This solitaire game of the Battle of Britain is card-driven with card decks covering Events, Attacking Forces and suspected targets. Game mechanisms deal with Radar warning(and lack of), weather and observer corps. The cardstock map covers southern England with graphics for airfields, industrial sites and ports.
From the back of the box:
You control British and Canadian Royal Air Force Squadrons, positioning the day's patrols where you believe the Nazis will strike. Day after bloody day, the RAF must rise to battle the modern fighters of Luftflotte 2 and 3 while Nazi bombers pound England into ruin - and submission. You must intercept German bombers, sacrificing dwindling men and equipment to halt the German war machine.
The game system controls the Luftwaffe, directing a coherent bombing campaign against targets vital to British survival. A unique card system hides the strengths, compositions, and targets of the German strikes until after you've decided where your squadrons will patrol, and which raids you'll intercept. You make the decisions that could save democracy.
RAF offer three scenarios. The Hardest Days, The Thin Blue Line, and The Battle of Britain cover the entire struggle from beginning to end. The game is playable in as few as 3 hours or as many as 10.
RAF includes:
One full-color 22" x 34" map of southern England
160 full-color counters
134 target, event, and force cards
16-page rules book
One six-sided die
Counter tray with lock-on lid
Game scale is Gruppen and Squadrons with one-day turns.
For one player.
Three to ten hours to play.
Ages 12 and up.
Update: 8/17/08 - Designer John Butterfield is working on a revision of this classic game. According to Mr. Butterfield, it will include solitaire rules to play as either the British or the Germans and will include a two-player version of the game as well. This game is currently on the preorder list for Decision Games.