geek
Recently Viewed
Hot Games
Agricola
Conflict of Heroes: Awakening the Bear! - Russia 1941-1942
World of Warcraft: the Adventure Game
Gaslight
Settlers of Catan, The
Keltis
Race for the Galaxy
Pandemic
Ghost Stories
Puerto Rico
Arkham Horror
Risk
Power Grid
Stone Age
Twilight Struggle
Warriors of God
Last Night on Earth: The Zombie Game
A Touch of Evil, The Supernatural Game
Through the Ages: A Story of Civilization
StarCraft: The Board Game
Carcassonne
Tigris & Euphrates
Descent: Journeys in the Dark
Ticket to Ride
BattleLore
War of the Ring
Caylus
Age of Empires III: The Age of Discovery
Wealth of Nations
Tribune: Primus Inter Pares
Twilight Imperium 3rd Edition
Brass
Bang!
Arkham Horror - Kingsport Horror Expansion
Arkham Horror - The Black Goat of the Woods Expansion
Glory to Rome
Acquire
El Grande
Galactic Emperor
Blackbeard
Pillars of the Earth, The
Race for the Galaxy: The Gathering Storm
Lost Cities
Néfertiti
Descent: The Road to Legend
Scrabble
Manoeuvre
Hannibal: Rome vs. Carthage
Tide of Iron
Ice Flow

Game Entry

User Rating: 7.8 / 10 (415 Ratings)
Your Tags: Login to Add Tags | View 
Popular Tags: [View All]
GameID: 84
Rank: 146
RSS Feed xml

Information

Designed By: Craig Besinque
Published By: Columbia Games
Mfg suggested # of Players: 2 players
User suggested # of Players:
Best with 2 players
Recommended with 2 players
(4 voters) [poll]
Playing Time: 150 Minutes
Mfg Suggested Ages: 12 and up
User Suggested Ages: (no votes yet)
(0 voters) [poll]
Language Dependence: (no voters yet)
[poll]
Category: Wargame
World War II
Mechanics: Secret Unit Deployment
Other Names: N/A

Description

[Edit] [History]

Rommel in the Desert is a pre-"Front" game touching on the conflict between the British and Germans in North Africa during WWII. A game of maneuver, each side has to move with precision and know when to strike, since a cut in supply spells disaster for either side. The supply system is card driven. The game comes with a well painted map of North Africa and 100 wooden blocks to represent the British and Germans.

This title uses Columbia Games Block system. While there are variations in the rule sets for each of their games none the less all of their games are based on block system. Basically this means that rather than the traditional use of counters to represent units on the map the game instead uses wooden blocks that stand upright and with unit details only shown on one side of the blocks. This does two things: First it provides an easy way of producing a "fog of war" because your opponent can not tell, save through good memory, what type of unit a specific piece is and it’s current strength. Second, by having the blocks stand on end it provides a way to keep track of a units strength by rotating the block so the current strength is the top number. Most war games have some type of mechanism that lets units take steps in their overall strength. Counters normally have at most two steps because of they only have two sides, however blocks have four and so now you can easily keep track of twice the amount of detail that many other war games provide. With the use of blocks Columbia has provided a way of adding a good deal of depth to their war games without adding further complex layers of bookkeeping and thus allow for interesting and relatively short sessions of play.

Home Page: http://www.columbiagames.com/cgi-bin/query/cfg/zoom.cfg?product_id=3421

More Information

[Edit] [History]
Gallery: All | Game | People | CreativeHot | Recent
[Browse »][Add Image »]
Pg.1/3»
Board Game Forum: Reviews
Hot | Recent | Active
[Browse »] [Post »] [Search »]
Pg. 1/1 1
36 Best North African game ever 2008-06-16 Sandy... 16
18 Initial Review 2007-11-01 voynix 1

Statistics

User Rank: 146
Wargame Rank: 96
Num Ratings: 415
Average Rating: 7.79
Standard Deviation: 1.36
Num Views: 58578
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.55 moreinfo
Personal Comments: 279
Users Owning: 767
Users Wanting: 149
Users Trading: 27
Has Parts For Trade: 0
Want Parts In Trade: 1
Price History: View
Total Plays: 333
Plays This Month: 1
Hot | Recent
Browse » | Upload File »
Pg.1/2 »
2 Keith A 's RITD notes in letter size and pdf
RitD_Notes_v2-2_letter_sized.pdf
Contrary to Keith's title, the file was not letter sized. http://www.boardgamegeek.com/file/info/17773 Converted into letter size pdf with permission from original author, Keith A.
4 ROMMEL IN THE DESERT REGLAS_1.02.pdf
ROMMEL IN THE DESERT REGLAS_1.02.pdf
RULES IN SPANISH (version 1.02) - REGLAS EN ESPAÑOL (versión 1.02) por Felipe Santamaría
2 ConciseRefSheet03 - Rommel in the Desert.ppt
ConciseRefSheet03 - Rommel in the Desert.ppt
Concise reference sheet for teaching the game and easy reference
0 Build Up Phase Record Chart1.doc
Build Up Phase Record Chart1.doc
Chart to track BPs, using spare blocks as counters
0 RitD Notes v2.xls
RitD Notes v2.xls
Extensive Player Aid for Rules in Excel. Fits on 8.5 x 11 front/back
1 rommel_errata.html
rommel_errata.html
Richard Wein's unofficial errata (This is pre-2004 errata for the original edition)
8 ritd_v2.pdf
ritd_v2.pdf
corrected player aid by wizardless
0 RitD Notes.xls
RitD Notes.xls
Player Aid for Rules in Excel. Fits on 8.5 x 11 front/back
0 Rommel BattleBoard1.PNG
Rommel BattleBoard1.PNG
Battle Board with Unit type division
0 Rommel Battleboard .jpg
Rommel Battleboard .jpg
Battleboard (hi-res)

Your Collection

[Sign In] to track this game in your collection.
 
Front Page | Welcome | Contact | Privacy Policy | Advertise | Support BGG | Feeds RSS
BoardGameGeek and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.