geek
Recently Viewed
Hot Games
Agricola
Age of Conan: The Strategy Board Game
Race for the Galaxy: The Gathering Storm
Name of the Rose, The
A Touch of Evil, The Supernatural Game
Race for the Galaxy
Conflict of Heroes: Awakening the Bear! - Russia 1941-1942
Sturm Europa!
Arkham Horror
Settlers of Catan, The
Der Hexer von Salem
Axis & Allies Anniversary Edition
Galaxy Trucker
Battlestar Galactica
Puerto Rico
War of the Ring
Pandemic
Power Grid
Stone Age
Carcassonne
StarCraft: The Board Game
Last Night on Earth: The Zombie Game
Dominion
Risk
Through the Ages: A Story of Civilization
Descent: Journeys in the Dark
Twilight Struggle
Scrabble
Tigris & Euphrates
Monsterpocalypse
BattleLore
Age of Empires III: The Age of Discovery
Twilight Imperium 3rd Edition
Le Havre
Bakugan Battle Brawlers
Caylus
Space Alert
Agricola X-Deck
Railroad Tycoon
Tomb
Ticket to Ride
Hannibal: Rome vs. Carthage
Chinatown
Agricola - Im Wandel der Jahreszeiten
Commands & Colors: Ancients
Age of Steam
Clue
Jericho
Monopoly
Game of Life, The

Information

Designed By: Reiner Knizia
Published By: Kosmos (Franckh-Kosmos)
999 Games
Überplay
SimplyFun
Mfg suggested # of Players: 2 - 4 players
User suggested # of Players:
Best with 2 players
Recommended with 2 players
(2 voters) [poll]
Playing Time: 30 Minutes
Mfg Suggested Ages: 12 and up
User Suggested Ages: (no votes yet)
[poll]
Language Dependence: (no voters yet)
[poll]
Category: Card Game
Abstract Strategy
Spies/Secret Agents
Mechanics: Hand Management
Other Names: N/A

Description

[Edit] [History]

From the publisher:

Spies are conducting business on all of the continents. Everyone wants to employ as many spies as possible of course. Six cards are lying in the middle of the table, each representing a continent, as well as six cards depicting typical spy tools. Before the start of the game, a spy-chip is placed beside each card.

Each player holds three cards in his hand and places one openly in front of him during each round. The cards always show two symbols: a continent and a tool. Players can “report” two or more cards with the same symbol when it is their turn. For this purpose, he or she can use hand cards, those in front of him or both. One may then lay down the difference of one’s cards and the already displayed chips as spy chips. If a player lays down three South America cards for instance, and there is only one spy attached to that continent card, he may lay down the difference (2 spies) out of his supply.

As the game continues, it becomes increasingly difficult to lay down spies. For example, if there are already 4 spies at the “fountain pens”, a player needs to report at least 5 cards with “fountain pens” in order to get rid of a spy. One also has to catch the right moment for reporting, because reporting too early means one might only get rid of very few spies. If one waits too long, others might be quicker. The player who gets rid of his spies first wins.

More Information

[Edit] [History]
Gallery: All | Game | People | CreativeHot | Recent
[Browse »][Add Image »]
Pg.1/2»
Board Game Forum: Reviews
Hot | Recent | Active
[Browse »] [Post »] [Search »]
Pg. 1/1
6 A Bite-Size Review 2008-01-22 Stormpa... 4
5 User Review 2004-09-17 captkayoss 10
9 User Review 2004-08-18 TomVasel 1
3 User Review 2004-06-16 snoozefest 0
0 User Review 2004-04-25 Eggo 0

Statistics

User Rank: 3416
Num Ratings: 304
Average Rating: 5.60
Standard Deviation: 1.48
Num Views: 18201
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.26 moreinfo
Personal Comments: 160
Users Owning: 409
Users Wanting: 5
Users Trading: 37
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 463
Plays This Month: 10
User Information
Use this tool to rate games, save comments, and manage your collection.
 
Front Page | Welcome | Contact | Privacy Policy | Advertise | Support BGG | Feeds RSS
BoardGameGeek and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.