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Game Entry

Next War, The

(1978)
User Rating: 7.4 / 10 (64 Ratings)
Your Tags: Login to Add Tags | View 
Popular Tags: [View All]
GameID: 8719
Rank: 1283
RSS Feed xml

Information

Designed By: James F. (Jim) Dunnigan
Published By: SPI (Simulations Publications Inc.)
Mfg suggested # of Players: 2 players
User suggested # of Players:
(No votes yet)
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Playing Time: 360 Minutes
Mfg Suggested Ages: 14 and up
User Suggested Ages: (no votes yet)
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Language Dependence: (no voters yet)
[poll]
Category: Modern Warfare
Wargame
Mechanics: Hex-and-Counter
Other Names: N/A

Description

[Edit] [History]

The Next War is a brigade/divisional level simulation of a Soviet-led Warsaw Pact invasion of the central European front of NATO in the late 1970's. The three maps cover the area from the far north of Denmark, through Germany and Austria to the industrial heartland of Italy.

The standard rules constitute the fast game, and contain all the rules necessary to play "The Next War" land game - a complete game that can be played independently. The most notable mechanic is the combination of combat within the movement of land units, with the ability of units to greatly exceed the basic movement allowance at increased risk of fatigue/attrition.

Optional rules cover weather, supply, chemical/nuclear warfare, air and naval operations, airborne/airmobile and amphibious operations, helicopters and special forces, and electronic warfare and add can considerably to the record keeping and playing time.

The campaign game covers the first 60 days after mobilization in three basic scenarios, Sudden War, Spring Maneuvers, Tension. The differences between these three concern the timing of the outbreak of war and the resultant state of readiness of the respective forces. Due to the large number of optional rules, however, the players may in fact choose from a vast array of possible Campaign Game situations.

Six smaller scenarios depict smaller areas of operations over briefer periods of time in the regions of Berlin, Vienna, The Baltic, Fulda, North German Plains, and the Main Front (Fulda + North German Plains).

The game components: three 22" x 35" map sheets plus one 6" x 8" and one 10" x 12" map extensions, 2400 die-cut 1/2" counters, one 32 page rules book, one 40 page Scenarios and Situation Briefing book, two identical 4 page Charts & Tables folders, and one 17" x 22" Air Allocation Display.

More Information

[Edit] [History]
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Statistics

User Rank: 1283
Wargame Rank: 204
Num Ratings: 64
Average Rating: 7.38
Standard Deviation: 1.58
Num Views: 9758
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 4.30 moreinfo
Personal Comments: 39
Users Owning: 153
Users Wanting: 24
Users Trading: 7
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 18
Plays This Month: 0
Hot | Recent
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Pg.1/2 »
0 Air Damage Notation Aid
Air Damage Notation.jpg
Pictorial representation of the notation used to show the various levels of aircraft step elimination/damage.
2 Heli-War
heliwar.pdf
HELI-WAR - Airborne and Airmobile Operations in Next War (Moves #46)
0 The Next War.pdf
The Next War.pdf
F&M Player Sketch Map for planning
3 TNW Addendum & Variants.zip
TNW Addendum & Variants.zip
The Next War updated w/ addendums, variants & optional rules
0 NATO Central & South Air Sectors.zip
NATO Central & South Air Sectors.zip
Home Grown Air Sector Displays
0 Next War Nerves scenario.pdf
Next War Nerves scenario.pdf
Variant Scenario - War of Nerves
0 Next War Red Strategy.pdf
Next War Red Strategy.pdf
Designer notes on WP strategy
0 Next War NATO notes.pdf
Next War NATO notes.pdf
Designer Notes on NATO
0 fatigue.txt
fatigue.txt
Corrected fatigue table
1 SPI NW - New Markers.ppt
SPI NW - New Markers.ppt
New markers more visuals

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