geek
Recently Viewed
Hot Games
Agricola
Tomb
Le Havre
Battlestar Galactica
Race for the Galaxy
Conflict of Heroes: Awakening the Bear! - Russia 1941-1942
Settlers of Catan, The
Puerto Rico
Power Grid
Stone Age
Dominion
A Touch of Evil, The Supernatural Game
Race for the Galaxy: The Gathering Storm
Last Night on Earth: The Zombie Game
Warhamster Rally
Arkham Horror
Pandemic
Twilight Struggle
Carcassonne
How to Host a Dungeon
Through the Ages: A Story of Civilization
Axis & Allies Anniversary Edition
Football Strategy
Risk
BattleLore
Tigris & Euphrates
StarCraft: The Board Game
War of the Ring
Galactic Emperor
Descent: Journeys in the Dark
Caylus
Ticket to Ride
Age of Empires III: The Age of Discovery
Twilight Imperium 3rd Edition
Commands & Colors: Ancients
Memoir '44
Shogun
Titan
Galaxy Trucker
World of Warcraft: the Adventure Game
New World: A Carcassonne Game
Brass
Age of Conan - The BoardGame
Halo Interactive Strategy Game
Hannibal: Rome vs. Carthage
Quoridor
Ghost Stories
Memoir '44 - Mediterranean Theater
El Grande
Arkham Horror - The Black Goat of the Woods Expansion

Information

Designed By: Randall C. Reed
Published By: Avalon Hill
Mfg suggested # of Players: 1 - 2 players
User suggested # of Players:
(Not best with any number)
Recommended with 2 players
(3 voters) [poll]
Playing Time: 120 Minutes
Mfg Suggested Ages: 12 and up
User Suggested Ages: 12 and up
(2 voters) [poll]
Language Dependence: Moderate in-game text - needs crib sheet or paste ups
(1 voter) [poll]
Category: Wargame
Science Fiction
Mechanics: Secret Unit Deployment
Hex-and-Counter
Other Names:
Robert Heinlein's Starship Troopers

Description

[Edit] [History]

Science Fiction Wargame based directly on Robert A. Heinlein's Novel Starship Troopers.

Scenarios are set in the Terran/Arachnid war which forms the background of the novel.

One player takes the Terran side and deploys his MI (Mobile Infantry) units directly on the board, nearly always by the Initial Drop Procedure.

The other player, as the Arachnid Player, uses an Alien Control Pad sheet to record the placement of his underground central Hive cell complex and the attached tunnels radiating outward. Tunnels are used to move the Warrior units, along with Worker units mixed in as expendable decoys, to locations where they can pop up to the surface through a breach hole and attack the Terran units.
Completely unseen, and only paper recorded, Engineer units are used to create the breachs and, later, to extend the tunnels.

The 'third side' of the war is the Skinnys. In early scenarios they are fighting on the side of the Arachnids.
In later scenarios, after succesful negotiations with Earth, they switch over to the Terran side. They're only effective fighters within the confines of their small city
terrain on the board (and not very effective at that).

The game is set up in a "Programmed Instruction" system of scenarios to slowly introduce the game concepts. Scenarios range from Scenario I, which starts players off with a basic MI raid on a Skinny city (just like the book. "Torres died on the way up") to Scenario VII, The Battle of Klendathu: the final Terran assault on the Arachnid Homeworld.

More Information

[Edit] [History]
Gallery: All | Game | People | CreativeHot | Recent
[Browse »][Add Image »]
Pg.1/3»
Board Game Forum: Reviews
Hot | Recent | Active
[Browse »] [Post »] [Search »]
Pg. 1/1

Statistics

User Rank: 918
Wargame Rank: 696
Num Ratings: 504
Average Rating: 6.40
Standard Deviation: 1.41
Num Views: 32675
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.14 moreinfo
Personal Comments: 240
Users Owning: 1042
Users Wanting: 22
Users Trading: 105
Has Parts For Trade: 1
Want Parts In Trade: 2
Price History: View
Total Plays: 91
Plays This Month: 0
Hot | Recent
Browse » | Upload File »
Pg.1/2 »
0 Mission Scenarios with Expansions Added
ST_Mission_Scenarios_with_Expansions.zip
These files add most of the other variants to the Mission Scenarios variant. There's also an Excel spreadsheet for doing all the force selection & victory calculations as well as a control pad to handle the new rules for the Aliens.
0 And What of the Skinnies
And What of the Skinnies.pdf
Variant from Dragon Magazine, June 1979
1 Log Pad.pdf
Log Pad.pdf
Log Pad
1 Enlarged Alien Control Pad.pdf
Enlarged Alien Control Pad.pdf
Double-size Alien Control Pad
1 Assault on a Queen Scenario.PDF
Assault on a Queen Scenario.PDF
Assault on a Queen Scenario from The General
1 Alone Against the Bugs.PDF
Alone Against the Bugs.PDF
Another Solitaire System for SST
1 Scenario 8 - Search & Destroy.pdf
Scenario 8 - Search & Destroy.pdf
Scenario 8 - Search & Destroy
1 Mission Scenarios.PDF
Mission Scenarios.PDF
Mission Scenarios
3 Solitaire Troopers.PDF
Solitaire Troopers.PDF
Solitaire Rules for SST
0 Scenario Tourney-3.PDF
Scenario Tourney-3.PDF
Scenario Tourney-3 and Rules Expansion