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Subject |
Replies |
Last Post |
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1
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Scenario 6 - question
by gmsa84
Sun Jun 3, 2012 3:03 pm
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1 |
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6
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Artillery support
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27 |
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1
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Have to pick a target type when Op Firing
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4 |
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3
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Can Infantry do Close Assault as Op Fire or Final Op Fire?
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2 |
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5
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Routing into concealment
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17 |
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4
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Can units move through a hex that is already full?
by gmsa84
Sat May 5, 2012 9:53 pm
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3 |
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3
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Voluntary Removal of Decoys
by Kozure
Tue Jan 10, 2012 8:25 pm
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16 |
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2
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Guns failing Morale check during OP fire - marked as Used?
by gmsa84
Sat May 5, 2012 10:03 pm
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6 |
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5
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Suppressed gun op-fire procedure clarification
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12 |
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5
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Battle Sequence Clarification.
by DjFIL
Sat May 5, 2012 6:16 pm
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4 |
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5
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Questions and comments on Rules Part 2
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9 |
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3
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Opportunity Fire Markers
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4 |
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1
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Blocking obstacles on both sides of the string
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23 |
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9
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LOS examples
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8 |
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3
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Vehicle and artillery questions
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7 |
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2
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Critical Hit?
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3 |
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3
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Clarification on movement
by gmsa84
Mon Apr 30, 2012 8:20 pm
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3 |
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6
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Does op-fire on a vehicle happen before or after it rotates in a hex?
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1 |
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1
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Setup concealed adjacent to enemy?
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3 |
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3
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Interpreting the last sentence of rule 9.0
by Horvo
Mon Apr 30, 2012 8:06 pm
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2 |
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8
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Reverse movement
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4 |
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4
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Off- Board At-Start set-up Qs
by nisada
Sun Dec 18, 2011 11:23 pm
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8 |
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4
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Close Assault Vs. Armor - Need Help!
by asfhgwt
Sat Jan 14, 2012 7:03 pm
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12 |
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1
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Modifiers when firing on vehicles with infantry and/or with artillery
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6 |
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4
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What is open ground?
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7 |
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3
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Rout Phase
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8 |
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2
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Fortifications??? Elevation???
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3 |
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4
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Panzerfaust
by gmsa84
Tue Apr 10, 2012 5:52 am
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4 |
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4
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Op fire question with an unmarked unit and op fire on a unit failing a morale check at the start of a move
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3 |
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1
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Scenario 15: foxhole and forest modifiers
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5 |
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5
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Yet another Rout question
by gmsa84
Tue Feb 28, 2012 6:23 am
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7 |
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1
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Do op fire marked units get marked used once they successfully pass a morale check or when the inflict casualties?
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2 |
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3
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vehicle proficiency checks
by NJames
Sun Apr 8, 2012 1:12 am
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2 |
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1
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"Units that check to see if they can fire are marked as Used if the LOS is blocked"?
by gmsa84
Tue Feb 28, 2012 5:54 am
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8 |
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3
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May artillery target hexes containing friendly units ?
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1 |
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3
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Infantry moving behind hedgerow, shot at by mortar within 4 hexes using Op Fire, is modifier -4 or -1?
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1 |
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3
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rules questions
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1 |
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2
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Guns, Artillery and Vehicles: 2 or 3 units used?
by gmsa84
Sat Mar 17, 2012 4:31 am
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2 |
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3
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some questions
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8 |
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4
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Open topped?
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2 |
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2
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Order of Rout checks?
by gmsa84
Sat Mar 10, 2012 2:36 am
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2 |
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3
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Op Fire Etiquette
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9 |
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4
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What are the options for a unit that starts the turn in the same hex as the enemy?
by gmsa84
Sat Mar 10, 2012 3:09 am
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2 |
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6
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declared retreats
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11 |
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2
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Melee, casualty reducing units and suppression
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3 |
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0
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Victory condition+Rout bonus+Concealment
by luc30
Sun Mar 4, 2012 8:31 am
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1 |
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2
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entering melee
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3 |
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0
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Do individual trees in the open count as "Woods" for movement and firing?
by gmsa84
Mon Feb 27, 2012 7:28 pm
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6 |
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1
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Questions about Rout before Melee and Op Fire while fully surpressed
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8 |
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2
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Melee
by luc30
Sun Feb 26, 2012 9:19 am
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3 |
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