geek
Recently Viewed
Hot Games
Dominion
Agricola
Android
Settlers of Catan, The
Axis & Allies Anniversary Edition
Battlestar Galactica
Race for the Galaxy
Pandemic
Titan
Puerto Rico
Wasabi!
Le Havre
Apples to Apples
Power Grid
Ghost Stories
Carcassonne
Twilight Struggle
Arkham Horror
Conflict of Heroes: Awakening the Bear! - Russia 1941-1942
Ticket to Ride
Through the Ages: A Story of Civilization
Tigris & Euphrates
Risk
War of the Ring
Descent: Journeys in the Dark
Stone Age
Formula D
Lost Cities: The Board Game
Last Night on Earth: The Zombie Game
Caylus
StarCraft: The Board Game
BattleLore
Twilight Imperium 3rd Edition
Red November
El Grande
Space Alert
Hannibal: Rome vs. Carthage
Galaxy Trucker
Race for the Galaxy: The Gathering Storm
Mad Gab
Age of Empires III: The Age of Discovery
Scrabble
Hive
Munchkin Quest
A Touch of Evil, The Supernatural Game
Sequence
Guess Who
World of WarCraft Miniatures Game
Clue
Railroad Tycoon

Information

Designed By: Richard Breese
Published By: R&D Games
Mfg suggested # of Players: 2 - 4 players
User suggested # of Players:
(Not best with any number)
Recommended with 2, 3, 4 players
(3 voters) [poll]
Playing Time: 60 Minutes
Mfg Suggested Ages: 10 and up
User Suggested Ages: 10 and up
(1 voter) [poll]
Language Dependence: No necessary in-game text
(3 voters) [poll]
Category: Animals
Mechanics: Set Collection
Hex-and-Counter
Hand Management
Other Names: N/A

Description

[Edit] [History]

Each player uses their fox to capture some of each of the types of fowl (chickens, ducks, geese and turkey) that are found in the farmyard. Players gain points for the fowl they have captured and also for saving from capture those fowl that share one or more of the same characteristics as their chosen target card.

Each round every player chooses to play one of their three fowl cards to determine turn order and which of the fowl counters a player can move. Players may move up to three fowl counters a combined total of up to three spaces on the hex shaped board. Players will choose whether to assist their own fox in capturing the fowl, or whether to save their secret target fowl and similar fowl from being caught by the other players’ foxes. Foxes then move up to two spaces in an attempt to capture one of the fowl. Moving the foxes through the foxholes will speed their progress and allow the foxes to creep up on the fowl unnoticed.

The game usually finishes when eight or fewer fowl remain at the end of a round. The target cards are then revealed, the points tallied (the most difficult part of the game) and a winner declared.

More Information

[Edit] [History]
Gallery: All | Game | People | CreativeHot | Recent
[Browse »][Add Image »]
Pg.1/2»
Board Game Forum: Reviews
Hot | Recent | Active
[Browse »] [Post »] [Search »]
Pg. 1/1

Statistics

User Rank: 1721
Num Ratings: 140
Average Rating: 6.35
Standard Deviation: 1.38
Num Views: 12005
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.50 moreinfo
Personal Comments: 85
Users Owning: 182
Users Wanting: 29
Users Trading: 15
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 172
Plays This Month: 0
Hot | Recent
Browse » | Upload File »
Pg.1/1
0 Score sheet for Fowl Play!
FP_Score_Sheet_v1.pdf
Score sheet for Fowl Play! Each sheet good for three games.
0 Fowl Play ITA Rules.pdf
Fowl Play ITA Rules.pdf
Fowl Play!: regolamento italiano - v. 1.0
User Information
Use this tool to rate games, save comments, and manage your collection.
 
Front Page | Welcome | Contact | Privacy Policy | Advertise | Support BGG | Feeds RSS
BoardGameGeek and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.