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Subject |
Replies |
Last Post |
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92
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Caveman tactics ~200 plays later
by topherr
Sat Jun 28, 2008 6:09 am
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20 |
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5
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What am I missing?
by Jexik
Tue Nov 1, 2011 5:51 pm
[Page 1,2]
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33 |
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5
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Does starvation still work?
by
Tue Sep 28, 2010 1:58 am
[Page 1,2]
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42 |
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1
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What do you do on the very first turn of the game?
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9 |
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16
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Valuing all 36 cards
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4 |
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3
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Revalue meeples and tools?
by kinoke
Tue Sep 6, 2011 5:48 am
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3 |
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5
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First try at "starvation"
by JasonC
Sun Oct 25, 2009 8:30 am
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5 |
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3
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An example of how to pick the better card...
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16 |
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16
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Farm vs Tool vs Hut
|
48 |
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52
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Alexfrog's Ultimate strategy guide to Stone Age (long)
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16 |
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0
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Why buy a 3 or 4 resource-cost civ card?
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7 |
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0
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Do the dice introduce to much luck?
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47 |
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1
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is gold actually any good ???
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7 |
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1
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The Abstinence Strategy.
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11 |
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3
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Question about building vs. cards
by djklaus
Tue Oct 20, 2009 8:32 am
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8 |
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10
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A hammer is certainly not worth only 1 pip/turn
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11 |
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6
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Winning Stone Age Strategies
by dzevin
Thu Aug 20, 2009 10:49 pm
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6 |
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22
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Solved by Starvation Strategy?
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98 |
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12
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Hunting hypothesis, the value of food, and the point eating strat revisited
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14 |
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7
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Ok, People already flamed starvation. How to make it viable?
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13 |
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1
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Another take on efficient resource gathering
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6 |
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37
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Maths in Stoneage (Resource collection efficiency)
by Wesleyc
Wed Jun 17, 2009 8:03 pm
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14 |
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2
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Stone Age Strategy
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4 |
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15
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Stone Age Loophole?
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25 |
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19
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Difference Between Two And Four Players
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11 |
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5
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Starvation ain't all it's cracked up to be?
by topherr
Thu Jun 26, 2008 4:48 pm
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16 |
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3
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More Stone Age Math Part II: Wood or Gold?
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8 |
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12
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Are sets too weak? And if so, is it a game flaw?
by topherr
Thu Jun 26, 2008 5:06 pm
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10 |
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9
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My take at Stone Age Math
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11 |
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8
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Newbie Best Practices
|
5 |
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5
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First-Round Choices for the Fourth Player?
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34 |
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4
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The Card Stratamagie
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3 |
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6
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Opportunity cost, not just pips per meeple
by topherr
Sat Jun 28, 2008 5:43 am
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0 |
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6
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Gaining Cards to Win
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10 |
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5
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More Stone Age Math Part I: Farms vs. Tools vs. more Meeples
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4 |
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