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	<title>Game: Haggle</title>
	<link>http://www.boardgamegeek.com/boardgame/17529</link>
	<language>en-us</language>
	<lastBuildDate>Mon, 01 Dec 2008 15:53:43 -0600</lastBuildDate>
	<pubDate>Mon, 01 Dec 2008 15:53:43 -0600</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Image</title>
	<description>
		Image constructed from some Haggle cards - better than nothing! &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic230644_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/230644</link>
	<pubDate>2007-07-19T23:01:31+00:00</pubDate>
	<dc:creator>1000rpm</dc:creator>
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	<title>Thread: Re: Feedback Needed on Haggle Ruleset</title>
	<description>&lt;b&gt;1000rpm wrote:&lt;/b&gt;&lt;br&gt;&lt;i&gt;Did you get any feedback?  How did it go?&lt;br&gt;I've only just heard about Haggle and it sounds great.  I'm interested to absorb as much knowledge as I can....&lt;/i&gt;&lt;br&gt;&lt;br&gt;I did get some feedback, and I ran it, but didn't explain it well to the group, and let them play in tandem with other things, so it was a bit of a flop...</description>
	<link>http://www.boardgamegeek.com/article/1603807#1603807</link>
	<pubDate>2007-07-12T19:44:54+00:00</pubDate>
	<dc:creator>kieron</dc:creator>
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	<title>Thread: Re: Feedback Needed on Haggle Ruleset</title>
	<description>I designed another Haggle ruleset/theme that I ran as part of a serial online game competition.  The details are below.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Event 16: 8 SIMPLE RULES FOR BAKING A MOB BOSS PIZZA&lt;br&gt;&lt;br&gt;In this event, you are being asked to bake a pizza for a mob boss, Don Salvatore. You will be graded on your topping selection and quantity, and the mobbed-up gourmet has some very particular rules and values about numbers and combinations of items he likes and dislikes on his pizza. In fact, he has 8 rules. Unfortunately for you, you only know four of his eight rules. Every team knows rules 1 and 2:&lt;br&gt;&lt;br&gt;1. Don Salvatore no like pizza with more than 15 total topping. A pizza with more than 15 toppings scores 0. Ptui!&lt;br&gt;2. Don Salvatore only like Anchovies, Mushrooms, Olives, Peppers and Salami. Those are the only toppings you may use on your pizza.&lt;br&gt;&lt;br&gt;Of the other six rules, each member of your team will be emailed one rule card. If you knew all six rules, you’d be able to figure out the best pizza possible. Alas, you’d have to work with other teams to figure out the rules of scoring and judging. So, of rules #3 through #8, each team has two rules (and each rule has been given to two teams).&lt;br&gt;&lt;br&gt;In addition, you also start with 4 Anchovies, 4 Mushrooms, 4 Olives, 4 Peppers and 4 Salami.&lt;br&gt;&lt;br&gt;You can informally exchange information with one another all you want – if you can trust one another. Who’s to say that what you’re being told is true?&lt;br&gt;&lt;br&gt;You can also *formally* complete trades involving ingredients and/or rule cards. If you agree to a trade, one member from each team must email me the exact same trade (eg: “Dave and Joe trade 2 Mushrooms and Rule Card #5 to Jim and Bev for 1 Olive and Rule Card #8”). When you ‘formally’ acquire a new Rule Card I will email that card’s exact rule text to the new cardowners. The former owner of that card doesn’t own it any more – they know the rule, of course, but they can’t offer that card for formal trade again, they’ve already traded away the card.&lt;br&gt;&lt;br&gt;By the deadline of next Tuesday at 9 AM, you must send to me your final recipe. For example, you could theoretically submit “3 Anchovies, 0 Mushrooms, 2 Olives, 1 Pepper, and 5 Salami”. You cannot include more of an ingredient than you own (so in the above example, that team must have acquired at least one additional Salami in a formal trade, because each team only starts with 4 Salami).&lt;br&gt;&lt;br&gt;The pizzas will be evaluated by the rules (and my hidden values, which some of the rules imply) and placed in order of value. Most valuable pizza wins.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;The other 6 rules (that I secretly divided up and sent out) were:&lt;br&gt; 3. If the pizza has more Olives than Salami, neither Olives nor Salami are worth any points.&lt;br&gt;4. If there are exactly as many total vegetables (Olives + Peppers + Mushrooms) as there are non-vegetables (Anchovies + Salami), pizza scores double.&lt;br&gt;5. If there is a different number of each topping, pizza score is doubled.&lt;br&gt;6. Anchovies are worth twice as much as Peppers. Mushrooms are worth more than Peppers.&lt;br&gt;7. One Salami plus one Anchovy equals one Olive. Mushrooms are worth less than Olives.&lt;br&gt;8. If both Anchovies and Peppers appear on the same pizza, pizza score is halved.&lt;br&gt;&lt;br&gt;And the (secret) base scoring per ingredient was:&lt;br&gt;SALAMI 1&lt;br&gt;PEPPER 2&lt;br&gt;MUSHROOM 3&lt;br&gt;ANCHOVY 4&lt;br&gt;OLIVE 5 &lt;br&gt;&lt;br&gt;&lt;br&gt;I _believe_ the theoretical best without trading was:&lt;br&gt;&lt;br&gt;4 Mushroom, 3 Anchovy, 2 Salami, 1 Olive, doubles twice, no halving or penalty, 4 * (4*3 + 3*4 + 2*1 + 1*5 ) = total of 124.&lt;br&gt;&lt;br&gt;followed by&lt;br&gt;&lt;br&gt;4 Salami, 3 Olive, 2 Mushroom, 1 Anchovy, doubles twice, no halving or penalty, 4 * (4*1 + 3*5 + 2*3 + 1*4 ) = total of 116.&lt;br&gt;&lt;br&gt;&lt;br&gt;Making a formal trade to get one Mushroom would allow:&lt;br&gt;5 Mushroom, 4 Anchovy, 3 Salami, 2 Olive, doubles twice, no halving or penalty, 4 * (5*3 + 4*4 + 3*1 + 2*5 ) = total of 176.&lt;br&gt;&lt;br&gt;Making a formal trade to get one Salami would allow:&lt;br&gt;5 Salami, 4 Olive, 3 Mushroom, 2 Anchovy, doubles twice, no halving or penalty, 4 * (5*1 + 4*5 + 3*3 + 2*4 ) = total of 168.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;The actual best any team was able to muster was:&lt;br&gt;4 Anchovies, 3 Mushrooms, 2 Olives, 1 Salami&lt;br&gt;Doubles twice (rules 4 and 5); however, rule 3 makes olives and salami worthless. So pizza is worth 4 * (4*4 + 3*3) = 100 </description>
	<link>http://www.boardgamegeek.com/article/1590647#1590647</link>
	<pubDate>2007-07-05T14:54:19+00:00</pubDate>
	<dc:creator>thatmarkguy</dc:creator>
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	<title>Thread: Re: Feedback Needed on Haggle Ruleset</title>
	<description>Tony,&lt;br&gt;&lt;br&gt;I've downloaded it, and translated it into German, but haven't had a chance to try it yet.&lt;br&gt;&lt;br&gt;However, what I'd recommend is this: Check out the link to the French Haggle rule set in the Links section, run it through Babelfish and play it with 12-15 people at the next party you're hosting. You'll get a good feel of the possibilities the game offers. Then, go ahead and make your own variant - it's easy and a lot of fun, especially if you tailor it to the interests of your players. I work in the TV business, and instead of simple color-coded cards I used different kinds of resources (personnel, equipment, forms, studios, freelancers) and special rules that relate to the industry. It worked great!&lt;br&gt;&lt;br&gt;If you've done that, drop me a message and share your variant, and I will get you in touch with someone who turns this game into events that players rave about years later, still.</description>
	<link>http://www.boardgamegeek.com/article/1590324#1590324</link>
	<pubDate>2007-07-05T08:30:45+00:00</pubDate>
	<dc:creator>Imagine</dc:creator>
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	<title>Thread: Re: Feedback Needed on Haggle Ruleset</title>
	<description>Tony,&lt;br&gt;&lt;br&gt;You may also want to check out &lt;A target='_blank' href=&quot;http://boardgamegeek.com/thread/20965&quot; rel=&quot;nofollow&quot;&gt;http://boardgamegeek.com/thread/20965&lt;/A&gt; - an article on the &quot;A Gamut of Games&quot; page about a custom Haggle ruleset.</description>
	<link>http://www.boardgamegeek.com/article/1588042#1588042</link>
	<pubDate>2007-07-03T18:10:56+00:00</pubDate>
	<dc:creator>thatmarkguy</dc:creator>
</item><item>
	<title>Thread: Re: Feedback Needed on Haggle Ruleset</title>
	<description>Did you get any feedback?  How did it go?&lt;br&gt;I've only just heard about Haggle and it sounds great.  I'm interested to absorb as much knowledge as I can....</description>
	<link>http://www.boardgamegeek.com/article/1587944#1587944</link>
	<pubDate>2007-07-03T17:22:29+00:00</pubDate>
	<dc:creator>1000rpm</dc:creator>
</item><item>
	<title>Thread: Feedback Needed on Haggle Ruleset</title>
	<description>I've designed a ruleset based on a &quot;Robot&quot; theme for a gathering scheduled for Feb. 23, 2006, and I'd like for someone to proof it and give me feedback before then.&lt;br&gt;&lt;br&gt;I need grammer, spelling, clarity, as well as content review.&lt;br&gt;&lt;br&gt;Please send me an e-mail, and I'll send you the ruleset.&lt;br&gt;&lt;br&gt;Thanks!&lt;br&gt;&lt;br&gt;kieron_mitchell@mail.com</description>
	<link>http://www.boardgamegeek.com/article/760439#760439</link>
	<pubDate>2006-01-10T21:16:56+00:00</pubDate>
	<dc:creator>kieron</dc:creator>
</item><item>
	<title>Thread: Re: What are your rule sets?</title>
	<description>I posted on ruleset over on the page for A Gamut of Games.  Here’s a link:&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.boardgamegeek.com/geekforum.php3?action=viewthread&amp;threadid=20965&quot; rel=&quot;nofollow&quot;&gt;http://www.boardgamegeek.com/geekforum.php3?action=viewthrea...&lt;/A&gt;&lt;br&gt;&lt;br&gt;P.S. And now that I look at the “Related Links” on the Haggle page, there’s already a link there to Iron Chef, as well as to a bunch of other rules sets.&lt;br&gt;&lt;br&gt;P.P.S But it looks like the link under “Related Links” is to someone’s Wiki, rather than to the original page (which is on BoardGameGeek).  The original page has better formatting, so you’ll have it easier if you follow the link in this post, instead.</description>
	<link>http://www.boardgamegeek.com/article/562798#562798</link>
	<pubDate>2005-07-22T01:20:41+00:00</pubDate>
	<dc:creator>Lindsey</dc:creator>
</item><item>
	<title>Thread: What are your rule sets?</title>
	<description>From the moment I heard about Haggle, I was hooked. Being a youth councellor and coming from a role-playing background, a game that is simple yet exciting, that can be played anywhere, with any number of players, and with minimal playing material sounded too good to be true. And the best part is that it can be adapted to a theme, include puzzles, or changed to encourage team-play.&lt;br&gt;&lt;br&gt;Over the years I have been searching the web for adaptions and different rule sets. I did find a few, but there's bound to be a lot more.&lt;br&gt;&lt;br&gt;So, what are *your* rule sets?</description>
	<link>http://www.boardgamegeek.com/article/477055#477055</link>
	<pubDate>2005-04-20T08:21:17+00:00</pubDate>
	<dc:creator>Imagine</dc:creator>
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