This is the 4th entry in the We the People system of games, following Hannibal and Successors (but pre-dating Paths of Glory, which is arguably more of a spin-off than a follow-on). The underlying system is basically Hannibal: Rome vs. Carthage, but For the People is much longer and more complex. The playing area is much larger, there are lots more forces and generals, and there is a much more complicated political control/strategic will system - as well as quite a few other significant additions to the basic game. While still fairly clean and streamlined for a complicated wargame, this is nontheless more of a serious hobby game than any of the previous entries in the genre - especially as it is saddled with a relatively poor rulebook which makes the game rather hard to learn (despite copious examples, which are usually a good sign).
Note from Mark Herman: The game was reprinted and the latest and final version of the rules has incorporated all of the previous FAQs plus has re-written some of the more troublesome rules sections (rivers). To date, after a grueling 3 year on-line tournament, no rules questions of note have been forthcoming. The above write up is mistaken when it states that "For The People" is based on "Hannibal v Rome", but was my second game in the "We The People" genre that I created. The game dropped my battle card system in lieu of a more traditional combat results table to speed play and increase historical accuracy.
Winner of the 1998 Charles S. Roberts awards for Best Pre-World War II Boardgame (Charles S. Roberts Awards).
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