From the designer's website: "A Solitaire Civilization game that's compact enough to play on a plane."
The player use tribes (the only thing to track other than gold) to expand their civilization, create cities and buy advances. Only with careful planning and a little luck will your empire stand the test of time.
Now fully (well, as fully as it can be at this point) updated to version 2.0.
I have reordered the scenarios so they can be printed 4 pages for page, both sides. Then you can cut the "little pages" and made a "little pocket scenariosbook"
I have reordered the rules so they can be printed 4 pages for page, both sides. Then you can cut the "little pages" and made a "little pocket rulebook"
PDF on 8.5" x 11" layout, cards are slimmer than normal for a compact deck. I have taken a few design liberties for a different iconography. fixed a few tribe typos. NOTE i changed 'magnetics' to 'compass' and 'equestrian' to 'equestrian skill' out of personal preference