Magical school: Sorcerers' Apprentices begin their training from reading books.
In this "magical school" game, you play a role of daydreaming Sorcerers' apprentice in the everyday-magic world. With its original dice (which eyes are "white magic", "black magic", "intelligence", or "error" etc.), you learn different magics like "familiar" or "Astrologie" and but points, in order to become the great sorcerer.
The basic game is simple and fast.
With advance rule, you can grow your apprentice up with special magic cards. For example, "Chanting" can use an additional die. "Alchimie" can change the eye of an die. In this way, grown up apprentice shall know high level magic like "Homunculus".
■Contents
31 subject cards
1 turn player's card
5 dices(non-printed)
1 sheet of dice-seal(30 seals are contained)