$10.00
Subject Replies Last Post
0 Set of rules questions.
by Zachary1234 Mon Jan 19, 2015 1:34 am
7
2 Which or whose left?
by armin101 Tue Nov 27, 2012 1:41 am
9
2 Ghost Ship rules
by lamagie Tue Apr 15, 2014 10:35 am
3
5 FAQ - culled from this forum
by mjonvv Tue May 27, 2014 9:50 am
0
2 Repair from skullduggery dice - reroll immediately?
by dablues Sun Apr 6, 2014 12:46 am
3
0 Few basic questions
by lamagie Tue Mar 4, 2014 10:26 am
3
0 Move firing and whirlpool sequence
by montcalm44 Tue Jan 28, 2014 6:03 pm
1
4 Locked dice repaired
by MickLaw Sat Oct 27, 2012 4:29 pm
6
1 Legal to play a die with more movements that can be played?
by montcalm44 Mon Jan 6, 2014 12:48 am
4
0 Locking in a rum barrel or anchor
by KTFerguson Tue Aug 6, 2013 1:27 am
3
0 Why bother with rolling?
by weezknight Tue Jul 16, 2013 12:17 pm
4
1 Question about gameplay - rolling the dice secretly?
by Vblade Mon Oct 22, 2012 2:07 pm
8
0 Clarification on getting to treasure first
by goopy Fri Jul 5, 2013 11:41 pm
1
3 Second and Third Ships Max HP?
by KnagrocK Sat Nov 24, 2012 5:23 pm
6
3 Timing of ship repairs - simultaneous?
by EndersGame Fri May 17, 2013 4:43 am
2
3 Bonus Cannonfire Question
by touchstonethefool Thu Nov 22, 2012 6:30 am
5
4 3 Lives and your Out...
by KnagrocK Fri Nov 23, 2012 6:42 pm
5
4 What happens if two ships have the same initiative number?
by StormKnight Tue Feb 12, 2013 11:09 pm
4
0 Anchored and rummed in the same bell.
by The Nomad Fri Apr 12, 2013 6:39 am
2
2 Fell off the center of the world
by merc007 Thu Feb 14, 2013 10:43 pm
4
0 If someone sinks on the treasure cove?
by Hvazadi Fri Jan 18, 2013 9:34 pm
1
0 2 questions about movement
by chrmallis Sun Jan 13, 2013 9:38 pm
2
1 Drunken Sailors
by abalfour Wed Dec 12, 2012 9:49 pm
2
3 Skullduggery Commands with 5 Player Expansion
by ad7m Sat Dec 1, 2012 2:27 am
3
1 Fifth player placement
by weishaupt Fri Jan 4, 2013 6:52 pm
4
1 Rum Barrel against an anchored die
by weishaupt Fri Jan 4, 2013 8:56 pm
2
0 hitting a ship at the edge of the board
by debwentworth Mon Dec 24, 2012 4:53 pm
1
0 Skulduggery chains
by SeeSome Tue Dec 18, 2012 7:47 pm
4
3 Ramming Speed Hitting an Island - Damage?
by turtleback Mon Dec 3, 2012 6:58 am
3
2 Question regarding ramming rule
by N/A Sun Dec 2, 2012 6:28 pm
2
4 Ramming speed hitting multiple ships
by g00sep00p Sun Dec 2, 2012 6:10 pm
3
4 Timing of Ghost Ship Arrival
by g00sep00p Sun Dec 2, 2012 6:21 pm
3
4 Skullduggery (Barrel) effects against anchored commands
by g00sep00p Sun Dec 2, 2012 6:31 pm
1
1 Cursed Treasure Die?
by pseudotheist Mon Nov 26, 2012 11:16 pm
4
2 Ghost Ship hurts you only at end of turn? (Correct, terror damage only occurs in the 4th bell.)
by zefquaavius Wed Nov 28, 2012 1:08 am
2
4 locked skullduggery
by VikingIsBetter Fri Nov 23, 2012 6:24 am
1
0 Sinking on the middle board
by debwentworth Thu Nov 22, 2012 3:00 pm
4
0 Treasure
by terrymoto Thu Nov 22, 2012 12:33 am
2
2 Question about Rum Barrels
by marshalls_acct Tue Nov 20, 2012 8:48 pm
4
0 Roll of with command die or normal D6?
by Hvazadi Sun Nov 11, 2012 4:53 pm
6
2 Can one ship push 2?
by Mikefitz Thu Oct 25, 2012 2:29 pm
1
4 Two questions from reading the draft rules
by inuitmyth909 Mon Jul 16, 2012 4:56 pm
3
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