<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
	<title>Game: Murphy</title>
	<link>http://www.boardgamegeek.com/boardgame/2074</link>
	<language>en-us</language>
	<lastBuildDate>Wed, 03 Dec 2008 00:19:48 -0600</lastBuildDate>
	<pubDate>Wed, 03 Dec 2008 00:19:48 -0600</pubDate>
	<webMaster>aldie@boardgamegeek.com</webMaster>
	<description>BoardGameGeek features information related to the board gaming hobby</description><item>
	<title>Image</title>
	<description>
		Murphy (box cover) &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic249669_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/249669</link>
	<pubDate>2007-09-21T14:40:04+00:00</pubDate>
	<dc:creator>BigWoo</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Murphy: The Game Board &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic229001_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/229001</link>
	<pubDate>2007-07-14T16:08:13+00:00</pubDate>
	<dc:creator>Terry Egan</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Murphy: The Bits &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic229000_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/229000</link>
	<pubDate>2007-07-14T16:06:43+00:00</pubDate>
	<dc:creator>Terry Egan</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Murphy: Back of Box &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic228999_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/228999</link>
	<pubDate>2007-07-14T16:05:32+00:00</pubDate>
	<dc:creator>Terry Egan</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		Murphy: The Cards &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic228998_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/228998</link>
	<pubDate>2007-07-14T16:04:12+00:00</pubDate>
	<dc:creator>Terry Egan</dc:creator>
</item><item>
	<title>Thread: Player Review</title>
	<description>The object of the game is to discover which of 7 possible characters is heir or heirs to a fortune.&lt;br&gt;An heir is someone who can play the saxophone, collects butterflies, wears glasses and is a pilot. There are 4 groups of 7 cards representing each of the above characteristics, 5 with a green square on their face and 2 with a red square. Seven piles of cards are created for each heir, who are represented on the board by a coloured playing piece, which contain 5 cards - a black blocking card and a card from each characteristic. An heir is found if all four cards in a pile have green squares on their face. It is therefore possible that a game may have no heirs (at least 1 red squared card in each pile), only 1 heir or even multiple heirs.&lt;br&gt;The task then is to see if a card in an heir's pile of cards has a red square - if it does then that colour is not an heir. Risky deduction can be used if a player revisits a pile belonging to a colour - was the first card that player saw green, therefore requiring him to keep looking? Records need to be kept carefully so that you know that a player HAS revisited a pile.&lt;br&gt;Cash is generated by 7 minus your die roll eg if a player rolls 3 he has 3 moves and receives 4000FTs (Flying Turtles are the currency!). There's a marker which moves from 1 of 7 colours to the next - this tells you which coloured pawn on the board is your detective on the current turn. Detectives are moved to one of the 8 locations (1 location is no entry), either clockwise or anticlockwise, using your die roll. Optionally one other piece can be moved if you choose not to use all of your roll for the detective. Most board locations cost money, it can cost money to get another marker to a symbol, eg, saxophone. This symbol must match the top card on the pile pertaining to the coloured pawn that the detective is with on the board. Money can be borrowed from the bank if required but you cannot make a declaration of heirs if you owe too much.&lt;br&gt;I think that the combination of move calculation, trying not to pay too much and be the most informative; together with the deduction side makes this a game worth trying. There's even a possibility to make other players' detective manipulation difficult. Personally I prefer Murphy over Cluedo - throwing four 1s in a row in Cluedo can effectively put you out of the game, at least in Murphy you get 6000FTs and can still move the active detective to another pawn. </description>
	<link>http://www.boardgamegeek.com/article/1359440#1359440</link>
	<pubDate>2007-02-26T21:47:56+00:00</pubDate>
	<dc:creator>banzai123</dc:creator>
</item><item>
	<title>Image</title>
	<description>
		 &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic7106_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/7106</link>
	<pubDate>2002-01-01T08:53:36+00:00</pubDate>
	<dc:creator></dc:creator>
</item><item>
	<title>Image</title>
	<description>
		 &lt;br&gt;
		&lt;img src="http://images.boardgamegeek.com/images/pic7104_mt.jpg"&gt;
	</description>
	<link>http://www.boardgamegeek.com/image/7104</link>
	<pubDate>2002-01-01T08:53:36+00:00</pubDate>
	<dc:creator></dc:creator>
</item></channel></rss>