Sort of a cross between Blokus and Pueblo where players build and score for being visible from the top view at the end of the game. How high you build before you score varies depending on which board you use and how many players there are. Pieces not played count against you, so you need to plan ahead.
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(from the publisher)
A building game with tricky stones.
Who doesn't know those monuments of the Inca, witnesses of a perished culture, erected with gigantic, irregular blocks of stone, held together by their incredible precision?
In the game RUMIS the players construct an Inca building with their stones. All players receive three-dimensional pieces made of wood, which they will try to position adjacent to their already placed pieces of their own colour. All of their own pieces are of different shape, which is a challenge to the three-dimensional imagination.
Cubic, wedge-shaped or pyramidal volumes are different building limitations, which are imposed by the various building scenarios. Playing RUMIS you will find that no game is similar to any previous one. Once your mind has mastered the puzzling shapes of the RUMIS pieces, you will explore the depth of tactical and strategic possibilities offered.
Who is the best craftsman? You will find out using the stones in the smartest way!
2nd Place 2001 Hippodice Spieleautorenwettbewerb.
2004 Mensa Select
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