<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
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	<title>Game: Pentago</title>
	<link>http://www.boardgamegeek.com/boardgame/19841</link>
	<language>en-us</language>
	<lastBuildDate>Wed, 03 Dec 2008 00:22:16 -0600</lastBuildDate>
	<pubDate>Wed, 03 Dec 2008 00:22:16 -0600</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Image</title>
	<description>
		Alternative box cover &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic337151_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/337151</link>
	<pubDate>2008-05-28T08:24:31+00:00</pubDate>
	<dc:creator>Emil 109</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Component &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic336358_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/336358</link>
	<pubDate>2008-05-26T00:51:46+00:00</pubDate>
	<dc:creator>swuyau</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		game &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic336205_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/336205</link>
	<pubDate>2008-05-25T11:57:37+00:00</pubDate>
	<dc:creator>swuyau</dc:creator>
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	<title>Image</title>
	<description>
		A game at Festival des Jeux de Cannes (FRA), feb 2008 &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic303363_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/303363</link>
	<pubDate>2008-02-21T17:56:25+00:00</pubDate>
	<dc:creator>janus</dc:creator>
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	<title>Image</title>
	<description>
		A game in progress &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic286646_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/286646</link>
	<pubDate>2008-01-05T20:11:13+00:00</pubDate>
	<dc:creator>Terraliptar</dc:creator>
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	<title>Image</title>
	<description>
		 &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic284098_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/284098</link>
	<pubDate>2007-12-30T20:28:03+00:00</pubDate>
	<dc:creator>Artax</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Better scan of the box back for the newer plastic edition. &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic281546_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/281546</link>
	<pubDate>2007-12-22T15:28:37+00:00</pubDate>
	<dc:creator>zefquaavius</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Better scan of the box front for the newer plastic edition. &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic281544_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/281544</link>
	<pubDate>2007-12-22T15:24:24+00:00</pubDate>
	<dc:creator>zefquaavius</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Pentago as seen on Spielefest, Wien, 25.11.2007 &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic272903_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/272903</link>
	<pubDate>2007-11-26T02:59:06+00:00</pubDate>
	<dc:creator>sffh</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		2007 edition by Kosmos &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic260860_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/260860</link>
	<pubDate>2007-10-23T18:09:31+00:00</pubDate>
	<dc:creator>giochiusati</dc:creator>
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	<title>Thread: Marble Size?</title>
	<description>What size are the marbles for this game?  I'm wondering if they're the same size as the newer Abalone marbles from University Games (NOT Galoob).</description>
	<link>http://www.boardgamegeek.com/article/1495137#1495137</link>
	<pubDate>2007-05-12T03:58:44+00:00</pubDate>
	<dc:creator>crusader4x</dc:creator>
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	<title>Thread: Review from Gameblog</title>
	<description>&lt;i&gt;Pentago&lt;/i&gt;, the Finnish &lt;i&gt;Adult Game of the year&lt;/i&gt; for 2006, is a twist on good old naughts and crosses. Players try to form five in a row on a 6x6 grid. That's fairly boring, but fortunately that's not all. The twist is in the board, which is divided into quadrants of 3x3 spots. Each quadrant is a separate piece and after a marble is placed on the board, a quadrant is rotated 90 degrees. That creates a shifting and dynamic environment for the old classic.&lt;br&gt;&lt;br&gt;Pentago is a very simple game. Rules can be explained in single sentence. Despite being so simple, the game has depth and strategies that are not obvious. It's not a really deep brain-burning abstract, but more than enough for most people, I suppose.&lt;br&gt;&lt;br&gt;&lt;b&gt;Nice bits&lt;/b&gt;&lt;br&gt;&lt;br&gt;The game is pretty. The board is small, but made of oak with metal grid to keep the quadrants on their places. The pieces are black and white marbles. It's quite a sight, and definitely pretty enough to keep on your desk or coffee table. Thanks to easy rules and short length, it's easy to lure passers-by to give it a go.&lt;br&gt;&lt;br&gt;&lt;b&gt;Overview&lt;/b&gt;&lt;br&gt;&lt;br&gt;I found the game fairly dull. The game has won several awards, but I don't think it's really a sign of the game's excellence, but rather tells the juries are a conservative bunch. Rewarding Pentago with an award or two is almost too easy. While I'm sure a lot of fun can be had with this game, there are many games that are almost as approachable, yet a lot more inventive and interesting.&lt;br&gt;&lt;br&gt;If you're looking for a simple yet beautiful coffee-table game, Pentago is a good choice. If you're looking for something that offers exciting games and interesting experiences, look further. I'd recommend the &lt;i&gt;Gipf project&lt;/i&gt;, particularly &lt;a class='gamelink' target='_blank' href=&quot;/game/2346&quot;&gt;DVONN&lt;/a&gt;.&lt;br&gt;&lt;br&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/star_yellow.gif&quot; alt=&quot;star&quot; border=&quot;0&quot;&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/star_yellow.gif&quot; alt=&quot;star&quot; border=&quot;0&quot;&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/star_yellow.gif&quot; alt=&quot;star&quot; border=&quot;0&quot;&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/star_yellow.gif&quot; alt=&quot;star&quot; border=&quot;0&quot;&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/star_white.gif&quot; alt=&quot;nostar&quot; border=&quot;0&quot;&gt; &lt;img src=&quot;http://files.boardgamegeek.com/images/star_white.gif&quot; alt=&quot;nostar&quot; border=&quot;0&quot;&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/star_white.gif&quot; alt=&quot;nostar&quot; border=&quot;0&quot;&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/star_white.gif&quot; alt=&quot;nostar&quot; border=&quot;0&quot;&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/star_white.gif&quot; alt=&quot;nostar&quot; border=&quot;0&quot;&gt;&lt;img src=&quot;http://files.boardgamegeek.com/images/star_white.gif&quot; alt=&quot;nostar&quot; border=&quot;0&quot;&gt;</description>
	<link>http://www.boardgamegeek.com/article/1127724#1127724</link>
	<pubDate>2006-10-17T11:32:17+00:00</pubDate>
	<dc:creator>msaari</dc:creator>
</item><item>
	<title>Thread: Game Giveaway - Pentago Puzzle</title>
	<description>Just a reminder, the July-August issue of INDEPTH magazine features a game puzzle sponsored by the makers of Pentago.&lt;br&gt;&lt;br&gt;Two winners will be selected from all the correct answers, to receive a free copy of the game.&lt;br&gt;&lt;br&gt;You have until October 31 to submit your answers.&lt;br&gt;&lt;br&gt;You can find the magazine on the Long Island Boardgaming Organization's website: &lt;A target='_blank' href=&quot;http://www.libogroup.com&quot; rel=&quot;nofollow&quot;&gt;www.libogroup.com&lt;/A&gt; -- follow the links for INDEPTH.&lt;br&gt;&lt;br&gt;Good luck, everyone!&lt;br&gt;&lt;br&gt;Chris</description>
	<link>http://www.boardgamegeek.com/article/1089440#1089440</link>
	<pubDate>2006-09-21T12:39:30+00:00</pubDate>
	<dc:creator>Lemur</dc:creator>
</item><item>
	<title>Thread: Re: [Review] Pentago</title>
	<description>Pentago XL is a solid wooden game, and thus quite heavy. It sells for 40€ or something in swedish game stores and book shops. It is a very &quot;coffee tablish&quot; production.&lt;br&gt;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.worldofboardgames.com/&quot; rel=&quot;nofollow&quot;&gt;http://www.worldofboardgames.com/&lt;/A&gt; can ship abroad, but you need to know swedish to order. I will see what I can do to help further.&lt;br&gt;&lt;br&gt;/Strömer, from Sweden</description>
	<link>http://www.boardgamegeek.com/article/891841#891841</link>
	<pubDate>2006-04-26T04:37:41+00:00</pubDate>
	<dc:creator>Bergbau</dc:creator>
</item><item>
	<title>Thread: Re: [Review] Pentago</title>
	<description>Interesting! How can we get our hands on a copy of Pentago XL? I think it is not available in the rest of Europe yet...&lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/860616#860616</link>
	<pubDate>2006-03-28T10:33:39+00:00</pubDate>
	<dc:creator>GeoMan</dc:creator>
</item><item>
	<title>Thread: Re: [Review] Pentago</title>
	<description>I strongly disagree! When two unexperienced players meet, there might be an advantage for the first mover. But as soon as you manage to see through the patterns it is often better to be the respondant to the moves. Then, all of a sudden, new opportunities will arise.&lt;br&gt;&lt;br&gt;In short: The advantage of being the starting player fades quickly away.&lt;br&gt;&lt;br&gt;And, the 4P game, Pentago XL, is a truly fascinating game.&lt;br&gt;&lt;br&gt;/Strömer, from Sweden</description>
	<link>http://www.boardgamegeek.com/article/860539#860539</link>
	<pubDate>2006-03-28T07:33:46+00:00</pubDate>
	<dc:creator>Bergbau</dc:creator>
</item><item>
	<title>Thread: Re: [Review] Pentago</title>
	<description>Great review Tom (as allways). I find the game to favor the first player too much (common with many abstracts), but it is a game that is nice to look at. I prefer Pentago XL, since more players make it more interesting and will make the game harder (to find the patterns).</description>
	<link>http://www.boardgamegeek.com/article/859518#859518</link>
	<pubDate>2006-03-27T18:23:04+00:00</pubDate>
	<dc:creator>godfeather</dc:creator>
</item><item>
	<title>Thread: [Review] Pentago</title>
	<description>	I distinctly remember that crushing moment as a child when I first realized that Tic-Tac-Toe would always end in a tie when played &quot;correctly&quot;.  Before that moment, we had debated as kids as to what the best strategy was, but it turned out to be a fruitless task.  Still, the idea of Tic-Tac-Toe was intriguing, and I spent many an hour in one of my college classes, trying to make a form that worked well.  I came up with some interesting ideas, but none of them felt &quot;right&quot;.  Then, just a couple weeks ago I received Pentago (Mindtwister, 2005 - Tomas Floden), which appeared to be a variation on the game - but with a twist, literally.&lt;br&gt;&lt;br&gt;	Pentago, a game in which players attempt to get five in a row, is only a simple step up from Tic-Tac-Toe; but the fact that players can twist a section of the board makes it much more interesting and fun.  I've lost count of the number of times I've played it, and even yesterday, my wife and I had a &quot;best out of seven&quot; matchup.  &lt;font color='#FF0000'&gt;Pentago is one of the simplest abstract strategy games that I've ever taught yet offers enough depth and fun, not to mention an extremely short playing time, that I'll be glad to play it dozens of times in the future.&lt;/font&gt;&lt;br&gt;&lt;br&gt;	The board is made up of four sections - each a three by three grid into which marbles can be placed.  One player takes white marbles; the other takes the darker marbles (colors differ from version to version).  One player is chosen to go first, and then players simply take turns.&lt;br&gt;&lt;br&gt;	Turns are very simple: a player places a marble on any open position, then twists one of the four sections ninety degrees.  A player must twist a section, unless a &quot;neutral&quot; block is still around (a neutral block is a section with either no marbles on it, or only one marble in the central position).  As soon as one player gets five marbles of their type in a row - either by twisting or placing, they win the game!  Ties are possible, either by a row of both players being finished simultaneously or all the marbles being used. Gameplay is so short that players can play a match of games (like best out of three, etc.), to determine the ultimate victor.&lt;br&gt;&lt;br&gt;Short rules, huh?  On to my comments…&lt;br&gt;&lt;br&gt;1.)	Components:  Pentago has some of the nicest components of an abstract game that I've seen in a long while, rivaling those from Pin International - a company well known for high quality abstract games.  There are three different editions of Pentago, two in solid birch, and the other in solid oak.  Two of the sets use black and white marbles with natural colored wood, while the third uses black and red painted wood with red and white marbles.  My edition is the oak version, and it's incredibly durable and well designed.  There is a bottom wood piece with metal dividers on the top of it.  Each of the four block sections slide easily into place on top of this piece, one in each corner, with the metal dividers keeping them in place.  The wooden blocks have indentions in them to hold the marbles, which are nice glass marbles, each color stored in a little wooden case lined with felt.  Everything fits snuggly together in a small (but heavy) box.  Pentago has some incredible components and is an excellent candidate for a &quot;coffee table&quot; game - one that you leave set up because it's so beautiful.&lt;br&gt;&lt;br&gt;2.)	Rules:  There is a page of rules inside the box lid, which is really all that you need, but an eleven page rulebook that not only gives the rules in slight more detail (read above - do you think they can even add that much?) but also six pages of strategy.  Anyone can learn this game from young children to adults, and it's a tremendous candidate for my logic games day in my math classes.  It's very simple to learn but offers a depth beyond its simplicity.&lt;br&gt;&lt;br&gt;3.)	Strategy:  Please don't misunderstand me; I do not mean to imply that the game rivals Chess or Go with their thousands of strategies.  In fact, the basic strategy guide lists the four different ways to connect five marbles in a row, showing examples of each and how to set them up.  Even with how interesting this is; it's trivial compared to much deeper games.  However, what thrills me about Pentago is that one does not have to put in the energy (read: years) that games like Go require; the strategy is much easier to fathom in Pentago.  When I first teach it to players, they immediately catch on quickly; but I can defeat them, because I know what to watch for.  A play between people with dozens of games under their belt (ie. my wife and I) can take a long time, as we feint and counter-feint with our moves.  &lt;br&gt;&lt;br&gt;4.)	Twisting:  The whole game revolves around the twisting.  I don't think I've ever seen a game in which a player simply placed a marble and won; it's by twisting a section to connect a row of five.  A good player can make it so that the other player is trapped and can't stop him no matter which way he twists a block.  And unlike some abstract games, there is no back and forth in Pentago.  It's possible that, by twisting a block a certain way, I'll win; but my opponent twists it the other way, then I twist it back on my turn, etc.  Instead of turning into a stalemate, however, players are also placing marbles at the same time, so the game will most likely end another way anyway!&lt;br&gt;&lt;br&gt;5.)	Fun Factor:  A month or so ago, I wrote an article on what makes a game fun for me.  One of the factors was the &quot;aha!&quot; moment, when you make a great move, or win the game in a swift action.  Pentago is full of those moments, when you rotate a block to complete five that your opponent had no clue, or you trap them into a position in which you can only win.  My favorite &quot;aha!&quot; moment is when one player is on the verge of victory, and sits back smugly, and then watches in horror as the opponent rotates their way to victory.  And because games are so quick, you can have several of these moments in a fast series of games!&lt;br&gt;&lt;br&gt;The advertising brochure for Pentago states that it's &quot;more fun than a rollercoaster!&quot; That, dear readers, is an exaggeration, because I have ridden rollercoasters; and they are much more fun.  &lt;font color='#FF0000'&gt;However, I will place Pentago as one of the best games that I've played in 2006 - and may be the game I play the most - simply because it's so easy and fast. &lt;/font&gt; I've fallen in love with this little gem and feel the urge to play another series of games with my wife right now!&lt;br&gt;&lt;br&gt;Tom Vasel&lt;br&gt;&quot;Real men play board games&quot;&lt;br&gt;&lt;A target='_blank' href=&quot;http://www.tomvasel.com&quot; rel=&quot;nofollow&quot;&gt;www.tomvasel.com&lt;/A&gt;                   &lt;br&gt;</description>
	<link>http://www.boardgamegeek.com/article/859077#859077</link>
	<pubDate>2006-03-27T11:43:19+00:00</pubDate>
	<dc:creator>TomVasel</dc:creator>
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	<title>Thread: Tic-Tac-Toe With A Twist</title>
	<description>A short time ago I received a game in the mail that I had never heard of before. The game is Pentago invented by Tomas Flodén of Sweden and published in this country by Mindtwister USA.&lt;br&gt;&lt;br&gt;Pentago is a very simple two-player abstract strategy game that can be played in around five minutes. Players alternate turns placing marbles on a 6x6 grid in an attempt to be the first to get five of their marbles in a row. The twist (pun intended) to this game is that each time a player plays a marble, he also twists a single quadrant 90 degrees in either direction. (The pics in the photo section should make clear what I'm talking about.)&lt;br&gt;&lt;br&gt;According to the box, this game is all the rage in Sweden, even winning their Game of the Year award for 2005. I haven't bothered to verify if that is true or not but I suppose it's possible. I'm afraid that I'm not really up to speed on what's big and what's not in Sweden.&lt;br&gt;&lt;br&gt;This is a very simple game but the idea of rotating a quadrant of the board raises the game above your standard Tic-Tac-Toe variant by significantly increasing the number of potential threats. Anyone who is familiar with Pente will immediately grasp the basic strategy but the ever-changing board definitely adds an interesting element. Being able to visualize how the board will look when any piece is rotated is an essential skill in this game.&lt;br&gt;&lt;br&gt;The packaging and components are quite good. The board is made of attractive wood pieces on an attractive contrasting wood base. Metal slats divide the quadrants. Black and white marbles come in their own little wooden compartments. It's an attractive game that would look good on any end table. At approximately 5&quot;x5&quot;, it's also small enough to travel well.&lt;br&gt;&lt;br&gt;This will never be one of my favorite games (it's too simple for that) but it is a very nice game that is a good choice for people who are fond of pure abstract strategy games. I have a weakness for games that look good on a nick-nack shelf and this definitely fits that description. I'll be keeping my copy.</description>
	<link>http://www.boardgamegeek.com/article/785505#785505</link>
	<pubDate>2006-01-29T18:07:03+00:00</pubDate>
	<dc:creator>SteveBl</dc:creator>
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	<title>Thread: 4 player version</title>
	<description>There also exists a 4 player version for those who enjoy this kind of abstract strategy.</description>
	<link>http://www.boardgamegeek.com/article/640726#640726</link>
	<pubDate>2005-09-29T11:09:42+00:00</pubDate>
	<dc:creator>Remo</dc:creator>
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