<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
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	<title>Game: Ticket to Ride: Europe</title>
	<link>http://www.boardgamegeek.com/boardgame/14996</link>
	<language>en-us</language>
	<lastBuildDate>Sun, 11 May 2008 17:48:19 -0500</lastBuildDate>
	<pubDate>Sun, 11 May 2008 17:48:19 -0500</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Thread: Re: Last Turn Question</title>
	<description>&lt;b&gt;groening wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;This last turn would be a great time to play a Station.&lt;/i&gt; Some would say there's no such thing as a &quot;great time&quot; to play a station. :) But if you do need a station, the last turn is a good time to do it, as long as you're confident nobody else needs the same station.</description>
	<link>http://www.boardgamegeek.com/article/2292392#2292392</link>
	<pubDate>2008-05-06T06:21:09+00:00</pubDate>
	<dc:creator>puck71</dc:creator>
</item><item>
	<title>Thread: Re: Last Turn Question</title>
	<description>&lt;i&gt;Alright, that's how I thought it should be played. Although I don't really see any major advantage to having the last turn of the game.&lt;/i&gt;&lt;br&gt;&lt;br&gt;There can be a huge advantage in forcing the game to end when you want, even if you can't do anything useful on your last turn.</description>
	<link>http://www.boardgamegeek.com/article/2291963#2291963</link>
	<pubDate>2008-05-06T04:01:15+00:00</pubDate>
	<dc:creator>tool</dc:creator>
</item><item>
	<title>Thread: Re: Last Turn Question</title>
	<description>I forgot about that.  We've been playing 'each player, NOT including that player, gets one final turn.'.&lt;br&gt;&lt;br&gt;This last turn would be a great time to play a Station.</description>
	<link>http://www.boardgamegeek.com/article/2291932#2291932</link>
	<pubDate>2008-05-06T03:54:35+00:00</pubDate>
	<dc:creator>groening</dc:creator>
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