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Information

Designed By: Jeremiah Lee
Published By: (Web published)
Mfg suggested # of Players: 1 players
User suggested # of Players:
Best with 1 players
Recommended with 1 players
(21 voters) [poll]
Playing Time: 15 Minutes
Mfg Suggested Ages:
User Suggested Ages: 10 and up
(7 voters) [poll]
Language Dependence: Moderate in-game text - needs crib sheet or paste ups
(7 voters) [poll]
Category: Exploration
Science Fiction
Fighting
Horror
Adventure
Print & Play
Mechanics: Point to Point Movement
Modular Board
Tile Placement
Other Names:
ZimP

Description

[Edit] [History]

In Zombie in my Pocket, you're searching for the secret of the evil temple where you can find the item to destroy the zombies rising from the dead. You can pick up items to bash zombies along the way; a machete, golf club, chain saw, or even your former uncle's grisly femur.

Find the zombie totem, then bury it in the backyard graveyard before midnight and you've saved the world. Otherwise, you're zombie food.

The game is free, fits in your pocket, and the modular board combined with the development cards make it a different game every time.

Download everything you need in the BGG Files section,
or visit Games by Jeremiah

More Information

[Edit] [History]
Gallery: All | Game | People | CreativeHot | Recent
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Statistics

User Rank: 1043
Num Ratings: 200
Average Rating: 6.80
Standard Deviation: 1.14
Num Views: 17889
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.16 moreinfo
Personal Comments: 114
Users Owning: 270
Users Wanting: 9
Users Trading: 1
Has Parts For Trade: 0
Want Parts In Trade: 1
Price History: View
Total Plays: 1031
Plays This Month: 247
Hot | Recent
Browse » | Upload File »
Pg.1/2 »
0 ZimP Rulebook in double-sided booklet format.
ZimP rules duplex.pdf
A bit more compact than the flip'n'fold style. Print double-sided, cut out the top and bottom panels, fold and staple. Note: pages aren't numbered so make sure they're folded correctly before assembling.
5 Aliens in my Pocket
AimP.pdf
An Aliens retheme variant. Rules changes- [b]Cowering[/b] Cowering only heals 2 health, unless at Airducts or Mess Hall where it heals 3 as previously. [b]Time Passes[/b] Time starts at 2000 hours and finishes at midnight, there are 4 hours in the game. [b]Winning the Game[/b] You win the game by- - Finding the colonists in Command - Causing the reactor in the Atmospheric Processor to meltdown in the Reactor Coolant location - Evacuating with the Dropship. [b]Dropship[/b] When a Dev card shows "Signal Dropship for evac" for your time, you may draw the next Dev card, looking for the location shown on the new Dev card. The Dropship has landed in this location, you have until midnight to reach it. Reaching the Dropship before completing the first two objectives is a loss, with only completing one objective, a minor victory. If the specified location has not yet been placed on the map, discard the Dev card and draw another until this is no longer the case. [b]Alien Queen[/b] When a Dev card shows "Alien Queen" for your time, the Queen appears in your location. She is indestructible and must be run away from. She will move into your square each turn until you reach the Dropship and escape, or die.
0 Dungeon in my Pocket variant Dashboard set - v1.0
DimP Dashboard v1.0.pdf
A homebrew dashboard set for the Dungeon in my Pocket variant of Zombie in my Pocket. You'll need 1 red glass stone, 1 blue glass stone, 2 yellow glass stones, and 3 green glass stones to use as markers. The inventory mat has a dotted line where it can be cut and folded into fourths. All mats will then fit into a sandwich bag.
2 ZimP tracking card for Items and Time
Zombie_in_my_pocket_Playaid.jpg
a playaid to track items and time in the original 'Zombie in my Pocket' game. Printed at 100% size it exactly matches the ZimP Development cards (although it is best used horizontally). Use with gaming stones/tokens.
4 Unofficial Scorecard...tweaked!
ScorecardFile1.pdf
This is a great little game, loads of fun, and after enjoying everyone's efforts on here, I wanted to stick my oar in! Here's the scorecard I rustled up to pimp my own copy. (Any zombie/chainsaw combo deserves a little Ash...)
1 ZimP Spanish Tiles
Spanish_tiles.pdf
Baldosas de interior y exterior traducidas.
3 ZimP Spanish Rules
Spanish_rules.pdf
Reglas completas de Zombie in my Pocket en español.
8 Customised ZimP printout (rev'd + alt)
Customised ZimP printout (rev'd + alt).pdf
PDF of my customised ZimP printout, changes made from original below: 1. Dev cards and Outdoor/Indoor tiles taken from revised/2nd edition, created backs from rule booklet cover. 2. Outdoor/Indoor tiles' backs have words "Outdoor" and "Indoor" respectively. 3. Items and Status tiles/tokens taken from Alternative Graphics file by woodoo03. 4. All pages are aligned and ready to be printed - front and back (ie. Page 2 is front and Page 3 is back and so on...) 5. All cards' and tiles' sizes are readjusted to fit 65mmx95mm laminating pouches (I use 150micron pouches, 100microns can also be used). Will post photos of final product soon. I take no credit for this release, just trying to compile and share what works for me to the rest of BGG. Jeremiah, fantastic game! Hoping to see different themes of this game, and perhaps 2 or more player variant. My friends like it but mostly prefer competitive play vs human. Edit: corrected original artist Kwanchai's name.
6 ZIMP scorepads
Zimp_scorepads.pdf
a pair of scorepads to keep track of items, health, time, and the zombie totem. Uses 6 tokens/glass beads : 1 for health, 1 for time, 1 for the totem, 2 for the items, and one for the chainsaw uses.
6 Dungeon in my Pocket
DimPv2.zip
The first fan made expansion/variant for Zombie in my Pocket. A little bigger, a little harder, theme, new items, enemies, and traps. Hope you enjoy. Please let me know what you think.
User Information
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