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Information

Designed By: Darrell Hardy
Martin Wallace
Robert Vaughn
Published By: Fantasy Flight Games
Mfg suggested # of Players: 2 - 6 players
User suggested # of Players:
Best with 2 players
Recommended with 1, 2, 3, 4 players
(5 voters) [poll]
Playing Time: N/A
Mfg Suggested Ages: 12 and up
User Suggested Ages: (no votes yet)
[poll]
Language Dependence: Extensive use of text - massive conversion needed to be playable
(1 voter) [poll]
Category: Expansion for Base-game
Adventure
Fantasy
Mechanics: Variable Player Powers
Dice Rolling
Other Names: N/A

Description

[Edit] [History]

Belongs to the Runebound Series.

From the Fantasy Flight Games Website:
"In the tales told in Terrinoth, there is a legendary land, a place long lost. Many have attempted to find it once more, but like a mirage in the desert, it has forever eluded them, remaining tantalizingly on the horizon. It is a harsh place of blowing sands and dangerous creatures, of beautiful cities and alien magics. It is the land of Al-Kalim!

In this expansion to the Runebound fantasy adventure board game, the players have found the key to this hidden place. Their goal is to forge their own entry in the Ninety-Nine Tales of Al-Kalim. Sands of Al-Kalim differs from most Runebound adventures in that it does not include Encounter and Event cards that describe a set story. Rather, the players tell the story! They will face legendary challenges and gain legendary rewards, including mighty mounts, forgotten runes, and magical artifacts. He who completes his tale first is immortalized in song and legend, and wins the game."

Runebound: Sands of Al-Kalim is the third Big Box Expansion for Runebound Second Edition. It replaces some elements of the original game - including the map and playable characters - to provide a new and different gaming experience.

You must own the Runebound basic game to play this expansion.

Expands:

More Information

[Edit] [History]
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6 Runebound: Al-Kalim Story Die
Al-Kalim Story Die.pdf
The story die rendered as six scrolls with all of the possible story outcomes written on them. Print 'em out, stick 'em on a blank six-sider & you're ready to roll without the clumsy movement-die-symbol look-up.
4 Universal Head RUNEBOUND SoA-K Rules & Reference
RuneboundSands_v1.1.pdf
The Universal Head RUNEBOUND SoA-K Rules Summary v1.1 (Jun08). Double-sided rules summary and Player Reference sheet.
1 Single Tuckbox
Runebound Sands of Al-Kalim.pdf
For all the cards of this expansion. I keep all expansion games (Island of Dread, Midnight, Al-Kalim) in one box -- only need one tuckbox per game.
1 Tuckboxes_Sands_al_Kalim_Legendary_and_Character_Cards.pdf
Tuckboxes_Sands_al_Kalim_Legendary_and_C...
Tuckboxes for Legendary Cards and Character Cards (Base Set + Island of Dread + Sands of Al'Kalim)
0 Tuckboxes_Sands_al_Kalim_Challenge_and_Ally_Cards.pdf
Tuckboxes_Sands_al_Kalim_Challenge_and_A...
Tuckboxes for Challenge and Ally Cards
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