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Game Entry

Case Blue

(2007)
User Rating: 8.5 / 10 (54 Ratings)
Your Tags: Login to Add Tags | View 
Popular Tags: [View All]
GameID: 29285
Rank: 925
RSS Feed xml

Information

Designed By: Dean Essig
Published By: Multi-Man Publishing (MMP)
Gamers, the
# of Players: 2
Playing Time: N/A
Mfg Suggested Ages: 12 and up
Category: Wargame
World War II
Mechanics: Hex-and-Counter
Dice Rolling
Simulation
Other Names: N/A

Description

[Edit] [History]

From the company web site:

From 1941 through 1943, Army Group South fought a campaign in southern Russia. Hitler issued goals that ranged from the far oil fields to a city on the Volga by the name of Stalingrad, finally deciding not to decide and ordered the far flung Army Group to divide and go for both.

Across endless steppe, in the blazing sun and freezing cold, the Axis legions advanced to the edge of Asia and the Caucasus mountains. Some of the oil fields, and most of the city were taken.

Then the Red Army had its turn...

Case Blue is a game that covers both the Axis advance (1941 and 1942) as well as the Soviet counterattacks (Nov 42 to Jan 43) and the German counteroffensive at Kharkov (Feb-March 1943) that ended the series of campaigns in the south. The game covers in great detail all the operations from October 1941 until May 1943 on a large play area extending from Voronezh almost to the Turkish border. The full scope and grandiose nature of these operations come to life here.

Case Blue covers and replaces the 1994 award winning game Enemy at the Gates. Players get to encircle Stalingrad, run their pocket and relief attempts and the many operations that game covered.

Case Blue is the 10th game in the award winning Operational Combat Series and is the result of over 6 years of intensive research and testing. Players control units ranging from battalions through divisions (OK, there are a few, very strange, companies), making key decisions on the use, objectives, and means of war. The series is based on modern concepts of maneuver warfare and allows players a far more insightful look into how campaigns (large and small) really work.

Case Blue is designed to be played both separately or linked to the 2001 game Guderian's Blitzkrieg II. The monster linked game allows players to run operations on the entire Eastern Front (except for Leningrad) from the fall of 1941 until mid-1943.

Multiple scenarios (one map to very large) allow play to be picked up at various key points in the campaign.

If you want a serious look at these pivotal campaigns while having fun at the same time, this is the game for you.

Perhaps the Operational Combat Series finest hour, this game is huge. Case Blue contains:

- 9 22"x34" full-color mapsheets
- 1 14"x22" full-color mapsheet
- 10 unit countersheets (280 counters/sheet)
- 3 marker countersheets (280 counters/sheet)
- 56-page OCS Series rulebook
- 24-page Case Blue specific rulebook
- 24-page German Nationality booklet
- 24-page Russian Nationality booklet
- 2 80-page scenario booklets
- 2 two-color charts and tables booklets
- and, finally, two dice.

More Information

[Edit] [History]
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71 User Review 2008-05-09 joe1013 22

Statistics

User Rank: 925
Wargame Rank: 3
Num Ratings: 54
Average Rating: 8.47
Standard Deviation: 2.20
Num Views: 23702
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 4.50 moreinfo
Personal Comments: 40
Users Owning: 140
Users Wanting: 17
Users Trading: 4
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 28
Plays This Month: 1
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Pg.1/1
2 OCS 4.0 CRT analysis
OCS_CRT_analysis.pdf
I thought it might be useful to take a look at threshold odds levels for attacks. Here are the results, through the magic of spreadsheets. Note that this analysis already takes surprise into account - odds levels are the initial odds prior to rolling any dice.

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