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Game Entry

Dune

(1979)
User Rating: 7.7 / 10 (1505 Ratings)
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GameID: 121
Rank: 48
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Information

Designed By: Bill Eberle
Jack Kittredge
Peter Olotka
Published By: Avalon Hill
Descartes Editeur
Hobby Japan
# of Players: 2 - 6
Playing Time: 240 Minutes
Mfg Suggested Ages: 12 and up
Category: Bluffing
Science Fiction
Political
Novel-based
Negotiation
Mechanics: Variable Player Powers
Other Names: N/A

Description

[Edit] [History]

Set thousands of years in the future, Dune the boardgame is based on the Frank Herbert novels about an arid planet at the heart of the human space empire's political machinations.

Designed by the creators at Eon of Cosmic Encounter fame, the game can best be described as Cosmic Encounter set within the Dune universe. It does diverge in several mechanical ways but its heart is still in the same place, that is, it is a game that generates a lot of player interaction through negotiation and bluffing.

Players each take the role of one of the factions attempting to control Dune. Each faction has special powers that overlook certain rules in the game. Each turn players move about the map attempting to pick up valuable spice while dealing with giant sandworms, deadly storms, and other players' military forces. A delicate political balance is formed amongst the factions to prevent any one side from becoming too strong. When a challenge is made in a territory, combat takes the form of hidden bids with additional treachery cards to further the uncertainty.

The game concludes when one faction (or two allied factions) is able to control a certain number of strongholds on the planet.

Expanded by:

Magazine References:

The GENERAL Index Article List:

More Information

[Edit] [History]
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User Rank: 48
Num Ratings: 1505
Average Rating: 7.75
Standard Deviation: 1.53
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Users Owning: 1911
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2 Yet another Dune Board
DUNE board.jpg
Thanks to Ecraven for the design i lifted this from. I felt like all the Dune boards I've seen were way too colorful and didnt fit the aesthetic I wanted for my own DIY version so I used ecraven's design and made it more sandy and Dune-y. I fifgure since terrain really doesn't have an effect on the game why not.
0 Dune - Simplified Playsheet
Dune Summary - Simple.pdf
I made this to simplify the original play sheet. The original one has a lot of advanced rules and optional rules and tends to confuse new players. I removed all of that and summarized the Treachery cards more concisely. I also added a table of standard rates for shipping, harvesting, moving, etc. including the bonuses for Carthag/Arrakeen. I do include the increased spice flow variant.
3 Dune map with spaces for everything V2
mapV2.jpg
Dune map with spaces for everything V2 Mountain areas clarified and some minor touchups
0 Leader counters V1.1
leadertokens.pdf
This is a minor update for my leader counters
3 Counters v1
counters.pdf
These go with CompleteDunemapV1.jpg. This has spice tokes (you will need 2 sheets of those) and Harvest tokens. We use tokens rather than cards in our group and with a different mix so be warned. Special Thanks to Chris Jones (Goldenturkey) For his complete rule set. Colin Stobbe at http://www.sorvan.com/games/dune/ for more info http://www.cpforbes.net/tuckbox/tuckbox.cgi for the tuck box dies and Mike Doyle who does fab work
4 Leader Tokens v1
leadertokens.pdf
These go with CompleteDunemapV1.jpg. These are set up for the avery 1" stickers part# 05410. They don't have die line for that reason. Special Thanks to Chris Jones (Goldenturkey) For his complete rule set. Colin Stobbe at http://www.sorvan.com/games/dune/ for more info http://www.cpforbes.net/tuckbox/tuckbox.cgi for the tuck box dies and Mike Doyle who does fab work
5 Player shields v1 (part 2 of 2)
playershields2.pdf
These go with CompleteDunemapV1.jpg. Each shield takes 2 sheets and Special Thanks to Chris Jones (Goldenturkey) For his complete rule set. Colin Stobbe at http://www.sorvan.com/games/dune/ for more info http://www.cpforbes.net/tuckbox/tuckbox.cgi for the tuck box dies and Mike Doyle who does fab work
5 Player shields v1 (part 1 of 2)
playershields1.pdf
These go with CompleteDunemapV1.jpg. Each shield takes 2 sheets and Special Thanks to Chris Jones (Goldenturkey) For his complete rule set. Colin Stobbe at http://www.sorvan.com/games/dune/ for more info http://www.cpforbes.net/tuckbox/tuckbox.cgi for the tuck box dies and Mike Doyle who does fab work
5 combat Wheel v1
combatwheel.pdf
These go with CompleteDunemapV1.jpg. You will need to cut your own slot for leader tokens as I don't know what size your tokens will be so be warned. Special Thanks to Chris Jones (Goldenturkey) For his complete rule set. Colin Stobbe at http://www.sorvan.com/games/dune/ for more info http://www.cpforbes.net/tuckbox/tuckbox.cgi for the tuck box dies and Mike Doyle who does fab work
3 access Cards v1
accesscards.pdf
These are the access cards. These go with CompleteDunemapV1.jpg. They Are set up for use with Averys line of inkjet business cards. American letter size paper just to warn everyone. They have no trim marks because of this. Special Thanks to Chris Jones (Goldenturkey) For his complete rule set. Colin Stobbe at http://www.sorvan.com/games/dune/ for more info http://www.cpforbes.net/tuckbox/tuckbox.cgi for the tuck box dies and Mike Doyle who does fab work