geek
Recently Viewed
Hot Games
Agricola
Conflict of Heroes: Awakening the Bear! - Russia 1941-1942
Keltis
World of Warcraft: the Adventure Game
Gaslight
Ghost Stories
Pandemic
Race for the Galaxy
Stone Age
Settlers of Catan, The
Puerto Rico
Arkham Horror
Warriors of God
A Touch of Evil, The Supernatural Game
Power Grid
Risk
Through the Ages: A Story of Civilization
Twilight Struggle
StarCraft: The Board Game
Last Night on Earth: The Zombie Game
Wealth of Nations
Descent: Journeys in the Dark
Glory to Rome
Carcassonne
Manoeuvre
BattleLore
War of the Ring
Tribune: Primus Inter Pares
Ticket to Ride
Twilight Imperium 3rd Edition
Tigris & Euphrates
Caylus
Age of Empires III: The Age of Discovery
Blackbeard
Arkham Horror - Kingsport Horror Expansion
Galactic Emperor
Tide of Iron
Race for the Galaxy: The Gathering Storm
Néfertiti
Acquire
Hannibal: Rome vs. Carthage
Bang!
Arkham Horror - The Black Goat of the Woods Expansion
Ice Flow
Lost Cities
El Grande
Pillars of the Earth, The
Shadows over Camelot
Descent: The Road to Legend
Brass

Game Entry

User Rating: 6.0 / 10 (38 Ratings)
Your Tags: Login to Add Tags | View 
Popular Tags: [View All]
GameID: 2666
Rank: 3148
RSS Feed xml

Information

Designed By: Rudolph W. Heinze
Published By: SPI (Simulations Publications Inc.)
Mfg suggested # of Players: 6 players
User suggested # of Players:
(No votes yet)
[poll]
Playing Time: 240 Minutes
Mfg Suggested Ages: 14 and up
User Suggested Ages: (no votes yet)
[poll]
Language Dependence: (no voters yet)
[poll]
Category: Wargame
Renaissance
Mechanics: Variable Player Powers
Hex-and-Counter
Other Names: N/A

Description

[Edit] [History]

Subtitle of the game: "Reformation and Counter-Reformation, 1532-1555"

On the box cover: "The time is 6 February 1531."

One of the games in SPI's Power Politics series.

From the publisher:

Recreating the turbulent era of the Reformation, from the viewpoint of political/religious interaction and military activity. A Mighty Fortress is designed with a mechanical simplicity that is matched only by the subtlety of the game's interplay among contesting forces.

A Mighty Fortress simulates the conditions, which made possible the spread of the Lutheran Reformation and the subsequent Catholic reaction (the Counter-Reformation) in the years 1532-1555. The game recreates the actual historical objectives of the major countries in Europe in the Sixteenth Century as well as their military strengths and resources. There are six players in the game representing the six major countries, England, France, the Ottoman Empire, the Hapsburgs, the Pope, and the collection of German states we will call The Lutherans.

The Lutheran player is intent on promoting the Protestant cause throughout Europe, and the Papacy is equally resolved to gather any straying nations back into the Catholic fold. The Hapsburg Empire -- strong in arms and sprawling across half the continent -- seeks to maintain its possessions in the face of pressure from all directions. In England, Henry VIII is engaged with his own confrontation with the Pope; and French forces are marshalling to dismantle the Hapsburg dominions. And Suleiman the Magnificent is constantly watching for the opportunity to expand his Ottoman empire -- at anyone's expense.

The Hapsburgs have, by far, the largest number of combat forces. Unhindered by other problems, they could easily suppress Lutheranism. However, other players have objectives that can usually be achieved only at the expense of the mighty Hapsburgs. Therefore, depending on the rapidly shifting political situation, there will probably be several alliances against Hapsburg influence. Because of this convoluted political situation, the players will often find themselves at cross-purposes with other players whom they were aiding the Game-Turn before. Thus, the possibilities for political and military interaction are extensive.

A Mighty Fortress covers the twenty-four years from 1532 to 1555 -- a period fraught with shifting alliances, political and religious fervor, and frantic efforts to shift the balance of power. Theological debates, treaties of peace, declarations of war, excommunication, taxation, and missionaries -- all are included in this simulation of one of the most violent and implacably hostile eras of European history. The game covers all actions from the year 1532 -- right after formation of the Schmalkaldic League -- until 1555 and the Peace of Augsburg, which guaranteed Lutheranism as a religion [sic] and allowed the German estates to choose between that and Catholicism.

Other notes:

Special rules include those for missionaries, conversion, peace treaties, formal alliances, truces, ultimata, ceding territory, income and borrowing, theological debates, excommunication, Henry VIII's divorce and hidden, variable victory conditions.

Other credits:

Graphic Design: Redmond A. Simonsen
Development: Richard Berg
Production: Bill Bauer, Larry Catalano, Brad Hessel, Manfred F. Milkuhn, Harry L. Park, Robert J. Ryer
Playtesting: Anthony Beavers, Barry Lazarnik, Thomas Hamilton, David Pan, John Gautier, Joe Perez, Winston Forrest

More Information

[Edit] [History]
Gallery: All | Game | People | CreativeHot | Recent
[Browse »][Add Image »]
Pg.1/2»
Board Game Forum: Reviews
Hot | Recent | Active
[Browse »] [Post »] [Search »]
Pg. 1

Statistics

User Rank: 3148
Wargame Rank: 852
Num Ratings: 38
Average Rating: 6.04
Standard Deviation: 1.42
Num Views: 7715
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.20 moreinfo
Personal Comments: 22
Users Owning: 76
Users Wanting: 14
Users Trading: 4
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 4
Plays This Month: 0

Your Collection

[Sign In] to track this game in your collection.
 
Front Page | Welcome | Contact | Privacy Policy | Advertise | Support BGG | Feeds RSS
BoardGameGeek and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.