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Game Entry

Brandywine

(2000)
User Rating: 7.37 / 10 (88 Ratings)
Your Tags: Login to Add Tags |
Popular Tags: wargame[+] gmt[+] amrev[+] operational[+] musket[+] [View All]
GameID: 3412
Rank: 1114
RSS Feed xml

Information

Designed By: Mark Miklos
Published By: GMT Games
Mfg suggested # of Players: 2 players
User suggested # of Players:
Best with 1, 2, more than 2 players
Recommended with 1, 2, more than 2 players
(1 voter) [poll]
Playing Time: 240 Minutes
Mfg Suggested Ages: 12 and up
User Suggested Ages: 2
(1 voter) [poll]
Language Dependence: Unplayable in another language
(1 voter) [poll]
Category: Wargame
American Revolutionary War
Mechanics: Hex-and-Counter
Other Names: N/A

Description

[Edit] [History]

American Revolution Series:

An early morning fog burned off with the dawn, and revealed two long columns of scarlet and blue clad troops. This was His Majesty's Royal Army, commanded by General Sir William Howe. They were marching through the extreme southeastern corner of Pennsylvania and heading toward fledgling America's capital at Philadelphia. Only short weeks earlier this army had disembarked at Head of Elk, Maryland, after a 32-day voyage from New York City aboard the largest armada North America has ever seen. With some 14,000 troops, including crack German mercenaries and elite American Loyalist units, Howe's army was about to execute a flanking maneuver of "Jacksonian" proportions.

General George Washington, holding interior lines at Morristown, New Jersey, was unsure whether Howe would move north in support of the British invasion from Canada (see Saratoga, 1777), or whether he would move south against the Capital. Once the armada set sail, however, Washington shifted southwest and took up a naturally strong defensive position, on high ground behind Brandywine Creek, astride the main road to Philadelphia. Washington posted his troops advantageously and in depth. Control of the fords of the Brandywine would be the key to his position and although a possible flank attack was discussed, it's likelihood was discounted on the strength of local information.

Thus the stage was set. Howe, pursuing a strategy of posts, sought European style victory in a sudden taking of the enemy capital. Washington wrote, "Should they push their designs against Philadelphia...they will put the contest on the event of a single battle. If they are overthrown...the war is at an end. One bold stroke will free the land."

Nominee for the 2000 Charles S. Roberts awards for Best Pre-World War II Boardgame (Charles S. Roberts Awards).

More Information

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Statistics

User Rank: 1114
Wargame Rank: 217
Num Ratings: 88
Average Rating: 7.37
Standard Deviation: 1.21
Num Views: 9858
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.40 moreinfo
Personal Comments: 48
Users Owning: 228
Users Wanting: 26
Users Trading: 10
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 52
Plays This Month: 2
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