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Subject Replies Last Post
0 Weddiing Coach- Basic Deck Minor Improvement # M072
by kredwood Mon Apr 23, 2012 3:57 am
2
0 What level to play first?
by some_guy Tue Dec 13, 2011 10:10 pm
7
0 Fire Brigade
by Philip Thomas Tue Nov 24, 2009 1:05 pm
16
1 Special action
by Madazam Wed Oct 27, 2010 12:13 am
9
0 Using the peat barge and fish smokehouse together
by ThePhule Fri Sep 9, 2011 1:51 pm
7
0 Question about Furnace and Heating Stove ( not about combining them )
by Parppu Wed Jun 15, 2011 6:43 pm
1
0 agricola: farmers of the moor - village church clarification
by timothygsmithsr Sat Jun 11, 2011 6:58 pm
4
1 Playing Special action cards in solo games -- more than once per round allowed?
by dlewis2 Fri Mar 5, 2010 4:19 pm
11
0 Special Actions in Solo Play
by johnthesweeney Fri May 21, 2010 4:38 pm
5
1 Peat Boat- Overpowered?
by FrostyM288 Fri Feb 18, 2011 10:49 pm
8
1 Special Action Clarification for a newbie
by bubbynee Sat Aug 14, 2010 8:13 am
10
0 Fuel Storage / Peat-Cutting Rights Question
by fufaso Sat Jan 22, 2011 2:19 pm
4
0 Major Improvemennts : Old and New (underneath)...
by Capn Hook Tue Nov 30, 2010 8:47 am
1
2 Special Action Cards: # of players.
by AstroLad Sat May 8, 2010 8:42 pm
3
2 Peat Fertilizer
by Izyum Wed Oct 20, 2010 11:19 pm
3
1 Major/Minor Improvement Action Must Appear in Round 1 - True in Variant 3 (playing with full rules)?
by SlyFrog Wed Oct 20, 2010 5:04 pm
3
2 Minors that Require Occupations in Complexity Level 2
by QBert80 Tue Jan 12, 2010 9:15 pm
4
0 Combining Heating Stove with Clay Hut/Stone House.
by Philip Thomas Wed Dec 16, 2009 6:54 pm
13
0 Perpetual Student / Lover?
by Molator Sun Sep 5, 2010 9:42 pm
1
0 Spices w/ Cookhouse?
by David Gardner Sun Sep 5, 2010 7:12 pm
1
0 Major Improvement top-left note means...?
by richiebob Tue Aug 31, 2010 4:57 pm
1
0 Fire Brigade?
by David Gardner Fri Aug 27, 2010 1:17 am
8
0 Does the FOTM Major improvement to trade wood for clay...
by kruhland Fri Aug 20, 2010 3:46 am
3
3 Fallow Fields (M015) questions.
by 2Ravens Sun Aug 8, 2010 1:13 pm
2
1 Furnace / Heating Stove combo ... No Fuel Required?
by crashman4499 Tue May 18, 2010 4:17 pm
4
1 Sowing Machine (M019) rules question
by nickv2002 Mon Jul 12, 2010 7:14 am
2
0 Peat Burn-Off (M016) question.
by Idle Muse Mon Jul 12, 2010 11:12 pm
4
0 Hey, Hay Wagon
by Buggy Wed Jun 30, 2010 12:27 am
4
0 Do Peat and/or Forest count as Unused Farmyard Space?
by AngryStarAnarchy Sat Jun 5, 2010 9:31 pm
6
3 Winter Storehouse
by mekane84 Wed Jun 2, 2010 6:38 pm
23
0 Clay Worker and Fell Trees
by thezilch Sat May 8, 2010 7:37 am
5
5 Fire Brigade (again) and First Round Action Card
by Drez Sat May 1, 2010 6:15 am
3
0 Sowing Machine(M019) and then Fallow Fields(M015)
by sgordon Sun Apr 25, 2010 1:36 am
7
4 Cards under base Major Improvments, question
by Robbage Thu Dec 17, 2009 7:24 pm
16
0 Clarification on Hardware Store (M053)
by sikahert Wed Apr 14, 2010 8:16 am
2
2 Wood = Heating token
by nicktaruffi Mon Apr 12, 2010 1:27 pm
6
0 Register of Craftsmen (M059)
by TwitchBot Tue Mar 30, 2010 2:48 am
5
0 Question on Variant 1: Special rules for Fuel
by Innovan Thu Mar 25, 2010 12:10 am
1
2 Does Clay Worker work with Fell Trees?
by Black Barney Mon Mar 15, 2010 11:30 pm
6
0 Upgrading Major Improvements
by Buggy Wed Mar 10, 2010 10:04 am
1
3 Administrative Question
by Buggy Sat Feb 20, 2010 8:52 pm
10
0 Cattle Collar (M017) question
by autumnweave Sun Dec 27, 2009 5:38 am
15
0 Converting resources to points and final scoring question
by fnord3125 Wed Mar 3, 2010 4:37 am
1
0 Church (M132) Minor Imp - F deck - What does tithe mean?
by kerrinaddis Tue Feb 16, 2010 12:17 am
5
0 Dutch rules FotM
by Sat Feb 13, 2010 11:20 am
1
0 Agricultural Implement
by zeroth hour Mon Feb 8, 2010 8:22 am
4
1 Can you choose not to heat an empty room?
by wolverine79 Sat Dec 26, 2009 2:15 pm
10
2 Pot Roast Recipe (M029)
by zeroth hour Sun Jan 3, 2010 10:31 am
8
0 Village Shop minor improvement
by kungfro Tue Jan 19, 2010 2:46 am
9
3 What occupations/minor improvements from the original game work with horses?
by bombcar Fri Jan 8, 2010 5:48 pm
12

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