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Game Entry

Max

(1986)
User Rating: 6.7 / 10 (80 Ratings)
Your Tags: Login to Add Tags | View 
Popular Tags: [View All]
GameID: 4637
Rank: 1563
RSS Feed xml

Information

Designed By: Jim Deacove
Published By: Family Pastimes
Zonnespel
Mfg suggested # of Players: 1 - 8 players
User suggested # of Players:
Best with 3, 4 players
Recommended with 2, 3, 4, 5, 7 players
(3 voters) [poll]
Playing Time: 20 Minutes
Mfg Suggested Ages: 4 and up
User Suggested Ages: 3 to 6
(2 voters) [poll]
Language Dependence: No necessary in-game text
(1 voter) [poll]
Category: Animals
Children's Game
Racing
Mechanics: Area Movement
Roll and Move
Co-operative Play
Other Names:
Max de kat

Description

[Edit] [History]

There are four animals in the game. All the players become responsible for the bird, mouse, and chipmunk's safe journey to their home in a tree at the end of the gameboard path. Unfortunately the tomcat "Max" is a natural hunter and chaser (he can't help himself) and is a continual threat. The goal is for the players to work together to get as many of three animals to the safety of the tree.

All the animals move based on random dice rolls. Two singular colored pips are possible, green and black, and are evenly distributed on the two dice. A black pip moves Max one space, while green pips can be distributed by player consensus (teaches logic, consultation and decision making) among the other animals to move them. Obviously Max has a better chance to move, more often and further than the others creatures who share the green pip rolls. On the other hand Max can only move forward, as well the players can opt to move their animals before or after Max. The players also have the option of using four cat treats to call Max back to the starting position, allowing the other animals to escape possible capture or lengthen their lead.

Each animal has their own special short cut on the game board to speed their journey or dart from Max. Unfortunately the short cuts could be missed by over-shooting the the short cut entrance. However if Max lands on any short cut entrance, he must take it on his next turn. In fact Max can end up between or even ahead of other animals as they advance down the path together. When Max reaches the base of the tree, he camps out and waits for the animals behind him, who will have to risk a final leap on and off Max's back to get to safety. The players all win or lose depending on how successful they are at saving the bird, mouse and chipmunk from Max.

More Information

[Edit] [History]
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Statistics

User Rank: 1563
Num Ratings: 80
Average Rating: 6.70
Standard Deviation: 1.34
Num Views: 7352
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.19 moreinfo
Personal Comments: 54
Users Owning: 108
Users Wanting: 17
Users Trading: 2
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 277
Plays This Month: 2
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