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Information

Designed By: James F. (Jim) Dunnigan
Published By: Decision Games
SPI (Simulations Publications Inc.)
Mfg suggested # of Players: 2 - 4 players
User suggested # of Players:
Best with 2 players
Recommended with 1, 2, 3 players
(4 voters) [poll]
Playing Time: 180 Minutes
Mfg Suggested Ages: 12 and up
User Suggested Ages: 8 and up
(1 voter) [poll]
Language Dependence: No necessary in-game text
(1 voter) [poll]
Category: World War II
Wargame
Mechanics: Hex-and-Counter
Other Names: N/A

Description

[Edit] [History]

Battle for Germany was first published in the wargame magazine Strategy & Tactics #50 by SPI (Simulations Publications Inc.). They also published it as a folio game (in a folder, with a paper map), and with a mounted map and cardboard Avalon Hill style box as a "Designer's Edition". Much later Decision Games revamped it, and republished it in a pretty box. The game is still available from Decision Games.

This game is small, it only takes about three to four hours to play for players of normal skill and luck. The game starts in December of 1944 with the Ardennes Offensive (a variant allows the German player to skip this and save his strength). As a two-player game, it is interesting in that each player plays both an Allied army (Western Allies or Soviet Union) AND a German army (Western Front or Eastern Front). This forces each player to play offense and defense. The player playing the Western Allies and Eastern Germans has a very challenging task. The Western Germans have good defensive terrain (the Rhine river and Westwall defenses), while the Eastern Germans have weak units, a long front, very poor defensive terrain and they face a large Soviet and Yugoslav army. The only real advantage enjoyed by the East German player is the lack of victory points to be gained in the East, and the slow Soviet replacement rate. The Western Alllied units are very fast moving, but they don't usually get a chance to exploit this until the very end of the game (at best).

The map is the same size as most SPI Quadrigames or folio games and has similar graphics. Cities are rated as 1 or 2 victory points, with Berlin worth 10. A line down the middle of Germany cannot be crossed (in the 2-player game), which makes Berlin the only city which can be captured by the Western Allies or the Soviets (ahistorical, but essential to the game's concept). Units are corps for the Germans and Western Allies and corps, armies, or fronts for the Soviet player. Each unit is rated for attack, defense and movement. Combat is decided is decided by an odds-based combat results table and a die roll. Combat results include various combinations of retreat and elimination (there are no step losses, disruption or anything like this). Eliminated units can be replaced, but very slowly and (for some players) with the weakest available unit coming back first.

The game includes variants for 3- and 4-player versions where the Germans are played by 1 or 2 players, and a "red star/ white star" scenario where the Western Allies and Soviets fight it out with some help from the remnants of the German army.

More Information

[Edit] [History]
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Statistics

User Rank: 694
Wargame Rank: 365
Num Ratings: 200
Average Rating: 7.07
Standard Deviation: 1.26
Num Views: 13126
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.08 moreinfo
Personal Comments: 139
Users Owning: 354
Users Wanting: 20
Users Trading: 18
Has Parts For Trade: 1
Want Parts In Trade: 1
Price History: View
Total Plays: 116
Plays This Month: 3
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battleforgermanyscoresheet.xls
This an Excel file that contains all of the cities in BFG and their VP values, so that you can keep score during the game.
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