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Board Game: Memoir '44 » Forums » Variants

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Subject Replies Last Post
4 Artillery fire sequence
by flapjackmachine Fri May 18, 2012 11:17 pm
4
3 Use Heavy Anti-Tank Gun Shooting Rules for Elite Armor and Tigers
by Coldwarrior1984 Wed Mar 28, 2012 3:32 pm
3
0 Mechanized infantry in the base game
by Frostmarrow Tue Apr 3, 2012 10:56 am
8
1 Why not use two separate decks in the basic game?
by Finachetto Sun Mar 4, 2012 6:01 pm
12
15 A small adjustment to give artillery a bit of a weakness.
by jesters_race Thu Mar 22, 2012 12:24 am
18
2 Playing standard scenarios with some kind of Overlord rules
by gamov Wed Mar 28, 2012 4:36 am
5
0 Firepower adjustment idea
by knight22 Sun Jan 9, 2011 10:27 pm
7
4 Fire back / defend idea
by knight22 Wed Jan 5, 2011 7:24 pm
23
0 Unified board and marking units as used - please give me your opinions.
by gmsa84 Wed Mar 21, 2012 2:50 am
13
2 Retreat as last action in the combat phase
by Cianopanza Wed Jan 25, 2012 1:54 pm
10
1 Opportunity Fire
by gusxokleng Sat Feb 26, 2011 3:40 am
12
10 M44 Campaign Hero rules
by Finachetto Thu Feb 23, 2012 3:30 am
14
3 Double Blind Game "Fog Of War"
by 420017 Mon Feb 20, 2012 1:40 pm
5
3 A simple way to limit the effect of bad command card draws
by casimps1 Thu Oct 8, 2009 4:25 pm [Page 1,2]
26
0 looking for the cards
by scout13 Tue Jan 17, 2012 5:32 am
6
5 Custom cards to replace dices
by hunter_sk Mon Jan 2, 2012 12:11 am
3
1 Try out Lord of the Rings style M44
by bobbypen Mon Dec 26, 2011 2:38 pm
2
17 Free for all
by Gruven_reuven Thu Dec 15, 2011 3:17 am
9
0 Chess like round variat - I move 2, you move 2, etc.
by knight22 Thu Nov 17, 2011 1:03 pm
5
3 looking for english version on memoire 40000
by Mosestaff Wed Jan 26, 2011 5:36 pm
4
31 My travel version with A&A minis on magnetic bases
by franchi Fri Jun 24, 2011 8:50 am
9
0 Passage of Lines
by Coldwarrior1984 Sun Sep 18, 2011 6:46 pm
2
0 Has anyone tried reducing strength of damaged units?
by Skadar Tue May 4, 2010 4:25 am
10
3 A simple "fog of war" variant for the base game
by ldsdbomber Mon Jun 13, 2011 8:03 am
5
1 Air Command Card project
by Wired_Wolf Wed May 25, 2011 5:05 pm
8
3 Superior German Optics, Anti-tank Ammunition, Guns, and Armor Doctrine
by Coldwarrior1984 Fri May 20, 2011 10:49 pm
5
2 Lines of Fire and suppression variant
by adsumus Thu Apr 7, 2011 10:34 am
1
5 Tigers that Roar Instead of Purring
by grahamj Tue Jun 30, 2009 1:14 pm
9
3 Operation Sealion - first ideas
by nightbomber Wed May 4, 2011 4:05 pm
6
0 In scale?
by Slotracer Wed Mar 25, 2009 4:51 pm
1
9 Order Token Variant
by LostSoul27 Wed Sep 9, 2009 9:18 pm
18
4 Jet-Pack Infantry
by Foo Dog Tue Jan 25, 2011 10:39 am
1
1 Retreat always an option?
by wellingtonboot Thu Dec 2, 2010 1:36 am
9
0 Fire and Movement
by gusxokleng Tue Mar 15, 2011 8:50 pm
5
3 Close Assault
by caroper Sat Nov 20, 2010 12:14 pm
2
3 Artillery variant rule
by SPBTooL Sat Dec 11, 2010 12:18 am
14
4 Intelligence and Reinforcements
by coxer80 Sun Jun 29, 2008 8:05 pm
10
0 An Idea for Revised C&C Cards
by StevenE Tue Feb 1, 2011 10:41 pm
1
2 3 players map variant
by veldom Tue Oct 4, 2005 6:26 pm
6
1 Points system for making campaign games?
by Budrou784 Sun Dec 12, 2010 2:25 am
4
3 Ahhh, new troops in good quality!!!
by Slotracer Tue Mar 24, 2009 1:01 pm
4
2 giving some control over luck
by suvix Fri Nov 19, 2010 3:09 pm
13
0 playing cards solitaire
by charlesting Thu Dec 2, 2010 3:24 am
2
1 Minimize luck by reducing dead draw disasters!
by R M Chair General Mon Nov 22, 2010 6:21 am
2
1 Memoir '44/Columbia Games
by Sparkomatic Tue Oct 5, 2010 11:45 pm
12
0 Alternative to Memoir miniatures
by Bob.Gibson Fri Sep 23, 2005 5:08 am
16
2 Tide of Iron Units modded for Memoir
by PKDuke Sun Sep 12, 2010 3:31 am
4
0 HOUSE RULES (AND ALSO SOME HOUSE CARDS)
by Marchino Thu Apr 29, 2010 10:18 pm
9
20 Solo M'44
by Drewcooter Thu Jun 14, 2007 5:48 pm
16
4 Rules for Suppression
by The Gong Show Sat Jun 19, 2010 8:17 pm
5

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