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Subject |
Replies |
Last Post |
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2
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Harbor (expansion) questions
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13 |
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2
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Are Monuments considered Buildings
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1 |
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1
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Other Indigo cards during setup?
by k0w0k
Tue Aug 23, 2011 3:42 pm
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3 |
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0
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Treasure Chest: Is Customs Office a Production Building for the Guild Hall
by mneme
Mon Aug 1, 2011 10:34 pm
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1 |
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0
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I've lost my rule-book!!!
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5 |
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0
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Building's special abilities
by danpenn
Thu Jan 13, 2011 2:04 pm
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4 |
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1
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Trading Post & Aquaduct question
|
6 |
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0
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Some rules clarification before playing
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3 |
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2
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Yet Another Crane Question: Craning a Crane
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2 |
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2
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Gold Mine - Does it matter how many cards are revealed?
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6 |
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2
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What happens when you run out of cards?
by bkbyler
Sun Jan 17, 2010 2:01 am
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12 |
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0
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Numbers on Cards?
by matt71
Sat May 1, 2010 7:27 am
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7 |
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3
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Clarification on Producer and Trader.
by edmil
Sat Sep 19, 2009 9:34 am
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10 |
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1
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Trade Values
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3 |
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4
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First game played last night - two rules questions
by Neo42
Wed Mar 31, 2010 1:56 pm
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4 |
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0
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Poorhouse rule clarification
by Hurdoc
Wed Nov 15, 2006 10:21 pm
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3 |
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0
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Well question
|
8 |
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0
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Too Many Cards In Hand End of Round
|
7 |
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1
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Violet card question
by JimM
Sat Jan 30, 2010 3:13 pm
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4 |
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0
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rules in the Korean language
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2 |
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1
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The archive
by Lrdjr
Fri Oct 2, 2009 6:33 pm
|
10 |
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0
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Place card under chapel every turn?
|
15 |
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2
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New to Game and Immediately in Trouble !
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15 |
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0
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Smithy Bonus apply to Library?
by kerzain
Thu Jun 4, 2009 10:50 pm
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3 |
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0
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Goldmine if I choose prospector?
|
2 |
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4
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Another loophole.
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15 |
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1
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On the poorhouse...
|
6 |
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0
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ending the game
|
1 |
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1
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Running out of cards
|
15 |
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1
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Triumphal Arch Card Question
|
5 |
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0
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Is there any chance someone would scan a copy of the rules?
|
4 |
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0
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Playing in person: Running VP open information?
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2 |
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0
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Feeling really dense about the trader---help!!
by Fardog
Sun May 18, 2008 8:37 am
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6 |
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0
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Library - How many cards does Mayor keep?
by Dr_Drew
Tue Mar 25, 2008 12:11 am
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5 |
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0
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"6" buildings scoring rules
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3 |
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1
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special privileges on every turn???
by THORBOY
Mon Dec 31, 2007 8:22 pm
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7 |
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0
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Crane Question
|
9 |
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0
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Why take new cards for crops?
|
5 |
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0
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4-Player Roles Question
by tecwrtr
Sun Oct 14, 2007 7:10 am
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3 |
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0
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Market Hall / Market Stand
|
3 |
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0
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2-player library question
|
15 |
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0
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running out of cards
by jmac
Sun Apr 8, 2007 11:26 pm
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7 |
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0
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Can the Prospector use his own Gold Mine?
|
7 |
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0
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Goldmine Question
|
12 |
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3
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For me Nerfing the Guild Hall looks like a must
|
18 |
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0
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Trader question
|
4 |
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0
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Need 2 player rules clarifcation regarding the Governor
|
8 |
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1
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Question on scoring
by mbrna
Sat Apr 8, 2006 3:45 am
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3 |
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2
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Poor House timing? Market Stand/Hall combo?
by dedbob
Mon May 17, 2004 2:26 am
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12 |
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0
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Carpenter / Poor House interaction question
by fteplin
Thu Jul 14, 2005 6:20 pm
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3 |
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