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Game Entry

War on Terror

(2006)
User Rating: 6.8 / 10 (230 Ratings)
Your Tags: Login to Add Tags | View 
Popular Tags: [View All]
GameID: 24396
Rank: 1060
RSS Feed xml

Information

Designed By: Andrew Sheerin
Andrew Tompkins
Published By: Terrorbull Games
Mfg suggested # of Players: 2 - 6 players
User suggested # of Players:
Best with 5 players
Recommended with 3, 4, 5, 6 players
(6 voters) [poll]
Playing Time: 120 Minutes
Mfg Suggested Ages: 14 and up
User Suggested Ages: 10 and up
(6 voters) [poll]
Language Dependence: Moderate in-game text - needs crib sheet or paste ups
(5 voters) [poll]
Category: Negotiation
Wargame
Mechanics: Area Movement
Other Names:
War on Terror: The Boardgame

Description

[Edit] [History]

From the website:

The goal of War on Terror, the boardgame is to liberate the world, ridding it of fear and terrorism forever. Naturally, only the biggest and strongest Empires are up to this task and so a certain amount of dominance needs to be proved. Alternatively, you can play as the terrorists, fighting for a world without empires.

Everyone starts the game as an Empire, with a couple of free villages and they can settle anywhere in the world. Although peaceful (we had to ban fighting in the first round) the 'politics' of the game already start to form, depending on what oil is discovered and how 'aggressive' the initial settlement choice is.

Empires then spread over the planet grabbing all available land, searching for the best oil and the most strategic borders. Some go for towns and cities, other spend their cash on extra empire cards, building up their political options. Maybe, if they're lucky, they'll get an early nuke.

Sooner or later someone takes a pop. Maybe the Axis of Evil has declared an Empire evil, giving them a few terrorist cards which are just too tempting not to play. Maybe someone is looking too strong already. Maybe you've got a grudge from a previous game or maybe you just want to win. Either way, war is declared or the terrorists strike!

Although it is possible to win the game with all the players still playing as Empires, the more likely outcome is that Empires are destroyed, bankrupted, or simply cave in and become terrorist players. As more empires fall they work together as a single terrorist player. With each new influx of terrorist cards and cash for the terrorist cause, the remaining Empires begin to wish that maybe they shouldn't have funded quite so much terrorism as they did.

More Information

[Edit] [History]
Gallery: All | Game | People | CreativeHot | Recent
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Statistics

User Rank: 1060
Wargame Rank: 481
Num Ratings: 230
Average Rating: 6.80
Standard Deviation: 1.81
Num Views: 28675
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.61 moreinfo
Personal Comments: 133
Users Owning: 284
Users Wanting: 72
Users Trading: 7
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 268
Plays This Month: 0
Hot | Recent
Browse » | Upload File »
Pg.1/1
0 How to upgrade v1 War on Terror to v2 for FREE
WoT_how_to_upgrade_v1_to_v2.pdf
Pre-release details of 'War on Terror v2' new rules and cards. We're making this information available in advance so that you can upgrade your existing copy of 'War on Terror' and help us test and develop the second edition.
0 War on terror, the boardgame - Dutch translation.doc
War on terror, the boardgame - Dutch tra...
Rules of Engagement Dutch translation / Spelregels Nederlandse vertaling
0 WoT_card_appendix_V1.pdf
WoT_card_appendix_V1.pdf
WoT Card Appendix V1 [English]
1 WoT_rules_of_engagement_V1.pdf
WoT_rules_of_engagement_V1.pdf
WoT Rules of Engagement V1 [English]
0 wot karty.doc
wot karty.doc
WOT card appendix in Czech

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