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Game Entry

MidEvil

(2005)
User Rating: 5.8 / 10 (216 Ratings)
Your Tags: Login to Add Tags | View 
Popular Tags: [View All]
GameID: 15738
Rank: 2867
RSS Feed xml

Information

Designed By: Todd Breitenstein
Published By: Twilight Creations, Inc.
# of Players: 2 - 6
Playing Time: 60 Minutes
Mfg Suggested Ages: 12 and up
Category: Miniatures
Horror
Mechanics: Dice Rolling
Tile Placement
Other Names:
Zombies!!! MidEvil

Description

[Edit] [History]

Per the box:

This is a standalone game and IS NOT compatible with the original Zombies!!! board game.

MidEvil is the first game to be based on, and an extension of, the award winning Zombies!!! system from Twilight Creations. Players have escaped the modern-day zombie hoard only to find themselves transported back in time and faced with a whole new set of problems!

Game play is fairly straightforward. Players start at the well and their objective is either to kill 25 points worth of skeletons or to collect the Necromicon from the graveyard and return with it to the Altar. The various skeletons are worth different points, White are worth 1, Red are worth 2, and Blue are worth 3.

Players start by drawing a tile and placing it on the board anywhere it will fit. They then place a number of skeletons and villagers as shown on the tile. They then roll a six-sided die (d6) for movement. Movement is orthogonal and limited to the tiles currently in play. If you encounter a villager you can collect it; skeletons you encounter must be overcome. At the end of your turn you again roll the d6 to move that many skeletons 1 space each.

Players can collect up to 5 villagers who can be sacrificed if they lose a fight. Combat is simple - enter a square with a skeleton and on a 4 or better on a d6, you win. If the roll is less than 4, you can either sacrifice a villager or pay skeletons to reach 4 or better. There is no change, so if you roll a 3 and only have reds, you now have a 5.

Some of the cards also require specific colors of skeletons be used in order to power them and many require that you kill skeletons in order to play them.

Once a player reaches the Graveyard and grabs the Necronomicon, the other players can attack him during their turns to try to steal it away from him. The game ends when someone takes the Necronomicon to the center tile of the Altar or collects 25 points worth of skeletons.

This Zombies!!! sized box contains 30 map tiles, 50 event cards, 6 pawns, 50 sculpted life counters (little gray dudes), rules and 100 HEAVILY ARMED AND ANGRY SKELETON WARRIORS!!! The whole game is done with the same realistic but very tongue-in-cheek style you have come to expect from Twilight Creations.

Part of the MidEvil/Zombies!!! series

More Information

[Edit] [History]
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Statistics

User Rank: 2867
Num Ratings: 216
Average Rating: 5.77
Standard Deviation: 1.53
Num Views: 26099
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.53 moreinfo
Personal Comments: 111
Users Owning: 358
Users Wanting: 22
Users Trading: 35
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 139
Plays This Month: 1
Hot | Recent
Browse » | Upload File »
Pg.1/1
0 MidEvil (Variant v1.0).pdf
MidEvil (Variant v1.0).pdf
Optimized rules for a more tense, streamlined and satisfying game.
0 règles-traduction.doc
règles-traduction.doc
Traduction des règles par Wolfodeiwolfy (format normal)
0 REGLES MIDEVIL 2 Castle chaos.doc
REGLES MIDEVIL 2 Castle chaos.doc
Midevil 2 Castle Chaos rules in french (Gruntk)
0 Midevil-cartes en français.xls
Midevil-cartes en français.xls
Midevil cards translated in french by Wolfo dei wolfy
0 Midevil-traduction des règles.doc
Midevil-traduction des règles.doc
Midevil rules tarnslated in french by Wolfo dei wolfy (book size)

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