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Information

Designed By: Mike Perryman
Published By: Avalanche Press Ltd.
Mfg suggested # of Players: 2 players
User suggested # of Players:
Best with 2 players
Recommended with 1, 2 players
(3 voters) [poll]
Playing Time: 60 Minutes
Mfg Suggested Ages: 12 and up
User Suggested Ages: (no votes yet)
[poll]
Language Dependence: (no votes yet)
[poll]
Category: Wargame
World War II
Mechanics: Hex-and-Counter
Other Names: N/A

Description

[Edit] [History]

From the publisher:

Strange Defeat is a sequel to Defiant Russia and Red Vengeance. Like those games, it’s designed as an easy to learn, fun game. The map portrays the Netherlands, Belgium, western Germany and northern France.

Players control the actual units that fought in this campaign; most of them represent army corps with a handful of divisions. The typical Allied unit is as good as the typical German unit, and many of them are better. The German player must play to his or her advantages: an air force designed for tactical support, parachute regiments to assault key points, and concentration of force.

Like Defiant Russia and Red Vengeance, Strange Defeat isn't a very large game. The map is 34 x 22 inches, divided into very large hexes for ease of play. There are 140 playing pieces, and it comes in a small box that's easy to store. The game plays very quickly, concluding in about 90 minutes, with a minimum of charts and tables to consult. The game uses the same system as Defiant Russia.

More Information

[Edit] [History]
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Statistics

User Rank: 3840
Wargame Rank: 1100
Num Ratings: 50
Average Rating: 5.52
Standard Deviation: 1.89
Num Views: 7634
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.33 moreinfo
Personal Comments: 31
Users Owning: 116
Users Wanting: 2
Users Trading: 13
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 27
Plays This Month: 0
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quickref.pdf
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