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Game Entry

Ardennes '44

(2003)
User Rating: 8.0 / 10 (144 Ratings)
Your Tags: Login to Add Tags | View 
Popular Tags: [View All]
GameID: 7858
Rank: 398
RSS Feed xml

Information

Designed By: Mark Simonitch
Tony Curtis
Published By: GMT Games
Mfg suggested # of Players: 1 - 2 players
User suggested # of Players:
Best with 2 players
Recommended with 1, 2 players
(3 voters) [poll]
Playing Time: 360 Minutes
Mfg Suggested Ages: 12 and up
User Suggested Ages: (no votes yet)
[poll]
Language Dependence: (no voters yet)
[poll]
Category: World War II
Wargame
Mechanics: Hex-and-Counter
Other Names: N/A

Description

[Edit] [History]

December 16, 1944
After a period of fog, rain, and snow blankets the area, three German armies unleash 26 divisions against thinly held American lines in the Ardennes forest of Belgium and Luxembourg. The objective of the Germans is to push through the Ardennes, then cross the Meuse River and head for Antwerp. Hitler hopes to split the Allied armies apart and smash their vital supply port at Antwerp. Can the Americans stop them?

Historically, the German army trampled the American VIII Corps and penetrated within two miles of the Meuse. The Americans stubbornly fought the Germans at many critical crossroads slowing and then stopping Germany's elite forces. Historically, the German offensive achieved little except to create a "bulge" in the American line.

Ardennes '44 explores this fascinating campaign with a detailed order of battle and an extremely accurate Ardennes game map which covers the area from the Our River to the Meuse. Ardennes '44 covers the period from December 16th to the 26th. Two shorter one-map scenarios are included which cover the initial stages of the German attack. The Ardennes '44 game system is designed by Mark Simonitch, winner of the CSR James F. Dunnigan Award for Design Elegance and Best WWII Board Game of 2000 for Ukraine '43.

The result is Ardennes '44, a game that both the "Bulge enthusiast" and the casual player will enjoy. German attacks follow historical advance routes, and the Bastogne and St. Vith defense perimeters are often as large as they were historically (instead of one big stack of units in the town itself). The Allied player has a chance at holding Elsenborn Ridge and making the Germans pay dearly for the twin villages of Rockerath and Krinkelt. Likewise, the German player has an equal chance of changing history and reaching the Meuse River.

More Information

[Edit] [History]
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Statistics

User Rank: 398
Wargame Rank: 59
Num Ratings: 144
Average Rating: 7.96
Standard Deviation: 1.58
Num Views: 24114
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.79 moreinfo
Personal Comments: 86
Users Owning: 357
Users Wanting: 37
Users Trading: 5
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 58
Plays This Month: 0
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0 Tutorial and AAR
Tutorial and AAR.pdf
Day by day analysis of a German narrow victory, and what decisions led to the result
0 US_Engineers.png
US_Engineers.png
Engineers with new defensive strength.

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