Based on his earlier effort, Wildlife Adventure, this is a game about moving three commonly held expeditions around the world in search of various archaeological sites. The board is a map of the world with many different branching paths, and players advance the expeditions by placing plastic arrows. When an expedition arrives at a location that matches one of your cards, you score that card. The first player to score all his cards ends the game, and the highest total score takes the day.
Awards
1996 Meeples' Choice Award
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