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Board Game: Empire of the Sun » Forums » Rules

1 , 2 , 3 , 4 , 5  Next »  [13]

Subject Replies Last Post
2 Play of Japanese central agreement card when not in ISR
by gebs99 Thu Dec 1, 2016 12:20 am
1
3 Future Offensives
by Has_hecho_trampas Wed Nov 30, 2016 6:07 pm
2
2 Battle Hexes
by Has_hecho_trampas Wed Nov 23, 2016 12:23 am
11
1 Supply at the end of turn 2
by Has_hecho_trampas Thu Nov 3, 2016 8:46 pm
3
2 Is it possible to create more than one battle hex in an hex?
by Has_hecho_trampas Tue Oct 25, 2016 7:28 pm
2
2 Use of paratroopers on forbiden hexes
by Rince83 Wed Oct 19, 2016 3:34 pm
3
2 Re-entry of units sent to Europe
by gebs99 Wed Oct 5, 2016 10:56 pm
1
1 Submarine Attack and Amphibious Assault
by Panzer2C Mon Sep 26, 2016 4:16 am
1
2 Turn 2 Reinforcements
by MikeWhit Fri Sep 23, 2016 4:14 am
2
2 Some miscellaneous questions
by Nightspore Mon Sep 19, 2016 10:20 pm
11
1 Offensive Card Question
by Panzer2C Sun Sep 18, 2016 5:21 pm
7
2 AP Card 5: US Carrier Raids
by niggle Sun Sep 18, 2016 4:27 pm
3
2 Intercepting a Strategic Naval Move
by Panzer2C Fri Sep 16, 2016 11:49 pm
3
2 Jp Card 35 Operation KE
by Panzer2C Fri Sep 16, 2016 11:52 pm
1
4 Australian Units and Supply
by Panzer2C Mon Sep 12, 2016 3:34 am
6
4 HQ Placement Questions
by Panzer2C Sun Sep 11, 2016 1:49 pm
3
2 Joint HQ
by Panzer2C Sat Sep 10, 2016 11:40 pm
3
2 AZOI and the Indian unplayable hexes?
by petrip Sat Sep 10, 2016 5:25 pm
2
1 Can a unit be activated more than once?
by StephenTarheel Thu Sep 8, 2016 4:57 am
2
2 Timing of the placement of delayed reinforcements and non-delayed HQs
by petrip Sat Sep 3, 2016 12:24 pm
2
2 How to handle Commonwealth units in Philippine Surrender?
by petrip Sat Sep 3, 2016 8:35 pm
3
2 Operation Chronicle: Woodlark Island Operation Card #28
by joekong_hk Mon Nov 9, 2015 12:52 am
12
2 AP Capture of Mukden & Harbin
by Benoitl33 Mon Aug 15, 2016 4:36 pm
7
2 PBM / Singapore Hex terrain
by Xenophon Tue Aug 23, 2016 5:39 pm
4
6 War In Europe Level 4 and Political Will
by joel_m_toppen Tue Aug 23, 2016 1:46 am
1
3 Can Air units be moved to participate in battle?
by Wolf 359 Tue Aug 9, 2016 4:20 pm
5
2 Replacements 11.0
by diluzio123 Sun Aug 7, 2016 10:28 pm
4
1 If offensive ground units enter a hex with enemy air units only, and the offensive player has no air, is there a battle?
by fatgreta Sun Mar 16, 2014 2:29 pm
9
2 Australian OOS in Australia
by Has_hecho_trampas Wed Jul 20, 2016 12:12 am
2
2 Operation Forager: When is an offensive concluded?
by cphuhu Wed Jul 20, 2016 5:40 am
1
2 Aircraft ranges during offensives; base capture
by indy_go_blue60 Tue Jul 19, 2016 3:25 am
3
4 Submarine attack without battle hexes
by sajimenez Wed Jun 15, 2016 8:21 pm
2
3 Strategic Air Movement 8.33
by IndyJones Thu Jul 14, 2016 7:32 pm
6
4 Hex border 2216-2217: Land or Sea?
by sinyamag Fri Jul 15, 2016 10:31 pm
1
1 Strategic Ground Transport and Intercept
by LeroyJS Thu Jul 14, 2016 8:45 am
5
3 Hit Calculation
by cctenn Thu Jul 7, 2016 8:17 pm
5
1 Lonely Submarine
by cphuhu Thu Jun 30, 2016 6:22 am
2
1 Eliminating HQs
by sugadaddy Wed Jun 29, 2016 7:33 am
2
3 Naval units.
by scanlawc1 Tue Jun 28, 2016 11:24 pm
1
3 newby question
by GuusI Wed Jun 8, 2016 6:07 am
5
1 Newby Questions
by GuusI Thu Jun 23, 2016 10:30 am
1
2 Supply/Attrition design question
by sugadaddy Tue Jun 21, 2016 11:48 pm
1
6 Damage calculation
by hbaq121 Sun Jun 5, 2016 12:22 am
2
1 Combining Forms of Ground Unit Movement
by lgoldberg Sun Jun 12, 2016 10:05 pm
8
2 Supply and ZOI
by Rhialto Wed Mar 30, 2016 2:15 pm
8
4 Air unit stacked with HQ, does supply check Assumption of ZOI allow HQ to be supplied?
by DanteEdmundo Wed Jun 1, 2016 2:33 am
10
5 Stacking limits on Atolls
by Aussie550 Sat Jun 11, 2016 3:25 am
2
4 Anti Aircraft fire?
by Aussie550 Sat Jun 11, 2016 3:28 am
1
2 Question about the Interception Roll.
by Has_hecho_trampas Wed Jun 8, 2016 6:06 pm
3
3 HQ supply path
by Carlo M. Sat Jun 4, 2016 11:34 am
4

1 , 2 , 3 , 4 , 5  Next »  [13]

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