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Subject |
Replies |
Last Post |
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4
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Character Starting Kit PDF!
by Jesse F
Fri Apr 20, 2012 9:22 pm
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0 |
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7
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The problems of Prophecy and fixing them
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5 |
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36
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Deebs' 2 player co-op variant
by Deebs
Sat Nov 15, 2008 8:56 pm
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8 |
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4
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Quest Cards
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3 |
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4
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Four Leaf Clover and Curse of the Mummy
by tarheel
Sun Feb 28, 2010 4:48 pm
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5 |
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0
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Small Expansions
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3 |
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7
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Shorter Play Length
by JYoder
Thu Dec 6, 2007 12:47 pm
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6 |
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2
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Simultaneous action variant to reduce down time between turns
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7 |
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18
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Solo variant 1.0
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7 |
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0
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kit characters
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0 |
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2
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Talisman Characters for Prophecy
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3 |
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3
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More classes than you can shake your wand at.
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1 |
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20
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Character Starting Kits: another take
by Typhon
Sat Aug 15, 2009 10:52 pm
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6 |
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3
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RPG style Racial Modifiers for Prophecy
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5 |
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5
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Rise of the Underdark- A team based scenario
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0 |
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0
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seeking suggestions for adding Character Races
by Typhon
Sun Aug 16, 2009 7:48 pm
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0 |
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29
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Variant: Character Starting Kits for the Base Game
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16 |
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4
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Variant for longer game.
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4 |
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6
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Customized beginning characters
by Kris
Mon Jun 26, 2006 2:28 pm
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12 |
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1
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Starting Character Skills
by Steve99
Mon Sep 1, 2008 12:04 pm
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3 |
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0
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Angry Gods variant (or how I learned to make the regular game last a bit less)
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0 |
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3
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Dungeons and Dragons Miniatures for Prophecy
by
Mon Jul 28, 2008 1:52 pm
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4 |
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17
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Co-operative Variant
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8 |
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2
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Too Many Cards; Subtitled: Where's the Board?
by JYoder
Thu Dec 6, 2007 1:01 pm
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4 |
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1
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Experience Variant
by a2greg
Tue Nov 20, 2007 3:39 am
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2 |
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6
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Great game---suggest an ending tweak though
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2 |
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