cheaper Headhunter (so Rebels no longer have exclusive quality over the Imperial's quantity).
Oct 8, 2015
X-Wing_Squadrons_v5_1.zip (1.39 MB)
This is the pre-Scum faction variant.
Aug 17, 2015

6

Star Wars: X-Wing Miniatures Game:: X-Wing Rebels Scenarios By: Biff
Assault on Rebel Base v1.02 161028.pdf (948 KB)
The second of at least three scenarios set within the Rebels timeline. This time, the Rebels must evacuate what they thought had been a secret base hidden within an asteroid field. This scenario includes a special (and destructive) damage deck for the asteroid base and several events that occur randomly during the battle. This is an Epic scale match, using 2 Assault Carriers and 1 CR90, plus a bunch of other ships.

A little bit of feedback pointed out some errors and provided a few suggestions to simplify the evacuation process. Additional tokens were added to help track which weapon is located where.

Previous downloads: 30
Oct 30, 2016
Rebel Resupply Run v1.0 160813.pdf (194 KB)
Rebel Resupply Run
The first of at least three scenarios set within the Rebels timeline.
The crew of the Ghost attempt to snag supplies from an Imperial Cargo Transporter before Imperial reinforcements arrive.
Sep 28, 2016

21

Star Wars: X-Wing Miniatures Game:: Battlestar Gozanti - An "Aturi Cluster" coop campaign By: StefanSasse
Battlestar Pallas.pdf (5.35 MB)
Version 0.9
Changes came at such a rapid pace I didn't even upload 0.8, so, sorry for that. :)

This version includes:
- Streamlined rules (mostly in the syntax and wording)
- More playable ships (ARC-170, K-Wing, E-Wing, YT-3000)
- A-Wing buff
- New and beautiful player cards
- Custom upgrade cards for the campaign
- A FAQ

The Rebel AI cards have been taken over from the "Defenders of the Empire" campaign. The A-Wing cards come from FFG-forum user Razgriz25thinf and his "40 Years of Speed" expansion (https://community.fantasyflightgames.com/topic/230927-40-yea...).
Oct 22, 2016
Battlestar Gozanti.pdf (4.20 MB)
Version 0.7
This is the first "complete" version, in as it completes the campaign. Playtesting isn't fully done, however.
Changelog:
- A-Wings received a buff
- Remaining missions for season 3's arc included
- Some rules streamlined (especially regarding Strike AI and AI ordinance).
Sep 28, 2016
Battlestar Gozanti.pdf (3.60 MB)
Version 0.6

New version. Changes include:
- Updated rules on including the T70 (more expensive)
- Updated last two missions of season 2 (rule changes)
- New player ship cards (including deviations from HotAC at level 6)
- First five missions of season 3 (not yet playtested)
Sep 25, 2016
Battlestar Gozanti 0.5.pdf (2.92 MB)
The newest version, now with a version number!
Changes include:
- Updated rules
- Updates missions after playtest
- Complete Season 2 (last three missions not yet fully playtested)
Jun 10, 2016
Battlestar Gozanti.pdf (1.00 MB)
It is a period of fierce space battles. Many pilots have been shot down. Many more have died.
In the Aturi Cluster, a peripheral system without much presence from either side, some pilots have been interred in a secret Imperial prison.
A small group of daring pilots is sent to rescue the prisoners. Just before the mission starts, an Imperial GOZANTI Assault Carrier docks at the prison. The rebels devise a daredevil new plan...
---
This campaign is a supplement to the popular “Heroes of the Aturi Cluster”-coop campaign. If not stated otherwise, its rules apply. This campaign cannot be played without the HotAC material and rules.
The gist of this campaign is that it outfits the players with a mothership, a captured Gozanti carrier, that they can outfit and strengthen over the course of the missions and take into battle on several occasions.
The campaign can be played with a maximum of four players. Any rebel ship can be taken only once. The Gozanti Assault Carrier expansion is needed or needs to be proxied.
May 17, 2016

75

Star Wars: X-Wing Miniatures Game:: SirWilli's MiniManeuverCards By: SirWillibald
X-Wing_MiniManeuverCards_v5.0_GER.pdf (8.47 MB)
MiniManeuverCards, v5.0, GER
Oct 5, 2016
X-Wing_MiniManeuverCards_v5.0_ENG.pdf (4.66 MB)
MiniManeuverCards, v5.0, ENG
Oct 5, 2016

10

Star Wars: X-Wing Miniatures Game:: X-Wing Wave 9 Maneuver Cards (Printer Studio) By: Arachnode
X-Wing-Wave-9-Maneuvers.zip (3.58 MB)
Link to my newly made set of full-size maneuver cards for X-Wing Wave 9 ships (ARC-170, TIE/sf, Protectorate, and Shadow Caster) to match the cards that some might have already printed. The file includes all of the ships (small and large) from Wave 9.

As always, you can upload these to Printer Studio and use the card backs that I link to below for Rebel, First Order, and Scum:



Hopefully this is useful to those looking for the maneuver cards to match ones you might have already printed. Let me know if you happen upon any mistakes and I'll get them corrected and re-uploaded.

Happy flying!
Sep 28, 2016

17

Star Wars: X-Wing Miniatures Game:: Death Star Trench Run v0.9 By: Biff
Death Star Trench Run Variant v0.9a 160926.pdf (1.01 MB)
X-wing Mission: A variant of DagobahDave’s original Death Star Trench Run. Anyone familiar with his original will recognize this variant, but there are several changes and additions to make this a unique challenge.

Update to the attack mechanics on the exhaust port to make it more thematic and related changes to the effects of power node destruction. I used the wrong baseline document when creating v0.9, so I needed to create this v0.9a version to correct that.

Previous Downloads: 962
Sep 27, 2016

4

Star Wars: X-Wing Miniatures Game:: Maneuver Dial Reference By: ed95005
X-Wing Dial Reference.pdf (21 KB)
Reference for use with dial upgrade to match the code on the dial to the ship. The reference sheet allows me to store my dials like this:
Sep 25, 2016

8

Star Wars: X-Wing Miniatures Game:: heX-Wing play mats By: RayGuns
heX-Wing_56mm_hexes_3_spaceBG_3_lowvis_smfnt.pdf (2.88 MB)
This mat is the same as the space background version 3 mat with gray (50% gray scale) lines, but has a smaller font for the coordinate system (12 font). Print your own heX-Wing play mat using this PDF file. When printed, the mat should be about 101cm x 94cm with 56mm hexes.
Sep 25, 2016
heX-Wing_56mm_hexes_3_spaceBG_2_lowvis_smfnt.pdf (3.42 MB)
This mat is the same as the space background version 2, but with gray (50% gray scale) lines and a smaller font for the coordinate system (12 font). Print your own heX-Wing play mat using this PDF file. When printed, the mat should be about 101cm x 94cm with 56mm hexes.
Sep 25, 2016
heX-Wing_56mm_hexes_1_Plainblack_lowvis_smfnt.pdf (34 KB)
This mat is the same as the Plain Black mat with gray (50% gray scale) lines, but has a smaller font for the coordinate system (12 font). Print your own heX-Wing play mat using this PDF file. When printed, the mat should be about 101cm x 94cm with 56mm hexes.
Sep 25, 2016
heX-Wing_56mm_hexes_3_spaceBG_3_lowvis.pdf (2.83 MB)
This mat is the same as the space background version 3 mat, but instead of white lines and numbers it has gray (50% gray scale) lines and numbers. Print your own heX-Wing play mat using this PDF file. When printed, the mat should be about 101cm x 94cm with 56mm hexes.
Aug 27, 2016
heX-Wing_56mm_hexes_1_Plainblack_lowvis.pdf (33 KB)
This mat is Plain Black, but instead of white lines and numbers it has gray (50% gray scale) lines and numbers. Print your own heX-Wing play mat using this PDF file. When printed, the mat should be about 101cm x 94cm with 56mm hexes.
Aug 26, 2016
heX-Wing_56mm_hexes_3_spaceBG_3.pdf (2.83 MB)
This mat has a space background (version 3). Print your own heX-Wing play mat using this PDF file. When printed, the mat should be about 101cm x 94cm with 56mm hexes.
Aug 22, 2016
heX-Wing_56mm_hexes_3_spaceBG_2.pdf (3.42 MB)
This mat has a space background (version 2). Print your own heX-Wing play mat using this PDF file. When printed, the mat should be about 101cm x 94cm with 56mm hexes.
Aug 22, 2016
heX-Wing_56mm_hexes_3_spaceBG_1.pdf (2.52 MB)
This mat has a space background (version 1). Print your own heX-Wing play mat using this PDF file. When printed, the mat should be about 101cm x 94cm with 56mm hexes.
Aug 22, 2016
heX-Wing_56mm_hexes_2_blackWcolor3.pdf (93 KB)
This mat is black with color #3 (dark yellow). Print your own heX-Wing play mat using this PDF file. When printed, the mat should be about 101cm x 94cm with 56mm hexes.
Aug 21, 2016
heX-Wing_56mm_hexes_2_blackWcolor2.pdf (39 KB)
This mat is black with color #2 (azure/teal). Print your own heX-Wing play mat using this PDF file. When printed, the mat should be about 101cm x 94cm with 56mm hexes.
Aug 21, 2016
heX-Wing_56mm_hexes_2_blackWcolor1.pdf (110 KB)
This mat is black with color #1 (blue). Print your own heX-Wing play mat using this PDF file. When printed, the mat should be about 101cm x 94cm with 56mm hexes.
Aug 21, 2016
heX-Wing_56mm_hexes_1_Plainblack.pdf (17 KB)
This mat is Plain Black. Print your own heX-Wing play mat using this PDF file. When printed, the mat should be about 101cm x 94cm with 56mm hexes.
Aug 20, 2016

1

Star Wars: X-Wing Miniatures Game:: Idea for a team play style campagne By: Nexx9999
My tournament please enjoy.pdf (9.04 MB)
I hope by sharing this someone other that us will get some enjoyment out of the work I put into this, please leave me a comment or a mail on BGG if you use it and tell me how it went :)
Sep 19, 2016

24

Star Wars: X-Wing Miniatures Game:: Star Wars X-Wing Setlist/Collection Checklist By: Menaures
Star Wars X-Wing Setlist_v3.1.pdf (203 KB)
Replaced checkboxes with PDF form fields. Here you can now enter the quantity you own of each item.
I outlined the quantity boxes so that a printed version can still be used as checklist.
Sep 19, 2016
Star Wars X-Wing Setlist_v3.0.pdf (189 KB)
Updated the file with all currently known Sets.
Sep 8, 2016
Star Wars X-Wing Setlist_v2.0.pdf (187 KB)
Updated the file with all currently known Sets. Also added clickable Links to wikia.com for each set.
Oct 21, 2015
Star Wars X-Wing Setlist_v1.0.pdf (126 KB)
A simple checklist using the X-Wing mission templates listing all available expansion packs.
Can be used to easily track your collection.
Jan 21, 2015

7

Star Wars: X-Wing Miniatures Game:: Dagobah Dave's Trench Run Scenarios By: Biff
Dagobahs-DSTR-v01 (Updated).pdf (3.28 MB)
The 2014 version.
Sep 11, 2016
Dagobahs-DSTR-v01.pdf (1.19 MB)
The Sept 2012 version.
Sep 10, 2016

4

Star Wars: X-Wing Miniatures Game:: Event Track for X-Wing Miniatures Game By: Mikido
Event-trak and tokens.pdf (379 KB)
This is an attempt for an event track I hope you will find useful.
Aug 24, 2016

17

Star Wars: X-Wing Miniatures Game:: Imperial Campaign Rules By: Jameson Courage
Player Cards Rebel AI and Elite Pilots v0.2.pdf (3.69 MB)
An update to the Player Cards based on feedback.
Aug 10, 2016
Missions v0.2.pdf (6.70 MB)
An update to the Missions based on feedback and testing.
Aug 9, 2016
Imperial Campaign Rules v0.2.pdf (3.30 MB)
An update to the Imperial Campaign Rules based on feedback and testing.
Aug 9, 2016
Player Cards Rebel AI and Elite Pilots.pdf (3.69 MB)
Player stat cards, Rebel AI, and Elite Rebel Pilot cards for the co-op Imperial Campaign of the X-wing miniatures game.
Aug 1, 2016
Missions.pdf (7.17 MB)
A set of missions for the co-op Imperial Campaign for the X-wing miniatures game.
Aug 1, 2016
Imperial Campaign Rules.pdf (2.72 MB)
The rules of a co-op Imperial Campaign of the X-wing miniatures games.
Jul 31, 2016

2

Star Wars: X-Wing Miniatures Game:: Make-Your-Own Rebel pilot By: breakmanynecks
Make_Your_Own_Rebel_Pilot.psd (6.95 MB)
This is a layered Adobe Photoshop file. Use "Paste Your Face Here" Layer to create a custom Rebel Pilot Image for your Custom X-Wing cards. Requires Adobe Photoshop to edit. See Image section for "Obama Leader" example. Enjoy!
Jul 4, 2016

18

Star Wars: X-Wing Miniatures Game:: X-Wing Rally Race By: smiticus
XWing_Rally_Race_rules_v1.pdf (878 KB)
And now for something completely different... X-Wing Rally Race! This is a fan-created "mission" for the X-Wing Miniatures game.

From across the galaxy, pilots gather to test their skills and wits in a deadly rally race through an asteroid field. While navigating around a dozen asteroids and maneuvering through traffic coming from any direction, you must also avoid being blasted into oblivion. There is no telling who will show up to compete or what ship they will bring. So come prepared, and get ready to race. Pilots, start your engines…!

Object of the game
Be the first ship to touch all 8 flags on the race circuit.

Team Scoring
If racing 2-ship teams, you may alternatively determine the race winner by awarding team points. Use the provided chart to determine each ship’s awarded points, based on final ranking, and then add the scores together to calculate the team score.

Number of players: 2 to 8

English, version 1
Jun 30, 2016

67

Star Wars: X-Wing Miniatures Game:: heX-Wing version 2016 By: RayGuns
heX-Wing_variant_v2016_6.pdf (397 KB)
heX-Wing v2016.6 is a simple conversion so players can play the game on a hex-grid mat. With hexes, there is no fussing or fiddling about. Ships are clearly within range or a situation. Players do not have to worry about maneuver template slippage/mishaps, or trying to place a ship back exactly where it was after being bumped, knock, or nudged out of place – which happens a lot. Version 2016.6 has all the same improvements as previous versions, but with adjustments and refinements that will help the players with the new rules and maneuvers. The PDF file is deliberately designed to be printer friendly and easy to read. Enjoy and have fun.
Jun 16, 2016
heX-Wing_variant_v31.pdf (259 KB)
Please download the newest version (v2016.6) above (2016, June).
Version 3.1 is an older version of heX-Wing from 2015.
Mar 23, 2015
heX-Wing_variant_v3.pdf (256 KB)
Please download the newest version (v2016.6) above (2016, June).
Version 3 is an older version of heX-Wing from 2013 and 2014.
Aug 2, 2014

90

Star Wars: X-Wing Miniatures Game:: MicroHangars & GearBoxes By: SirWillibald
X-Wing_MicroHangars_v8.0_SCU_ENG.pdf (5.38 MB)
MicroHangars v8.0 Scum ENG
Everything up to wave 8
More versions on my website
May 23, 2016
X-Wing_MicroHangars_v8.0_REB_ENG.pdf (9.78 MB)
MicroHangars v8.0 Rebel ENG
Everything up to wave 8
More versions on my website
May 23, 2016
X-Wing_MicroHangars_v8.0_IMP_ENG.pdf (9.49 MB)
MicroHangars v8.0 Imperial ENG
Everything up to wave 8
More versions on my website
May 23, 2016
X-Wing_GearBoxes_v4.0_SCU_ENG.pdf (5.17 MB)
GearBoxes v4.0 Scum ENG
Everything up to wave 8
More versions on my website
May 23, 2016
X-Wing_GearBoxes_v4.0_REB_ENG.pdf (7.43 MB)
GearBoxes v4.0 Rebel ENG
Everything up to wave 8
More versions on my website
May 23, 2016
X-Wing_GearBoxes_v4.0_IMP_ENG.pdf (7.72 MB)
GearBoxes v4.0 Imperial ENG
Everything up to wave 8
More versions on my website
May 23, 2016

11

Star Wars: X-Wing Miniatures Game:: Imperial Shipyard Strike Co-op By: Storgar
Shipyard Strike Co-op.pdf (11.63 MB)
A set of missions compatible with HotAC. These missions see you ambush an assault carrier, raid a communications relay and lead a bombing run where you escort K Wings to destroy the ship yard.
May 18, 2016

2

Star Wars: X-Wing Miniatures Game:: T70 X-Wing "Heroes of the Aturi-Cluster" Player Card By: StefanSasse
Aturi Cluster T70 X-Wing.pdf (96 KB)
Following the instructions in the FAQ to simply treat the T70 as a ship you can upgrade to with 5XP, I created this card to go along with it.
Apr 27, 2016

38

Star Wars: X-Wing Miniatures Game:: X-Wing Ship Guide By: kbieb
X-Wing Ship Guide.pdf (306 KB)
Updated through Wave 8.
Apr 8, 2016
X-Wing Ship Guides.pdf (294 KB)
Updated with Wave 7.
Nov 3, 2015
X-Wing Ship Guide.pdf (497 KB)
This one page ship guide includes all of the small and large ships released to date. It shows all possible movements, attributes, actions and ship cost. The number in square brackets next to the name is the wave that it was released in. There is an online version here: http://kbieb.com/boardgames/x-wing/ship-guide/

See the BGG thread here: http://boardgamegeek.com/thread/1333234/ship-guide
Mar 8, 2015

16

Star Wars: X-Wing Miniatures Game:: Upgrade Card Expansion Matrix By: darkranex
Upgrade_Card_Expansion_Matrix_v2.0.xlsx (83 KB)
Version 2.0
New Features:
- Added all upgrades from Wave 8
- New columns and rows to track which cards/sets you own.
- Can now sort by Type, Name, and Owned.
- Additional styling for easier navigation.

Thanks to user per42 for his contributions.

Enter the number of expansions/sets you own in the yellow row. Additionally, add the number of individual cards you have bought (positive number) sold/traded (negative numbers) in the yellow column. The other columns will automatically update with how many copies of each card you own.

Sort by upgrade type column or upgrade name to find cards you're looking for. You can even sort by the cards you own. Sort by the first column to return the list to the original sort order (which is roughly by release).
Apr 8, 2016
Upgrade_Card_Expansion_Matrix_v1.0.xlsx (63 KB)
Version 1.0
This is a spreadsheet containing all the upgrade cards and which sets and expansions include that card. This spreadsheet is accurate as of 1/12/2016. It does not currently include information about the upgrades in the Mist Hunter Expansion, Punishing One Expansion, or Rebel Veterans expansion.
Jan 12, 2016

7

Star Wars: X-Wing Miniatures Game:: X-Wing Huge Ship Maneuver Cards (Printer Studio) By: Arachnode
X-wing-HugeShip-Maneuvers-PrinterStudio.zip (4.61 MB)
Link to my newly made set of full-size maneuver cards for X-Wing Huge ships (GR-75, CR90, Imperial Raider, Imperial Assault Carrier) to match the cards that some might have already printed. The file includes all of the Huge Ships released so far, including those ships that already have cards. There are a few updates made if you wanted to reprint any.

As always, you can upload these to Printer Studio and use the card backs that I link to below for Reb and Imp:



Hopefully this is useful to those looking for the maneuver cards to match ones you might have already printed. Let me know if you happen upon any mistakes.

Happy flying!
Mar 27, 2016

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