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2
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Bolide::
Hidden Planning Variant
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Hidden Planning Variant.pdf 177 KB
This is a tested rule set variant for the basic game that I'm very happy with. It features simultaneous hidden planning and simplified collision rules. A speed handicap rule has also been included to help prevent runaway leaders and to make the race down the final stretch more of a chess match.
With this rule set, getting blocked by the cars that move first happens frequently, so positioning your car so it gets to move first next round by moving it ahead and/or towards the inner lane is a big part of the gaming strategy.
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Dec 27, 2011
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5
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Bolide::
Bolide Car-Setup Cards
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Bolide Car Setup cards 0.1B.pdf 4.84 MB
Allows to fast setup your car(s), resulting in a card with one sunny and one rainy side.
Just add a card sleeve.
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Nov 10, 2009
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4
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Bolide::
Bolide Car Panel (ver 1.0)
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bolide-car-panel-v1-0.pdf 171 KB
Bolide Car Panel
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This simple tool provides the current status of your car, simply using paper clips on the edge of tool.
Simply print out the file (it caters for two cars) and trim the panels back. You need 6 paper clips (small size) for each of the following which determines the current status of the car:
- top speed,
- hard brakes left,
- tyres,
- lost 4th gear,
- booster setup,
- brakes setup,
- and fuel.
There are two car panels to cut out from the one page. It is recommended that you either:
- print out on thick cardboard if your printer has the capability or
- print out on paper and cut thick cardboard to size and clip that behind the paper panel for strength.
The paper clips may move during the course of the game (especially the
Setup
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Of course, first determine weather conditions and if using advanced rules, place a paper clip on either 'Booster Setup' or 'Brakes Setup' on the left side.
Optional: write your name and car number in the box.
Choose one of the four tyres and place a paper clip on the left side.
Place a paper clip on corresponding Hard brakes left on the right side (from the tyre selected).
Determine how much fuel you wish to put into the car. If two laps, place paper clip from the bottom side on 'Full Tank Lap 1'. When the car does a 2nd lap without refueling, move the paper clip to 'Full Tank Lap 2'. Otherwise for one lap, place paper clip from the bottom side on 'Half tank Lap 1'. This means the car must pit at the end of the lap.
Top Speed is calculated as follows:
SP of tyres + Sp of fuel (+ in rain/dry deduction)
and then place a paper clip from the top side on to the calculated speed limit. The speed limit may change when:
- weather changes
- change tyres
- fuel level changes (full tank laps 1 and 2).
Additional status
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If the car loses 4th gear, place a paper clip from the left side on '4th gear lost'.
If the car has no Hard Brakes left, simply remove the paper clip from the 'Hard brakes left' section.
Conclusion
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I would appreciate any constructive feedback and recommendations on improving the design. I appreciate paper clips may vary from country to country so there may have to be a rethink of design to cater for them. Bolide is a fine game (albeit a tad longish for so few laps) and I hope this tool will simplify and speed up the game.
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Jun 11, 2009
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4
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Bolide::
Bolide Quick Movement Ruler
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BolideRuler.doc 24 KB
Use this numbered/colored ruler to quickly determine the new vector location without counting.
Lay it from the old location, over the car, and use the matching doubled square to place the pawn.
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Dec 1, 2008
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0
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Bolide::
Estadísticas Bolide
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Estadísticas Bolide.pdf 25 KB
Según mis conocimientos de Cálculo de Probabilidades, Inferencia Estadística y Estadística Aplicada, he calculado las probabilidades de éxito y fallo en las tablas, y después las he redondeado a números bonitos. Buena suerte en Interlagos, muchachos!
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Jul 22, 2008
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3
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Bolide::
Reglas para Campeonato (Spanish)
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Bolide Campeonato Reglas.pdf 644 KB
Reglas y pequeña guÃa para organizar un campeonato con Bolide y sus dos expansiones. Se admiten sugerencias.
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Jun 25, 2008
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3
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Bolide::
Bolide rules variant using 2d6 dice
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BOLIDE 2d6 rules.doc 459 KB
The rules in this variant are identical to the unofficial rules re-write with the exception that the tables have been modified for 2d6 dice rolls instead of using 1d12. The result is a better distribution of odds over both favorable and unfavorable events. The Pitstop rules have been corrected to match the original rules as well.
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May 30, 2008
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6
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Bolide::
Bolide alternative ruleset – new game?
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bolide.rtf 31 KB
This is the ruleset I use when playing with the Bolide components. Including:
* Speedier play with simultaneous movement.
* Intuitive 'tyre strain point' system for panic braking/speed turning. Three tyre types with different specs.
* Diagonal moves = 1.5 steps. Slightly adjusted rules for legal car movement.
* Changed rules for boost/slipstream, to work more generally.
* Die rolls almost eliminated.
The file is written as a complete rulebook - you do not have to have the Bolide rulebook.
For me personally, I find this improves the game a lot. If anything is unclear, feel free to geekmail me.
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May 23, 2008
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16
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Bolide::
Unofficial Rules re-write and re-format with FAQ, Glossary, and Quickstart v1.0
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BOLIDE rules.doc 452 KB
This is an unofficial re-write of the rules. As such, they should be considered house rules until officially blessed by Ghenos. I have attempted to correct numerous grammatical errors and clarify situtations as well as re-format the entire rulebook. I have added a glossary, the FAQ, and a quickstart reference. Cheers.
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May 23, 2008
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3
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Bolide::
Resumen de reglas (spanish)
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Bolide Resumen Reglas.pdf 71 KB
Resumen de las reglas más básicas. Si hubiera algún fallo, hacédmelo saber para corregirlo cuanto antes. Gracias.
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May 22, 2008
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3
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Bolide::
Fichas para Bolide
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Fichas Bolide.zip 5.13 MB
Algunos modelos con colores y equipos de F1. Some models with colours and F1 teams.
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May 4, 2008
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10
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Bolide::
Bolide Runoff boards.pdf
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Bolide Runoff boards.pdf 7 KB
Runoff boards for Bolide
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Apr 29, 2007
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6
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Bolide::
Bolide Cards.pdf
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Bolide Cards.pdf 111 KB
Cards to designate each player's set up, charts amd damage chits
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Apr 29, 2007
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0
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Bolide::
bolide_v1_0.txt
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bolide_v1_0.txt 15 KB
Japanese Translation by Hiroyuki Ueno
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Jun 26, 2006
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0
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Bolide::
bolide_tables_v1_0.xls
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bolide_tables_v1_0.xls 24 KB
Table Chart Japanese Translation by Hiroyuki Ueno
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Jun 26, 2006
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3
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Bolide::
Bolide Setup Chart.pdf
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Bolide Setup Chart.pdf 37 KB
Car configuration setup charts for easy reference
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May 5, 2006
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