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Subject Replies Last Post
0 Possible to play with Overlord hidden objectives?
by plolock Tue Oct 27, 2015 8:55 pm
2
5 A Variant for the Rest of Us
by GorillaGrody Sun Dec 14, 2014 11:43 pm [Page 1,2]
31
0 Descent Random Tile / Dungeon Generator
by oldmrbadger Tue Oct 20, 2015 11:17 am
2
0 SW:IA Turn Order Issue
by az933k Thu Oct 15, 2015 10:43 pm
10
0 Coliseum Tournament of Champions
by Thesanctus Thu Sep 24, 2015 4:46 am
4
4 Hybrid classes
by Wallack Thu Mar 26, 2015 11:42 am
17
1 Balancing the Overlord!
by Soldier Sat Aug 15, 2015 10:42 am
6
2 Coop/Solo Tower Defense Variant: The Tower of Terrinoth v1.0
by TopherMel Mon Sep 21, 2015 4:21 am
5
6 Quest Vault - Spiders Lair (solo series)
by crusaderlord Thu Sep 10, 2015 5:49 pm
7
0 coop xpansions question
by tootz Thu Sep 10, 2015 2:30 pm
10
1 Retooled shop and travel mechanic for custom adventure
by zaltyre Wed Sep 9, 2015 7:40 pm
6
2 LOS, Adjacency and Movement Revamp
by rent13579 Sat Aug 29, 2015 10:56 pm
6
0 IA turn order house rule?
by percepter Mon Nov 10, 2014 6:12 pm
8
1 Imperial Assault + Descent (2 Rules)
by sador42 Wed Aug 26, 2015 10:31 pm
4
0 Overlord and AO cards in RAOV v4 question
by Budapest Sun Aug 23, 2015 7:51 pm
2
0 Playing with only 1 hero character?
by DoakesWD Thu Apr 16, 2015 4:30 pm
4
11 Lumin's D6 Solo/Coop Variant
by lumin Mon Sep 22, 2014 8:15 pm [Page 1,2]
26
15 RedJak's Monster AI Supplement BETA
by RedJak7 Mon Jul 6, 2015 3:41 pm [Page 1,2,3,4,5,6]
145
3 Custom Healer Class - Martyr
by zaltyre Wed Aug 5, 2015 8:12 am
4
5 Fixing the Spiritspeaker
by Flow25 Tue Aug 12, 2014 4:52 pm
15
2 Custom Mage Class - Psychic
by zaltyre Tue Aug 4, 2015 7:44 pm
7
3 Custom Made Mage - Spellblade
by Painkeeper Fri Jun 5, 2015 4:15 pm
9
8 Incidents for RAOV (v 1.1)
by Wallack Fri May 1, 2015 12:22 pm
20
2 Custom Made Healer - Artificer
by Painkeeper Fri Jun 5, 2015 4:13 pm
8
0 Mummies! Input needed
by LabyrinthsEcho Sat Jul 25, 2015 3:12 am
2
1 Campaign Tracker
by Chilavert 82 IT Mon Aug 18, 2014 9:08 pm
1
1 Labyrinth of Ruin: Light RPG Style
by codeinfused Fri Jul 10, 2015 2:47 pm
4
0 Gameplay question: First Blood and RAOV
by thegreatrudini Wed Jul 1, 2015 1:41 am
8
0 Considering Some House Rules
by gamerdinger Sun Feb 8, 2015 8:28 am
11
0 Boosting Landrec
by Flow25 Mon Jun 29, 2015 8:39 am
7
16 [FAN-MADE CAMPAIGN]: Call of the Necromancer
by Brutalien Thu Aug 1, 2013 10:40 pm
15
0 BJZSN's Waves of Mutilation
by BJZSN Wed Jun 24, 2015 2:21 pm
2
3 Custom Monster Cards
by nerdook Wed Apr 17, 2013 9:22 am
8
0 Shop/Loot. master/xp
by Shockvvave Sat Jun 13, 2015 6:11 am
1
0 Update for my third coop adventure
by NHack2013 Thu Jun 11, 2015 11:00 pm
0
0 Minor Shop Rule Change
by Huger Thu Jun 11, 2015 5:39 pm
2
1 Ideas to make descent have more combat
by Zarkil Fri May 29, 2015 7:46 pm
6
0 Shopping Step Variants
by Vespinito Wed May 27, 2015 8:06 am
7
0 More than 4 characters
by JeffreyP61 Sun Mar 15, 2015 2:06 pm
5
14 [Custom Coop Adventure] Ruins of Darkness / Ruinen der Finsternis
by unwohltaeter Sun Apr 12, 2015 10:28 pm [Page 1,2]
40
0 Descent, leveling during a non-campaign game
by CaptainMidnight Sat May 16, 2015 10:25 pm
5
0 BJZSN's Arena Variant (Team Vs. Team)
by BJZSN Sun May 17, 2015 8:56 pm
0
0 Has anyone used Imperial Assault's activation system yet?
by bleached_lizard Sat May 9, 2015 5:37 pm
16
0 Team vs. Team variant for Descent 2.0
by BJZSN Mon May 11, 2015 3:59 am
2
0 Loot system for campaign and/or stand alone missions
by viniciusjf Thu May 7, 2015 4:34 pm
7
0 Boss fights. Solitaire / cooperative
by Noitamies Thu May 7, 2015 11:29 pm
0
0 Fitzban a new (cought cought ) ally
by buondiavolo Mon May 4, 2015 6:24 pm
0
1 Neutral classes!
by Wallack Fri May 1, 2015 3:59 pm
12
8 New class Wizard, New hero Fizbantilus !!
by Wallack Tue Feb 10, 2015 12:30 pm
11
0 The DelvenDeep (DD) Challenge scenario (Variant)
by runescience Tue Apr 28, 2015 1:20 am
0

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