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Subject Replies Last Post
4 Undead scenario
by bijanajamlou Today 1:03 pm
0
37 Dirty Mage Knight for Couples. Yup, I went there. [18+ ONLY]
by Balth Thu Feb 9, 2012 2:22 am
13
0 Variant: time-limit-less scenario with possibility die
by Ikim Sun Apr 29, 2012 9:19 pm
11
0 Catch-up Mechanic
by charlest Fri May 18, 2012 4:57 am
22
5 Mines Liberation - Solo
by DsnowMan Mon Apr 30, 2012 4:31 pm
5
1 Adapting the multi-player skills into a solo game
by Pintsizepete Mon May 28, 2012 6:32 pm
6
6 Mage Knight: TRASHED
by jasoncarlough Sun Mar 18, 2012 11:41 pm
17
0 Evil Variant
by scatterbraincc Tue May 22, 2012 5:49 pm
13
8 Custom Scenario:: Onslaught
by morgothrond Wed May 9, 2012 8:02 am
6
0 Action Cards for consideration
by camipco Fri May 11, 2012 3:13 pm
4
1 GM Variant
by scatterbraincc Fri May 18, 2012 7:13 pm
10
2 Speed up players with turtle tokens
by FinalAttack Thu May 3, 2012 11:47 pm
17
1 Starting with "dummy" crystals: is it bad?
by Boarass Thu May 3, 2012 7:20 am
15
0 Any good house rules?
by tjhark17 Sun Apr 29, 2012 7:23 pm
11
12 VARIANT - Revenge of the Dragon lords – a hard solo scenario (can be played 2/3 player co-op)
by andrew_zz Sun Jan 8, 2012 10:10 pm
10
5 Tower Defense Scenario
by Christianv Thu Apr 26, 2012 12:14 pm
4
9 Mage Realm - Variable Victory Conditions
by Christianv Fri Apr 13, 2012 1:17 am
6
0 Is the Dummy Player really necessary?
by pzkrakz Fri Mar 30, 2012 2:49 pm
13
0 Has anyone tried drafting the cards then playing?
by happycannibal Thu Mar 29, 2012 6:14 pm
1
0 Equal Footing
by pzkrakz Mon Mar 26, 2012 2:45 pm
10
2 Epic Solo Conquest
by Puff Sat Mar 17, 2012 6:49 pm
0
5 In competitive scenarios, explorer decides on tile orientation
by twiggy_trippit Sun Feb 26, 2012 8:31 pm
2
0 Scenarios for Level 2 or higher?
by Morganza Mon Feb 27, 2012 8:41 pm
3
10 Solo Blitz Conquest: Spellbound
by Tokhuah Sat Feb 25, 2012 12:04 am
4
0 Space saving setup variant?
by eldavicho Sun Feb 19, 2012 7:11 pm
4
5 6/8 player (teams)
by madchow Tue Feb 14, 2012 7:28 pm
4
0 Increasing Player vs Player combat
by Donegal Sat Feb 18, 2012 10:23 am
3
0 Blitz Conquest Recon
by juffowup Tue Feb 14, 2012 7:48 am
8
3 Variant idea to help prevent runaway leaders
by Ender13 Mon Jan 9, 2012 9:39 pm
14
8 Mage Knight Variants
by JonJacob Mon Feb 13, 2012 3:04 am
3
0 Any idea for custom heros
by whipko Sun Jan 22, 2012 2:27 pm
5
0 "One to Return" Scenario
by tiduz99 Wed Jan 18, 2012 10:40 am
1
2 New Mage Knight character
by GreedyAlgorithm Mon Jan 16, 2012 7:43 pm
14
4 Using the scoring elements to approximate Magic Realm victory point decisions
by Incarnadyne Tue Jan 10, 2012 1:02 pm
6
4 Mobile Rampaging Enemies
by Ender13 Tue Jan 10, 2012 12:58 am
11
1 Which Variants Do You Like?
by McTreble Fri Dec 30, 2011 6:49 pm [Page 1,2]
26
4 Co-op needs more... cooperation?
by Deliverator Tue Dec 20, 2011 9:28 pm
6
2 Solo blitz conquest scenario?
by tinwe Wed Nov 2, 2011 11:17 pm
8
0 Handicapping for intro
by GreedyAlgorithm Sun Dec 18, 2011 12:13 am
3
5 Using the "interactive" skill tokens in a co-op game
by StormKnight Wed Dec 14, 2011 6:14 am
3
1 Items and Artefacts
by Sonnenblume Sun Oct 30, 2011 1:03 pm
1
3 Idea for 'Fall of the Kingdom of the Four Cities' scenario
by bleached_lizard Mon Oct 24, 2011 8:28 pm
5
0 Is there a smarter way to set up the game?
by Wasabi_Eater Mon Oct 24, 2011 11:37 pm
6
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