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Information

Designed By: Mike Nagel
Published By: GMT Games
Relative Range
Mfg suggested # of Players: 1 - 4 players
User suggested # of Players:
Best with 2 players
Recommended with 1, 2 players
(1 voter) [poll]
Playing Time: 240 Minutes
Mfg Suggested Ages: 12 and up
User Suggested Ages: 12 and up
(1 voter) [poll]
Language Dependence: (no votes yet)
[poll]
Category: Wargame
Napoleonic
Nautical
Mechanics: Simulation
Hex-and-Counter
Other Names: N/A

Description

[Edit] [History]

Flying Colors returns you to the age of sail where mighty men-o-war and Ships of the Line met in vast engagements for command of the sea. Unlike many other games set in the period, Flying Colors provides a simple, fast-playing system allowing players to re-enact battles containing dozens of ships on each side. Rather than focusing on the abilities of individual ships, Flying Colors uses broad classes of vessel within each "rate" and concentrates the players minds on maintaining command of their fleets using a simple command system.

Published as a boxed game by GMT Games in 2005, formerly a DTP game from Relative Range, it is no longer available in that format.

From the Publisher:
Flying Colors recreates naval actions during the height of the Age of Sail, from small engagements to full battles involving dozens of ships in each fleet. Play is fast, furious, and does not require the pre-plotted movement found in many other naval games. Instead, a simple initiative and command system allows players to activate and maneuver their fleets in a realistic manner, indicating how older commanders adhered to rules of engagement where more forward thinking commanders, like Nelson, could retain control of their fleets after the first broadsides began to be exchanged.

This is not a strategic level game where one piece represents several ships. Flying Colors includes 300 individually named ships rated for size, gunnery, boarding ability, and damage capacity. Also included are nearly four dozen individually named commanders, rated for their ability to control their formations as well as the impact of their presence within the fleet. The game system provides what naval enthusiasts will expect in a tactical Age of Sail game: broadsides, rakes, anchoring, wind effects, weather, shore batteries, and much more. All this is packed into a short, accessible rulebook.

Included within the game are 17 historical scenarios ranging from the Battle of Minorca (1756) during the Seven Years War to the Battle of the Capes during the American Revolution and on through the Battle of Trafalgar (1805) during the Napoleonic Wars. The battles range in size from small engagements playable on a single map through huge engagements like the Glorious First of June playable on three maps. Players are also free to create their own variants and "what-if" scenarios using point values for each ship. Most scenarios can be played within a few hours and two players can complete even the largest within a day. Several are also well suited to solitarie play.

You can now recreate Nelson's glory with Flying Colors!

Nominee for the 2005 Charles S. Roberts awards for Best Pre-World War II Boardgame (Charles S. Roberts Awards).

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Statistics

User Rank: 679
Wargame Rank: 229
Num Ratings: 168
Average Rating: 7.34
Standard Deviation: 1.37
Num Views: 25386
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.91 moreinfo
Personal Comments: 93
Users Owning: 383
Users Wanting: 47
Users Trading: 9
Has Parts For Trade: 1
Want Parts In Trade: 0
Price History: View
Total Plays: 177
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Hot | Recent
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0 House Rules for FC
House Rules for Flying Colors.doc
These rules try to give a little more realism without much complication.
0 Flying Colours - three inch hex variant.doc
Flying Colours - three inch hex variant.doc
Updated 3" Hex Variant (I can't delete the older version!).
0 FOR 3 INCH HEX MAP - Altnernate Flying Colours QRS Nov 26th 2006.doc
4 Flying Colors rules flowchart.pdf
Flying Colors rules flowchart.pdf
Rules in flowchart form - print on letter size paper
1 Flying Colors-box-cover.jpg
Flying Colors-box-cover.jpg
Custom-made Box Cover based off AH PC Version of Wooden Ships and Iron Men
2 flying-colors-status-sheet-counters.pdf
flying-colors-status-sheet-counters.pdf
Counter-based Status Sheet (.pdf version) - Combines Status Sheet with Counters for ease of use!
2 turn-order-marker.pdf
turn-order-marker.pdf
Turn Order Marker Sheet (.pdf version); Includes Turn Summary and Turn Marker Track
1 FC-status-sheet-counters - A4 small scenarios.xls
FC-status-sheet-counters - A4 small scenarios.xls
malacandra's counter-based stat-sheet with enhancements for small scenarios - prints to two A4 sheets
4 hitresultsfast06.pdf
hitresultsfast06.pdf
Revised 'Quick' Hit Results
3 movechart06.pdf
movechart06.pdf
enhanced movement chart
User Information
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