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Information

Designed By: Michael Wasson
Neal Sofge
Published By: Fat Messiah Games
Mfg suggested # of Players: 1 players
User suggested # of Players:
Best with more than 1 players
Recommended with 1, more than 1 players
(2 voters) [poll]
Playing Time: 120 Minutes
Mfg Suggested Ages: 12 and up
User Suggested Ages: (no votes yet)
[poll]
Language Dependence: (no votes yet)
[poll]
Category: Science Fiction
Mechanics: N/A
Other Names: N/A

Description

[Edit] [History]

It Seemed Like a Simple Mission...

Join the UN Colonial Marine Corps in this exciting solitaire game from FMG! Take command of a team of 12 heavily armed Marines as they board a crippled lab ship in a decaying orbit. Rescue the surviving crew, but beware of malevolent alien intruders, escaped lab animals, berserk robots and a sabotaged defense system. Work fast - the controls are smashed and the ship is plummeting towards a fiery end in the atmosphere below. The action is exciting and unpredictable form the minute you dock until the last shuttle blasts out!

Can you make it back alive from the Last Frontier?

More Information

[Edit] [History]
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10 Assorted observations 2008-09-24 kvezner 1
20 User Review 2005-01-04 imbigin... 7
1 User Review 2004-11-20 castigl... 0

Statistics

User Rank: 1263
Num Ratings: 90
Average Rating: 7.04
Standard Deviation: 1.25
Num Views: 14197
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.19 moreinfo
Personal Comments: 73
Users Owning: 232
Users Wanting: 64
Users Trading: 7
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 70
Plays This Month: 0
Hot | Recent
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Pg.1/1
0 Surprise Flow Process
surprise_check - GAP.pdf
I tried to create a help aid for the surprise element in the game. This is not a flowchart more of a flow process. I want to thank GaryP for his suggestions and changes of the original file I was going to submit - his rendition is much better. If anyone would like the original VSD files email and I will send them to you; BGG admins denied my original submission of VSD files so I converted them to PDF files and the conversion is less clear to me.
0 Discovery and Ambush Flow Process
discovery_ambush_checks - GAP.pdf
I tried to create a help aid for the ambush and discovery rules. This is not a flowchart more of a flow process. I want to thank GaryP for his suggestions and changes of the original file I was going to submit - his rendition is much better. If anyone would like the original VSD files email and I will send them to you; BGG admins denied my original submission of VSD files so I converted them to PDF files and the conversion is less clear to me.
0 Last Frontier Errata (text)
LF Errata.txt
Same content as PDF file, but in text format for greater accessibility.
0 Last Frontier Errata, the Director's Cut
LF Errata Director's Cut.txt
The complete 1994 "web version' of the LF:tVI errata, portion-marked by one of the original designers with indicators as to why it was redacted or rewritten for later versions.
0 Last Frontier Errata PDF
LF errata sheet 5-2000.pdf
This is the final version of the errata sheet, included in every game during the last assembly run in 1998. For obvious reasons, Fat Messiah Games awards all BGG users unlimited reproduction rights.
1 Errata 2
Vesuvius_Errata_2.doc
The 2nd errata from Fat Messiah Games.
0 Errata 1
Vesuvius_Errata_1.jpg
The original errata included in the game but missed in some copies.
0 LF_Counter_Manifest.txt
LF_Counter_Manifest.txt
Counter manifest for those who may have incomplete copies, or are just worried that theirs is.
5 last_frontier_clarified.html
last_frontier_clarified.html
My attempt at organizing the rules just a little better.
User Information
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