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Subject |
Replies |
Last Post |
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1
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Deck gun clarification
by stuartl
Sun Jun 3, 2012 12:08 pm
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1 |
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0
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Any rule changes in the 2nd edition?
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0 |
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0
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Family Game Question About Firefighter Action, Smoke and Flashover
by bobm174
Fri Feb 17, 2012 6:24 am
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11 |
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2
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Movement, Fire, & Smoke Question
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5 |
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0
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Experienced game setup - POI step 9
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5 |
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4
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How to Proceed After Hot Spot Rolls
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11 |
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0
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How are hot spots triggered?
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5 |
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6
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Fire Captain Command Actions
by krompot
Sun Dec 18, 2011 1:21 pm
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11 |
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0
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Re-roll or use arrow-grid.
by Adam78
Fri May 18, 2012 8:14 am
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3 |
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2
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Explosion on vehicles?
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9 |
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3
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Doors and Damage
by shumby
Thu May 3, 2012 4:23 pm
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7 |
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0
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Question about hot spots
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10 |
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1
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family game rescue
by gamer99
Sun May 13, 2012 4:34 am
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2 |
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6
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Feedback Requested - Hot Spots & Flare Ups - Rulebook V2.0
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16 |
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0
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Quick Flashover Question
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10 |
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0
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Deck Gun/Driver role question
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4 |
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0
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CAFS firefighter and extinguish actions
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3 |
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1
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Problem scenario Urban structures : Save the structure
by grouik
Fri Apr 20, 2012 7:12 am
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4 |
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1
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Rolling Smoke onto Firemen Victims or Hazmats
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13 |
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2
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What happens when fire is placed next to smoke?
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7 |
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3
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Unclear on Hot Spots
by Mofman
Sat Apr 7, 2012 7:36 pm
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9 |
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6
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Knocked Down with saved AP's
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11 |
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3
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Black die and advanced game setup
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7 |
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0
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Go to fire truck before crew change is possible?
by Gerg
Wed Apr 4, 2012 6:21 am
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11 |
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1
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Few Rules Questions
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7 |
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3
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How do Hot Spots spread?
by BadLT
Mon Dec 12, 2011 12:44 am
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21 |
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3
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AP after changing role
by Co1980
Mon Jan 9, 2012 4:04 pm
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6 |
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3
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Does the Paramedic treat victims from a distance?
by DeDaan
Thu Mar 29, 2012 2:37 pm
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7 |
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9
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Several questions after a couple of plays
by kronik
Sun Oct 30, 2011 7:25 pm
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13 |
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0
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Can a firemen starts in the fireengine
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4 |
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1
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Handing off a Victim
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1 |
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2
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Damage cubes for destroyed doors?
by rdh174
Mon Nov 28, 2011 1:49 pm
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5 |
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1
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Moving outside the building in the Family Game
by robigo
Sun Mar 25, 2012 8:06 pm
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2 |
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2
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Initial explosions on advanced setup
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1 |
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14
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Feedback Requested - Changing the Rules - Rulebook v2.0
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24 |
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0
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firemen and fire engine and POI and expansions Q - what else?
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4 |
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1
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Ambulance calling/driving scenario
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3 |
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1
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Saved AP for Advance game
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5 |
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2
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Fire outside the building, point of interest replenishment and vehicles question
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10 |
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1
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Must the firemen who activate the fire engine ride on it as well?
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2 |
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0
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Classification of Open/Close Door action
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6 |
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3
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easier game setup
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3 |
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1
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Rescue Specialist question - opening/closing doors
by jda1974
Tue Nov 22, 2011 6:36 pm
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8 |
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3
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Possible to run out of fire markers?
by steadzy
Thu Dec 22, 2011 5:23 pm
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9 |
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1
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Imaging Technician Question
by bobm174
Sun Feb 26, 2012 7:25 pm
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1 |
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0
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Question about explosions in Advanced game.
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18 |
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4
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Driver/operator question
by Beloch
Fri Jan 20, 2012 8:02 pm
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9 |
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6
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POI and travel
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6 |
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0
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Advance Fire and POI
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6 |
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0
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Quick rules check
by Robrob
Mon Feb 13, 2012 10:54 pm
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4 |
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