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Descent: Journeys in the Dark (Second Edition):: Descent 1st Ed and 2nd Ed Rules Comparisons By: Lanabound
Descent Rules Comparisons.pdf (359 KB)
A resource for those who play both editions or are switching from one to the other. Please provide feedback and corrections if mistakes are spotted. Thanks!
Oct 23, 2016


Descent: Journeys in the Dark (Second Edition):: Card dividers By: Emiel75
Descent Card dividers 1.1.pdf (81 KB)
V1.1 Typo rumour cards fixed!

Here are my card dividers I made to go with my storage solution. The dividers are basic and printerfriendly.

Small card dividers upright position 6,7cm X 4,9cm.
-All Hero class cards (up to CTR)
-Shop 1,2 en Relic cards
-All Condition cards (up to CTR)
-2 labelled Unused (For cards that are not used in RTL for example)

Big card dividers landscape position 6,5cm x 9cm.
-Monsters Act1 and 2,
-Lieutenants act1 and 2.
-Overlord card.
-Travel cards.
-Rumour cards.
-Secret room cards.

Feel free to use, print and adjust! A thumb up is always appreciated but feel free!
Oct 22, 2016


Descent: Journeys in the Dark (Second Edition):: Campaign Tracker - All Campaigns. By: TheGibson
_Descent_Campaign_Tracker_3.2.xltm (5.87 MB)
Updated to contain all content up to the "Chains that Rust" Expansion.
Dual classes added
Added "Mists that Rust" Campaign, which is essentially the combined "Mists of Bilehall" and "The Chains that Rust" Campaign.
Oct 20, 2016
_Descent_Campaign_Tracker_3.1.xltm (5.94 MB)
Updated the Campaign Tracker to include the "Stewards of the Secret" Heroes and Monsters Box
Jun 4, 2016
_Descent_Campaign_Tracker_3.0.xltm (5.93 MB)
This campaign tracker was Originally created by Unclechawie and shared Here. It is a fully fledged campaign tracker to support all Campaign play. I updated it to contain the latest campaign info. Cleared the items lists and added the selectors to them.
Mar 11, 2016


Descent: Journeys in the Dark (Second Edition):: Sadgit's Descent Damage Calc By: Sadgit
Sadgits_Dice_v1.0.xlsm (10.00 MB)
This is an interactive Excel tool that calculates the probability to roll a number of hearts or surges with a given set of Descent dice. It creates a graph that shows the probability (y-axis) to roll at least X hearts or surges (x-axis) for a target at range 1-10 (color-coded curves, see legend). Here is what it looks like:

Macro buttons are used to:
1. toggle attack type (Melee or Ranged )
2. toggle target (Hearts or Surges)
3. toggle attack dice (up to 4 dice supported)
4. toggle fixed modifiers (+Heart, Pierce, +Range, +Surge) from weapons, skill cards, hero abilities, etc.
5. toggle modifiers that cost 1 or 2 surges (surges are used to maximize damage)

All calculations are done on the fly, the graph is updated automatically. As it makes extensive use of VBA code, you need to allow macros to use it. I tested it in Excel 2013 and 2010. Suggestions, comments, bugs here. I hope you like it. I can tell you, many more hours than originally anticipated went into this project. Enjoy!

Oct 13, 2016


Descent: Journeys in the Dark (Second Edition):: Descent v2 Ability Summary By: Mishenka
Descent v2 Ability Summary.xlsx (17 KB)
Excel file listing all the monster abilities.
Oct 2, 2016


Descent: Journeys in the Dark (Second Edition):: RTL Side Quest Picker for Windows By: impish1234
RTL Picker.rar (499 KB)
1) Unpack to a folder

2) open RTL Picker.exe.config and change the value field tp your rtl save game path
<add key="RoadToLegendSavePath" value="C:\Program Files (x86)\Steam\steamapps\common\Descent Road to Legend\Road to Legend_Data\SavedGames\"/>

3) start exe

4) with the combo box you can select 1 of the 5 game slots, and active sidequests are checked

5) now you can uncheck or check which quest you like. you can select all but in the game at the moment only 7 sidequests are selectable on the rtl map

6) Press Manipulate and Save

7) A backup from your save file is stored in backup floder with time stamp

8) Start RTL and enjoy

KF & GOBLIN has starting quests if you create a new game. I only test the tool during the map phase, not dungeon phase.
Sep 15, 2016


Descent: Journeys in the Dark (Second Edition):: RTL - Excel Overview (Mobs, Lieutenant, Peril, Quests) By: impish1234
RoadToLegend_V117.xlsx (267 KB)

with all informations from the app.
Sep 13, 2016
RoadToLegend_110.xlsx (213 KB)
based on 1.1.0
added Travel Effects (its 95% okay - but i will do a rework)
Jun 11, 2016
RoadToLegend.xlsx (129 KB)
added Perils and Quests - SPOILER WARNING
May 18, 2016
RoadToLegend.xlsx (54 KB)
Excel Sheet with all in Game Orders, Effects, Instructions

Font (Gara Scenario - Descent)
May 16, 2016


Descent: Journeys in the Dark (Second Edition):: Descent 2nd Ed Hero Character and Class Tables By: bigtex01
Combined Class Sheets final 4.1.pdf (16.44 MB)
Hero Class Tables v4.1

Current through The Chains That Rust (hybrid classes) and v1.6 of the FAQ

Description: Tables listing all characters (including stats and actions/feats) and class skills for Descent 2nd Edition characters.

Have you tried to start a game and experienced the tedium of multiple players sorting through character cards and then class skill decks?
Have you ever thought, "I want to play an archer/barbarian/rogue the way *I* want to play it...I wonder which combination of character and class will let me do that?"
Have you looked through a skill deck trying to visualize some sort of "skill tree" in your mind?

These tables have all the information laid out in an easy-to-see manner for those looking to start new characters or select skills for existing characters as the game progresses.

Sample Class skill choices for each archetype:
Sep 7, 2016
Combined Character Table v4-1.pdf (9.42 MB)
Hero Character Tables v4.1

Current through The Chains That Rust and v1.6 of the FAQ.

Sample Character sheets for each archetype:
Jun 26, 2016


Descent: Journeys in the Dark (Second Edition):: Hero Lifetime Gold Ledger By: VolcanoMan
Hero Lifetime Gold Sheet v5-1.pdf (345 KB)
This is a simple gold ledger that was at first created to be a sort of "score sheet", tracking hero gold at the end of a campaign, which was added to each time the same hero(s) were used in other campaigns. However, it evolved, and now it also has simple optional rules that you can use to carry over gold and "other" type items to new quests, giving you a reason to play with the same heroes.

That said, whatever the heroes decide to carry over into a new campaign comes with a cost: the Overlord will also gain threat and/or XP depending on how much they carry over!

v5.1: Corrected some confusing wording and typos.
Aug 11, 2016


Descent: Journeys in the Dark (Second Edition):: Descent - character sheets for the core set (pngs) By: anticolghost
basesetpngs.RAR (9.33 MB)
See the thread at (
for examples.

the Descent font is available at

There is a sticky-tape .png over the portraits and below the text - I used this one:

With that stuff anyone should be able to whip them up in a program as basic as powerpoint, in case anyone else wants to give it a try. I've also uploaded the .svgs in case someone wants to fiddle.
Aug 9, 2016


Descent: Journeys in the Dark (Second Edition):: Printable FAQ proxies By: savannahcz
A4_PRINT_all_in_one_1_6.jpg (3.22 MB)
fixed Raise Dead XP cost (starter item)
Aug 6, 2016
A4_PRINT_all_in_one_1_6.jpg (3.22 MB)
Proxies of all cards (class, overlord, monster, hero) that occur in official FAQ.

Thanks to Morthai for uploading his templates.

Note that the file is a 300 DPI A4 for correct print size. (wanted to upload as PDF but was not able to keep the size down)
Jul 31, 2016


Descent: Journeys in the Dark (Second Edition):: Descent Ultra Dice By: savannahcz
Descent Ultra Dice.pdf (491 KB)
PDF showing probabilities of almost all dice combinations.

Note that when Blue is present, values shown are "under the assumption miss was not rolled". Eg. for blue, there is 40% chance of surge. 2 sides have surge, 3 does not, one is miss. 2 out of 5 = 40%.

Can upload the python sources if someone wanted to add own combinations.
Aug 3, 2016


Descent: Journeys in the Dark (Second Edition):: Descent Expansions - A Chart and Review By: dmann
Descent Expansions july 2016.pdf (46 KB)
A list of Descent expansions updated in July 2016.
Aug 1, 2016
Descent Expansions.pdf (53 KB)
An updated version with corrections and more generous ratings.
May 9, 2016
Descent Expansions.pdf (54 KB)
I made this chart to sort out all the Descent expansions widely available as of early Fall of 2015, including the Heroes and Monsters collections.
Oct 24, 2015


Descent: Journeys in the Dark (Second Edition):: Guide to Range and LOS for Descent Second Edition By: zaltyre
Range_LOS_v1.pdf (818 KB)
This aid provides instructions for counting spaces to determine range, as well as for tracing line of sight (LOS).
Jul 28, 2016


Descent: Journeys in the Dark (Second Edition):: Descent v2.5 Optional Rules (SW:IA conversion) v10.3 By: VolcanoMan
Descent 2.5E_10-3 Optional Rules.pdf (382 KB)
Are you tired of some of the minor differences between Descent 2nd Edition and Star Wars: Imperial Assault (SW:IA) that cause you to make mistakes when playing both games? Do you like the new rules added in SW:IA and want them carried over into Descent for consistency and a more dynamic experience?

This document features a MINIMAL approach to improving Descent rules with the improvements to several rules made in SW:IA with a few additional improvements. The rules have been play tested and are fully functional.


-To make Descent 2nd Edition and Star Wars Imperial Assault more consistent in regards to their minor differences.
-To make Descent 2nd Edition more tactical and dynamic, with the alternating turn system from SW:IA.
-To have Descent 2nd Edition campaigns be more balanced when playing with less than four hero players (the less monsters approach has proven to be less exciting).
Jul 16, 2016
Descent 2.5E_9 Optional Rules.pdf (383 KB)
This version is before further simplification to the TURN ORDER. Also, Hero Lifetime Gold was removed and moved to a separate PDF if anyone wants to use that aspect (its not part of the SW:IA conversion).
Mar 2, 2016
Descent 2.5E_7-1 Optional Rules.pdf (366 KB)
This version is before the simplification to remove the STATUS PHASE, and before the reworked TURN ORDER.
Feb 8, 2016
Descent 2.5E_6-4 Optional Rules.pdf (332 KB)
This version is before the additional rules were added regarding rumor cards and hidden information.
Nov 13, 2015


Descent: Journeys in the Dark (Second Edition):: The Legacy of Timmorran By: zaltyre
LoT_Full_v3.pdf (11.54 MB)
The third and current version of the Legacy of Timmorran custom campaign. This version has significant revisions in Act 2 from the previous version. The most updated versions of individual quests can always be found in the FFG Quest Vault.

If you have input or feedback, please let me know below or in the forum thread, thanks!
Jun 29, 2016
LoT_Full_v2.pdf (12.00 MB)
The second version of the Legacy of Timmorran custom campaign.
Oct 18, 2015


Descent: Journeys in the Dark (Second Edition):: Descent Co-op Character Generation Rules (Works with RtL app) By: JOtter
Descent2.0CharacterGenRules.pdf (182 KB)
This rule set was meant to fill my groups needs as we play Descent with a GM instead of an OL who as no access to cards and we only play custom scenarios. While this guide may work with the base game, it has not been tested. It should work with the RTL app, as you should be able to select a character on the app and use this rule set for generating them.

This rule set is meant to give players a guide to generating their own character in Descent 2.0 for the co-op variant. Many heroic feats and abilities were reworded and rebalanced. The ones that have to do with OL hand disruption were removed completely.

One important rule that my group uses to balance the game is that all heroes may move through enemy figures using one extra movement point per space and they must land on an empty space. Each figure they move through gets an attack of opportunity against them. I believe there is one ability and one feat (both Warrior) that deals with this rule. If your group uses a different ruleset, feel free to disregard this ability and feat.

I welcome any feedback, positive or negative, as I would like to refine these rules to best serve my group.
Jun 23, 2016


Descent: Journeys in the Dark (Second Edition):: Under Siege Co-op Adventure By: tojts (2.00 MB)
An adventure like the official co-op mods for Descent 2nd Edition. Contains rules (Encounter Guide) and all cards (activation, exploration, peril). Use the rules from Nature's Ire to play this but use the cards and encounters from this. Enjoy.
Jun 21, 2016


Descent: Journeys in the Dark (Second Edition):: Descent Kampagnenbogen - Deutsch By: DelphiDie
Descent Kampagnenverwaltungsbogen.pdf (9.08 MB)
Hierbei handelt es sich um einen Kampagnenverwaltungsbogen für Descent. Es kann der komplette Kampagnenfortschritt zwischen den einzelnen Abenteuern festgehalten werden.

- Kampagnenbogen für "Die Schattenrune"
- Kampagnenbogen für "Die Höhle des Lindwurms"
- Kampagnenbogen für "Labyrinth des Verderbens"
- Kampagnenbogen für "Die Trollsümpfe"
- Kampagnenbogen für "Schatten von Nerekhall"
- Kampagnenbogen für "Schloss Rabenfels"
- Kampagnenbogen für "Das Blutvermächtnis"
- Kampagnenbogen für "Nebel von Bilehall"
- Übersicht über Gerüchte und Zusatzabenteuer
- Übersicht über Heldenklassen und Erfahrung
- Übersicht über Heldenbesitz, Gold und besondere Ereignisse
- Übersicht über Overlordkarten und Erfahrung
- Übersicht über Hauptmannsets und Drohmarker

Version 1.20

Hinweis: Wer sich den Papierkram ersparen möchte, sollte sich mal den Online Kampagnentracker von Atom4geVampire unter ansehen. Diesen gibt es jetzt auch in deutsch.
Jun 12, 2016


Descent: Journeys in the Dark (Second Edition):: Automatischer Overlord - Koop Kampagnenregeln By: NHack2013
Descent 2te Edition - Automatischer (1.56 MB)
Aktuelleste Version meines automatischen Overlords (11.06.2016).
Unterstützt alle deutschen Erweiterungen bis einschließlich 'Erwachen der Wildnis'.
Jun 11, 2016
Descent 2te Edition - Automatischer Overlord Version (169 KB)
Zweite Version meines Automatischen Overlords.
Ermöglicht es alle Kampagnen (samt Gerüchteabenteuern) Solo oder kooperativ zu spielen.
Änderungen bzw. Verbesserungen zur Version 1 liste ich in den Kommentaren kurz auf.
Mar 14, 2015
Descent 2te Edition - Automatischer (245 KB)
Eine weitere Koop Varianten, um das Grundspiel und die ersten beiden Erweiterungen kooperativ zu spielen. Nutzt wie das offizielle Koop-Abenteuer Aktivierungskarten und zwar eine pro Szene. Diese geben an, welche Monster der Overlord verwendet, welche Entscheidungen er trifft und wie er die Monster aktiviert.
Jul 13, 2014


Descent: Journeys in the Dark (Second Edition):: Tuckboxes (Heroes, Allies, Player + Overlord inventory, Miscellaneous) By: unwohltaeter (15.28 MB)
Although I found a few tuckboxes here, I still was missing tuckboxes for the hero cards, the big ally cards, inventory tuckboxes for the players and the overlord. Long story short, I created those myself and uploaded them here.

Tuckboxes inside ZIP-File (Filetype: PNG):
• Hero cards
• Big ally cards
• Player inventory
• Overlord inventory
• Miscellaneous cards

There are also templates for the hero and ally ones.

Jun 10, 2016


Descent: Journeys in the Dark (Second Edition):: RedJak's Automated Monster Variant By: RedJak7
RAMV v1.2.5.pdf (306 KB)
V1.2.5 Changes:

- Appendix A: Agents: Removed text that stated Agent AI cards will be implemented at a later date.
- Added Stewards of the Secret Monster AI cards: Blood Ape, Ferrox, and Naga.
- Added Stewards of the Secret EO cards.

RedJak's Automated Monster Variant (RAMV) is a less complicated version of RedJak's Automated Overlord Variant (RAOV). It combines elements from both RAOV and the DelvenDeep expansion to create an experience similar to games like Temple of Elemental Evil.

RAMV is designed to be used with existing Descent campaigns. Unlike RAOV, it is not meant to simulate a real Overlord. Instead, the focus is on simulating how the monsters react to their surroundings. For those that may have found RAOV cumbersome, RAMV will provide a more streamlined experience for solo or cooperative play.

The Overlord is more of a background influence in RAMV. Since Overlord and Plot cards are not used, the presence of the Overlord is represented by the play of Event and Dark Influence cards. These cards apply effects to the map that will hinder, and occasionally help, the heroes.

Monster actions are determined by the use of AI cards. Each monster and lieutenant has an easy to follow set of scripted actions they will use during their activation. These scripted actions are also supplemented by Encounter Objective cards for each encounter. Encounter Objective cards will indicate specific targets for the Overlord's forces.

RAMV also introduces alternating turns in the style of Imperial Assault. This means that players will have to alter their strategies from what they have been used to in the past.

The 386-card set includes:

Note that the card count is going to look a bit wonky for a bit. I'm changing how I store the files, and am going to be keeping track of card count by expansion going forward. So, this list is going to look inaccurate, but the total card count should be correct. The list before the break is the new one, which will get updated over time.

20 Agent AI cards
25 Conversion Kit Monster AI cards
24 Mists of Bilehall cards
25 Chains that Rust cards


60 Dark Influence cards
21 Heirs of Blood Encounter Objective cards
21 The Shadow Rune Encounter Objective cards
20 Labyrinth of Ruin Encounter Objective cards
20 Shadow of Nerekhall Encounter Objective cards
6 The Trollfens Encounter Objective cards
6 Lair of the Wyrm Encounter Objective cards
7 Manor of Ravens Encounter Objective cards
9 Hero and Monster Pack Encounter Objective double-sided cards
57 Event cards
20 Lieutenant AI cards
78 Monster AI cards
3 Summary cards
4 Team double-sided cards

The card set is available on lo-res sheets for printing at home. There are also individual hi-res images for professional printing. When setting up a professional print job for the Encounter Objective cards, use the lo-res sheets as a guide for which fronts and backs go together.

Rules and cards can be found on my Google Drive at:

Forum thread can be found here:
Jun 9, 2016


Descent: Journeys in the Dark (Second Edition):: Tuckboxes (Helden, Verbündete, Spieler- und Overlord-Inventar, Sonstige) By: unwohltaeter (15.29 MB)
Auch wenn ich hier einige Tuckboxen gefunden habe, fehlten mir leider immer noch Boxen für die Heldenkarten, die großen Verbündetenkarten, sonstige Karten und Boxen für das Inventar der Spieler und des Overlords. Lange Rede, kurzer Sinn: Ich habe diese nun selbst gestaltet und hier hochgeladen.

Tuckboxen im ZIP (Format: PNG):
• Heldenkarten
• Verbündetenkarten
• sonstige Karten
• Spielerinventar
• Overlord-Inventar

Desweiteren sind noch Templates (Boxen ohne Text) für die Helden- und Verbündetenkarten enthalten.

Jun 7, 2016


Descent: Journeys in the Dark (Second Edition):: Sadgit's Table of Descent 2nd ed Heroes By: Sadgit
Sadgit's Table of Descent 2nd ed Heroes 1.1.xlsx (5.76 MB)
Sadgit's Table of Descent 2nd ed Heroes (version 1.1). Added Alys Raine and Augur Grimson who were missing in previous version. Completed adding fluff text for all released heroes. Fixed problem with some of the images not filtering correctly, fixed various spelling/language mistakes.
Jun 7, 2016
Sadgit's Table of Descent 2nd ed Heroes 1.0.xlsx (5.70 MB)
Sadgit's Table of Descent 2nd ed Heroes (version 1.0). Sortable table in excel format with complete information and images for all heroes released by FFG. CK versions as well as updated Hero and Monster Pack versions are included to allow for a detailed comparison.

For fancy headings you need to install the Windlass font (e.g. from here).
The table can be filtered using drop down menus in the first row. Possible filter options: hero name, archetype, CK (yes/no), speed, health, stamina, defence die, attributes, and expansion. At the moment, it contains data from all available expansions including pre-release information on Shards of Everdark.
Jun 2, 2016


Descent: Journeys in the Dark (Second Edition):: Shadow Rune campaign - First Blood v1 By: Lobazito
Quest_First Blood.xlsm (13.33 MB)
This is the Introduction quest to the Shadow Rune campaign. All the players can now play the hero's. The computer will play the Overlord. (more or less the same as the app. Road to Legend).

Let me know what you think. I' am currently working on Castle Daerion, so any feedback is welcome.
Jun 3, 2016

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