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Information

Designed By: Rob Anderson
Published By: Cactus Game Design
Mfg suggested # of Players: 2 - 6 players
User suggested # of Players:
(No votes yet)
[poll]
Playing Time: 30 Minutes
Mfg Suggested Ages: 7 and up
User Suggested Ages: (no votes yet)
[poll]
Language Dependence: (no voters yet)
[poll]
Category: Card Game
Collectible Components
Mechanics: N/A
Other Names: N/A

Description

[Edit] [History]

Redemption is one of the few surviving members of the first generation of collectible card games, tracing its roots all the way back to the days of Legend of the Five Rings and Overpower. 13 years after its initial release at Origins '95, the game is in its third edition, and boasts eight expansions and a recently-released 10th Anniversary Edition Starter Deck set.

At its core, the gameplay is simple: use your Heroes to rescue Lost Souls from your opponent's Land of Bondage, and use your Evil Characters to defend your own Lost Souls from your opponent. Enhancements may be played on these characters in turn to affect the final outcome of the battle. The characters and enhancements are divided up into colored "brigades" to emphasize theme and maintain variety and balance. The depth of gameplay is expanded with various support cards, such as Sites, Fortresses and Artifacts. Dominant cards may also be played by anybody at any time, and can turn the game around in an instant.

Redemption is unique among its CCG counterparts in several ways. The cards are based on characters, locations and events from the Bible. So while no particular tradition or "brand" of Christianity is emphasized over another, this source material provides a solid theme for the game. Accordingly, many of the cards and their effects bear a historical or thematic parallel to their corresponding Scripture, making Redemption an effective learning tool as well.

Also, while variety and depth of strategy are key factors in developing new expansions, the chance elements of the card draw and Dominant card play are never fully mitigated, allowing younger or less skilled players something of an equalizer. This is consistent with designer Rob Anderson's philosophy that the emphasis be placed on fun and fellowship over pure competition. It is also for this reason that, while tournaments are held regularly, with prizes and ranking points awarded to players who place, those prizes are rather modest compared to those offered by Magic: The Gathering CCG or Pokémon.

Home Page: http://www.cactusgamedesign.com/redemption.php

More Information

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Statistics

User Rank: 3526
Num Ratings: 107
Average Rating: 6.13
Standard Deviation: 2.20
Num Views: 7442
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.88 moreinfo
Personal Comments: 59
Users Owning: 156
Users Wanting: 12
Users Trading: 21
Has Parts For Trade: 1
Want Parts In Trade: 1
Price History: View
Total Plays: 71
Plays This Month: 6
User Information
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